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[Dev Note] Olivia : (Dis)Order in the Pleasure District



Hey there, Survivors.
Picking up from last week, today we’re diving deeper into the Pleasure District—specifically, one of its key figures: Olivia.



[h3]From a Clever Kid to the Boss of the Pleasure District[/h3]
Olivia was born into a pretty well-off merchant family, and even as a kid, she stood out as being sharp. Things were going well until new import laws came to Remore, and her family had to move outside the city. At the time, she had no idea she was walking straight into a nightmare.

That nightmare came on the Day of the Crimson Lily—a massacre that wiped out not only her family, but everyone who moved out there. Olivia barely made it out alive.

While some people were crushed by the tragedy—overwhelmed with grief or rage—Olivia stayed calm. In the aftermath, she took it upon herself to bring some kind of order to the chaos across the river. That’s when the Pleasure District began to take shape.

Being just across the water from the city meant it was far enough to escape the harsh control of the Order of the Sun, but still close enough to access easily. Over time, the area became a go-to spot for people chasing pleasures they couldn’t have under the Church’s watchful eye.

Olivia started small—selling drinks—but eventually expanded into everything from bodily pleasures to drugs. Her power grew fast. With the money and “services” she offered, even the higher-ups (including folks from the Order of the Sun) started turning a blind eye. The Pleasure District became almost untouchable, and Olivia locked in her position as the one in charge.



[h3]Division: Olivia’s Own Brand of Order[/h3]
Even with the Pleasure District’s unusual beginnings and the extreme trauma of the Day of the Crimson Lily, the fact that Olivia ended up taking control was still pretty remarkable. In REMORE, which has a medieval setting, it’s not exactly common for a woman—without brute strength or a religious cause backing her—to end up running an entire district.

That’s why Olivia created her own kind of “order” in the Pleasure District—one built on discrimination against those who were not loyal to her alone. And she used it cleverly to keep her power.

Her system was simple: if you were loyal, you gained a lot. If you went against her, you would be crushed—no exceptions. People didn’t follow her because they liked her. They followed her because being on her side meant survival and profit, and being her enemy meant getting destroyed. Over time, this clear divide—between those in favor and those not—became the rule of the land. And just like that, Olivia didn’t just run the district—she was order itself.

Thanks to this political savvy, Olivia built a system that kept the Pleasure District running and generating income. She separated areas into zones—places for entertaining guests and others for producing goods like drugs. Even within production, there was structure: physical laborers and skilled workers were treated differently, and rewards were based on results.

Yes, it brought stability but in a darker sense, it created a brutally efficient system built on strict loyalty.



So, Olivia’s system of loyalty ruling over the Pleasure District wasn’t entirely a bad thing for the people living there. After the Day of the Crimson Lily, those who stayed behind and tried to go along with the Order of the Sun ended up without any economic footing. Most of them eventually slipped into poverty and became part of the slums.

But the Pleasure District? As long as you played by the rules, it became a place where you could keep a stable livelihood. People who followed Olivia’s order could count on her for real support when things got tough.

For those who had lost everything—family, homes, safety—and were just trying to survive, maybe Olivia’s so-called “discriminatory” system felt less like oppression… and more like a fence that kept the chaos out. A twisted kind of shelter.


[h3]Proof that Olivia has a Heart[/h3]
Even though Olivia’s hold over the Pleasure District is built on a harsh system, she still has her “human” side—specifically, her deep longing for the family she lost on the Day of the Crimson Lily. Despite being the ruthless leader who crushes anyone who opposes her, Olivia still mourns the family she lost. Whenever a new bridge was built in the district, she’d name it after her family, and she’d always keep white lilies and pray in memory of them.

In a way, the care she shows to those who depend on her in the Pleasure District might be her way of expressing that same love for family. She looks out for the women working for her, and if anyone—no matter how high-ranking—disrespects them, she’ll take swift and brutal action. For Olivia, the people in the Pleasure District are like family. She even secretly helps those who build their own homes and families in the district, providing them with support when needed.



Olivia is a complex figure who can’t be simply called evil—or good, for that matter. She led the Pleasure District with stability until the explosion of the Memolith, and because of that, some people are grateful to her, while others hold grudges. Then, with the great disaster, both the Pleasure District and Olivia face a turning point. The district’s twisted order takes an even more horrific form, tightening its grip on the area and its people. Olivia, caught in the chaos, tries to maintain control—but the outcome is tragic.

Next week, I’ll be introducing the tragic changes the Pleasure District goes through after the Memolith explosion. Thanks for reading!
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