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New REMORE Tech Demo – Patch Note Preview #2



In preparation for New REMORE Tech Demo, we have listed the Patch Notes below!

[h2]Tech Demo - Patch Notes Preview #2[/h2]

    [h3] Survivors Status Information[/h3]
    • The Survivor Status System has been revamped.
    • Each Survivor has a Primary Attribute that contributes to their Attack Power.
      • Strength: Melee Attack Power, Increase Damage to Targets in a Surrounded State
      • Dexterity: Ranged Attack Power, Critical Hit Chance
      • Fortitude: Reduced Damage Taken, Increase Collision Damage
      • Speed: Ambush Attack Power, Reduced Critical Hit Chance when hit
    • The Level and Perk system has been removed.
    • Character growth is replaced by the Memolith Binding system.
    • Perks are replaced by the Trait System.
    • The Defense system has been removed.
    • You can equip Two Sets of Equipment.
    • The equipped Equipment set can be freely switched during battle.
      • You can no longer switch equipped gear from your inventory during battle.
    • Will System has been added.
      • Will increases and decreases depending on certain conditions during the Expedition.
      • If the Will decreases beyond a certain level, the Survivor will experience Negative Status effects.
      • Overcoming Will is possible under certain conditions during an Expedition, and a Positive Status effect occurs on the Survivor.
      • Will is fully restored when you return to the Catacombs and the Expedition ends.


    [h3] Your Current Survivors[/h3]
    • Existing Survivors have been renewed, and two New Survivors have been added.
      Royal Guard Willam
      • Willam is a sturdy knight who uses “Fortitude” as his main ability.
      • Use the ability to protect allies, or to gain an advantageous position by exchanging positions with allies or enemies.
      Arbalist Edwin
      • Edwin is a ranged attacker whose main ability is “Dexterity”.
      • Use your ability to skillfully snipe enemies in a straight line from a safe position.
      Barbarian Diurmuid
      • Diurmuid is a close-range attacker whose main ability is “Strength”.
      • Can inflict great damage to multiple enemies by launching a relentless assault.
      Inquisitor Becket
      • Becket is a close-range formation-busting fighter whose primary ability is “Fortitude”.
      • Uses the ability to chain impact and pain damage to enemies on the front line.
      Shadow Sister Mienne
      • Mienne is a close-range assassin who uses “Speed” as her primary ability.
      • Can hide in the shadows and ambush your enemies to deal with them with certainty.

    (The Jester, Mercenary, and Hunter introduced in the previous Dev Notes are scheduled to appear in the future!)

    [h3]The Enemy[/h3]
    • The Enemy Faction’s name has been changed.
      • Human Enemy → The Devoured
      • Infested → The Monstrous
    • New units have been added to The Devoured faction.
      • Phew
        • Enemy unit with Medium HP.
        • Upon death, there is a certain probability of dropping a Throwing Dagger.
      • Roger
        • Enemy unit with High HP.
        • Attacks by Pushing Away and Colliding with the opponent.
      • Hound
        • Enemy unit with Low HP.
      • Lucy
        • Enemy unit with Low HP.
        • Attacks the opponent by Charming them.
        • If HP gets low or enemy Roger around you dies, runs away.


    • New units have been added to the Monstrous faction.
      • Brute
        • Enemy unit with High HP.
      • Hawker
        • Enemy unit with Medium HP.
        • Attacks from a Range.
      • Leghead
        • Enemy unit with Low HP.
      • Blubber
        • Enemy unit with very High HP.
        • Attacks by Pushing Away and Colliding with the opponent.
      • Petal
        • Enemy unit with High HP.
        • When hit, unleashes an attack that Charms nearby units.
      • Lecher
        • Enemy unit with very High HP.
        • Attacks pull in and bind the opponent.
        • Take increased damage in proportion to lost health.
      • Blossom
        • Enemy unit with High HP.
        • When hit, unleashes an attack that Charms nearby units.
        • Attacks pull in and bind the opponent.
      “Olivia” (Boss)
      • The Boss that appears at the end of the Tech Demo.
      • She has different phases based on her HP condition.

Thank you, Survivors! See you inside the dark unknown!
REMORE