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Zombie Rollerz: The Last Ship News

Zombie Rollerz: Dreadnought contest extension!

Welcome everyone!
[p][/p][h3]The Dreadnought contest has been extended by two weeks! As well as a change for submissions of your favorite ship builds to make submitting simple![/h3][p][/p][h3]The team at Zing Games and Wandering Wizard are ecstatic that there are so many out there who enjoy our game! With that, we wanted to take this opportunity to thank you all for playing thus far! ːsteamhappyː[/h3][p][/p][h3]To take the game further and see community sentiment and creativity, we have created this contest to see posts and social activity surrounding the game! [/h3][p][/p][h2]Here are the details surrounding this contest:[/h2]
  • [p]From June 27 - July 11, you the community are invited to post or create content regarding your favorite ship builds![/p]
  • [p]Players and Influencers alike are invited to participate in a ship building contest to showcase their favorite ship builds. This build will showcase their favorite turrets, ship parts, favorite captain and favorite gadgets and starting trinkets that lead into gameplay of the ship build. [/p]
  • [p]Winning Criteria: The winner will be selected by Wandering Wizard Games and Zing Games for a post or video that is thorough in explanation: A winning argument as to why your ship build is the best/most unique, that is persuasive enough to engage new and current and new players to try the build in-game. Extra Brownie points for having a ship build for EACH DIFFERENT BIOME, as well as the build being UNIQUE rather than just overpowered, be creative! We want to see zombies taken out in your wildest creative ways![/p][p][/p][h3]Where do I submit my ship?: Submissions will be a Steam discussions post showcasing your ship building using screenshots or a video with an explanation as to why the build is your favorite or best. Make sure to upload your screenshots to the game page! Tutorial here.[/h3]
[p][/p][h2]Now here is what you are really here for, the Prizes![/h2][p][/p][h3]Grand Prize (1 winner): 512 GB, OLED Steamdeck Console![/h3][p][/p][h3]2nd - 11th place: $100 Steam Gift card code![/h3][p][/p][h3]We look forward to your submissions! We are super excited to see your creativity as well as awesomeness from your builds![/h3][p][/p][p]More soon![/p]

Zombie Rollerz: The Last Ship – v1.0.1 Patch Notes

[p]Hey Captains![/p][p]We’re excited to share the details of our v1.0.1 patch, focused on fixing key bugs, improving performance, and adding quality-of-life updates to make your survival adventure smoother and more fun. Thank you for your continued support and feedback — it drives us to keep making Zombie Rollerz better for everyone![/p][hr][/hr][h3]🐛 BUG FIXES[/h3]
  • [p]Fixed an issue where balloons from the Balloon Launcher would sometimes fail to lock onto targets within range.[/p]
  • [p]Corrected several text display errors.[/p]
  • [p]Fixed an issue where notification icons (red dots, upgrade indicators, new items) could incorrectly disappear.[/p]
  • [p]Fixed occasional errors with background music transitions.[/p]
  • [p]Fixed a rendering issue causing magma projectile trails to display incorrectly.[/p]
  • [p]Fixed missing text in some languages.[/p]
  • [p]Fixed a rare bug where the ship could fall through the ground indefinitely.[/p]
  • [p]Fixed treasure chest icons desyncing with the minimap.[/p]
  • [p]Fixed a rare bug where Ooze Zombies could get stuck lying flat.[/p]
  • [p]Fixed a bug where the boss’s HP could drop to zero or below, causing it to become unkillable.[/p]
  • [p]Fixed a bug where storms could sometimes never end under certain conditions.[/p]
  • [p]Fixed a bug where trinkets like Statue of Dudeyjiz, Dummar’s Heart, and Fireknight’s Badge could cause broken turrets to fail to reload after repairs.[/p]
[hr][/hr][h3]⚙️ QOL & PERFORMANCE[/h3]
  • [p]Optimized forest stages for higher frame rates on Steam Deck.[/p]
  • [p]Sped up the animation of the Gacha Altar.[/p]
  • [p]Improved keyboard and controller input handling and UI behavior when a controller is connected.[/p]
  • [p]Added more support for the ESC key to quickly close UI windows.[/p]
  • [p]Added an option to unlock the 60 FPS cap for high refresh rate monitors.[/p]
[hr][/hr][p]Thank you again for sticking with us, Captains — your feedback keeps our engines running! We’ll continue working hard to improve the game and bring you more updates soon.[/p][p][/p][p]🌐 Join the community below![/p][p]💬 Discord: [/p][p]https://discord.gg/vNGssanw[/p][p][/p][p]🐦 Twitter: @ZombieRollerz[/p][p]See you on the battlefield — and remember:
“Don’t ask what survival is. Just keep firing!”[/p][p]— With love from the Zombie Rollerz Dev Team[/p]

V1.0.1 Patch Notes

Bug Fixes
  • [p] Fixed an issue where balloons from the Balloon Launcher would sometimes fail to lock onto targets within range.
    [/p]
  • [p] Corrected several text display errors.
    [/p]
  • [p] Fixed an issue where notification icons (red dots, upgrade indicators, new items) could incorrectly disappear.
    [/p]
  • [p] Fixed occasional errors with background music transitions.
    [/p]
  • [p] Fixed a rendering issue causing magma projectile trails to display incorrectly.
    [/p]
  • [p] Fixed missing text in some languages.[/p]
  • [p] Fixed a rare bug where the ship could fall through the ground indefinitely.
    [/p]
  • [p] Fixed treasure chest icons desyncing with the minimap.
    [/p]
  • [p] Fixed a rare bug where Ooze Zombies could get stuck lying flat.
    [/p]
  • [p] Fix a bug where the boss’s HP can become zero or below, causing the boss to be unkillable.
    [/p]
  • [p] Fix a bug where storms may never end in certain conditions.
    [/p]
  • [p] Fix a bug where the following trinkets: Statue of Dudeyjiz, Dummar’s Heart, Fireknight’s Badge could cause a broken turret to be unable to reload after being repaired.
    [/p]
[p]
[/p]
QOL and Performance
  • [p] Optimized forest stages for higher frame rates on Steam Deck.
    [/p]
  • [p] Speed up the animation of the Gacha Altar.
    [/p]
  • [p] Improve keyboard and controller input and UI while a controller is connected.
    [/p]
  • [p] Added more support for the ESC key to quickly close UI windows.
    [/p]
  • [p] Added an option to unlock the 60 FPS cap for high refresh rate monitors.[/p]

Zombie Rollerz: The Last Ship – v1.0.1 Patch Preview & Future Plans

[p][/p][h2]Zombie Rollerz: The Last Ship – v1.0.1 Patch Preview & Future Plans[/h2][p][/p][p]Dear Captains,[/p][p]We want to express our heartfelt thanks for your support of our game. As a small team of just four people, we know the current version still has areas that need improvement. After receiving your feedback, we immediately began investigating bugs and optimizing the game. We’re committed to doing everything we can to keep improving through updates.[/p][p]Your support and feedback are what drive us forward, and we will continue working hard to enhance every Captain’s gameplay experience.[/p][hr][/hr][p](v1.0.1) Fixes
The following issues have been resolved and will be included in a patch planned for next week:[/p]
  • [p]Fixed an issue where balloons from the Balloon Launcher would sometimes fail to lock onto targets within range.[/p]
  • [p]Corrected several text display errors.[/p]
  • [p]Fixed an issue where notification icons (red dots, upgrade indicators, new items) could incorrectly disappear.[/p]
  • [p]Fixed occasional errors with background music transitions.[/p]
  • [p]Fixed a rendering issue causing magma projectile trails to display incorrectly.[/p]
  • [p]Fixed missing text in some languages.[/p]
  • [p]Fixed a rare bug where the ship could fall through the ground indefinitely.[/p]
  • [p]Fixed treasure chest icons desyncing with the minimap.[/p]
  • [p]Fixed a rare bug where Ooze Zombies could get stuck lying flat.[/p]
  • [p]Optimized forest stages for higher frame rates on Steam Deck.[/p]
[hr][/hr][p]Key Bugs and Optimization Issues in Progress
We are actively addressing the following issues and will do our best to update quickly:[/p]
  • [p]Adding an option to unlock the 60 FPS cap for high refresh rate monitors.[/p]
  • [p]Investigating a bug where the boss’s HP can drop to or below zero, preventing it from dying.[/p]
  • [p]Fixing a bug where storms may never end in certain conditions.[/p]
  • [p]Fixing a bug causing some turrets to stop targeting enemies even when repaired and loaded with ammo. (Temporary workaround: move the turret in the management page to reset it and restore functionality.)[/p]
  • [p]Speeding up the animation speed of the Gacha Altar.[/p]
  • [p]Improving how keyboard and controller input switching works while a controller is connected.[/p]
  • [p]Adding basic keybinding options through editable configuration files.[/p]
  • [p]Adding more support for the ESC key to quickly close UI windows.[/p]
  • [p]Fixing a bug where audio can randomly drop out during intense action.[/p]
[hr][/hr][p]Future Update Plans
We are planning the following new features and improvements for future updates:[/p]
  • [p]Continuously optimizing and adjusting the difficulty progression curve across game stages.[/p]
  • [p]Adding a trail indicator on the minimap to help players navigate more easily.[/p]
  • [p]Introducing a Hell+ difficulty mode with infinite time.[/p]
  • [p]Adding secondary challenge missions to give players optional goals during each run.[/p]
  • [p]Implementing a score exchange shop so accumulated points can be spent on items (details TBD).[/p]
  • [p]Adding a post-run damage summary screen so players can analyze their weapon and trinket builds with detailed stats.[/p]
[hr][/hr][p]Long-Term Update Commitment
Thank you for placing your trust in us and supporting the game during its launch. We are fully committed to providing long-term updates, continuously optimizing the game, and adding new content. Here are a few directions we plan to pursue for future updates:[/p]
  • [p]New zombie bosses[/p]
  • [p]More heroes[/p]
  • [p]More trinkets[/p]
  • [p]At least four new zombie types[/p]
  • [p]A score exchange shop (details TBD)[/p]
[hr][/hr][p]Our Commitment to All Captains[/p][p]Thank you for reading this far, and most of all, for supporting us during the game’s launch. We have taken your suggestions and criticisms to heart. While promises can only go so far, we will do our utmost to repay your patience and support through ongoing updates.[/p][p]The upcoming v1.0.1 patch next week is just the starting point of our post-launch journey. We will keep listening to the community until the Last Ship becomes a fortress every Captain can rely on.[/p][p]We sincerely invite all Captains to follow our official social media accounts and join our player communities. This way, you can stay up-to-date on the latest news beyond Steam and participate in the community events we’re preparing.[/p][p]🌐 Join the community below!
💬 Discord: [/p][p]https://discord.gg/vNGssanw[/p][p]
🐦 Twitter: @ZombieRollerz[/p][hr][/hr][p]A Special Thanks
To every Captain who left us reviews and comments: your expectations and support mean everything to us. We will work hard to optimize the game and make sure everyone can have a great time![/p][p]— With gratitude from the entire Zing Games Team[/p]

Zombie Rollerz: The Dreadnought Community Contest!

Welcome everyone!
[p][/p][h3]The team at Zing Games and Wandering Wizard are ecstatic that there are so many out there who enjoy our game! With that, we wanted to take this opportunity to thank you all for playing thus far! ːsteamhappyː[/h3][p][/p][h3]To take the game further and see community sentiment and creativity, we have created this contest to see posts and social activity surrounding the game! [/h3][p][/p][h3]We have an awesome opportunity to partner with the influencer platform NOIZ.gg that will be hosting our contest, if you want to enter, sign up on their platform now here![/h3][p][/p][h2]Here are the details surrounding this contest:[/h2]
  • [p]From June 27 - July 11, you the community are invited to post or create content regarding your favorite ship builds![/p]
  • [p]Who: Players and Influencers alike are invited to participate in a ship building contest to showcase their favorite ship builds. This build will showcase their favorite turrets, ship parts, favorite captain and favorite gadgets and starting trinkets that lead into gameplay of the ship build. [/p]
  • [p]What + Where: Submissions will be in the form of, either a video on social media (Youtube, X/Twitter, Instagram, Tiktok, etc.) showcasing your ship building or a showcase video tied to a social text post with an explanation as to why the build is your favorite or best. You, the community are also HIGHLY encouraged to post on the Steam community Discussions here for extra visibility! [/p]
  • [p]ALL SUBMISSIONS are required to have this hashtag on any social post: #ZombieRollerzContest[/p]
  • [p]Winning Criteria: While being viral/popular as a build is a factor in winning, the winner will be selected by Wandering Wizard Games and Zing Games for a post/video that is thorough in explanation: A winning argument as to why your ship build is the best/most unique, that is persuasive enough to engage new and current and new players to try the build in-game. Extra Brownie points for having a ship build for EACH DIFFERENT BIOME, as well as the build being UNIQUE rather than just overpowered, be creative! We want to see zombies taken out in your wildest creative ways![/p]
[p][/p][h3]Now where will this be submitted for voting? Final submissions will be living on a NOIZ Quest linked HERE: https://noiz.gg/quests/Zombie-Rollerz-The-Dreadnought-Ship-Building-Contest[/h3][p][/p][h2]Now here is what you are really here for, the Prizes![/h2][p][/p][h3]Grand Prize (1 winner): 512 GB, OLED Steamdeck Console![/h3][p][/p][h3]2nd - 11th place: $100 Steam Gift card code![/h3][p][/p][h3]We look forward to your submissions! We are super excited to see your creativity as well as awesomeness from your builds![/h3][p][/p][p]More soon![/p]