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[Dev Note] Corruption in the Pleasure District #2



Hey there, Survivors!

In the last Dev Note, we talked about the Pleasure District after the Memolith explosion—and gave a small teaser of Olivia, too.

Today, we’re diving into the rest of your journey through the Pleasure District, which will lead you straight to Olivia who appears as the first giant boss in REMORE.


[h3]The Olive Branch: Olivia’s Grand Bathhouse[/h3]
The Olive Branch is a massive bathhouse connected to Olivia’s quarters. Fitting for someone who rules over the Pleasure District with its grand scale. Back before the explosion, this place was actually used as a real bathhouse—so busy that its own waterwheel was built just to pump water in.

In front of the bathhouse was a bustling plaza where all kinds of bath goods and accessories for attendants were sold. It was a lively, luxurious space—until everything changed.

After the Memolith explosion, the Olive Branch became a shelter for survivors. That once-busy plaza turned into a final line of defense. But the darkness kept creeping in. Eventually, Crimson Lily Mist began to spread through the area, and the creatures took over. With so many survivors gathered there, it naturally became a target for even more creatures.

Now, the branches that stretch across the whole Pleasure District pass right through this bathhouse—leading you straight to Olivia’s chamber.



[h3]Olivia: The Most Alluring Bloom in the Depths of the Pleasure District[/h3]
At the very heart of the Pleasure District lies Olivia’s quarters—where you’ll come face-to-face with her final form: a towering, monstrous flower in full, deadly bloom. Once the ruler of the entire district, her influence still lingers, with her branches sprawling across every corner of the area.

Don’t let your guard down—her petals may be mesmerizing, but they’re deadly. Olivia is unlike any enemy you will have faced in REMORE so far, with her gigantic size and devastating attacks that will truly put your survival skills to the test.



Phases & Action Counters: The Fight Against Olivia Introduces New Mechanics
The boss battle with Olivia brings two brand-new mechanics to REMORE: Phases and Action Counters. As Olivia’s HP drops, she’ll shift through multiple phases, each introducing new attack types and escalating threats for your team.

Each time one of your allies uses a skill during a phase, it will consume a portion of Olivia’s Action Counter. When that counter hits zero, she’ll unleash a powerful, phase-specific ability that targets your entire team—an attack that often defies the turn-based structure you’ve come to rely on.

You’ll be able to explore the full scope of her phases and skills in-game (no spoilers here!), but let’s take a look at one of her more interesting patterns:


[h3]New Guests: Break Out the Drinks![/h3]
Throughout the fight with Olivia, waves of creatures will continue to appear. These enemies will not only chip away at your team's HP, but also disrupt your ability to focus attacks on Olivia herself. But don’t go all-in on them either—if you waste too many skills on these creatures, you’ll burn through the Action Counter too quickly.

And when that happens Olivia unleashes a devastating area-of-effect attack that hits both friend and foe alike. What’s worse, when the dust settles, new creatures— “New Guests”—will arrive on the battlefield, escalating the fight even further.

We won’t spoil all the tricks to beating her, but here’s one key principle:
Take down as many enemies as possible using as few skills as possible.

Don’t miss the visual cues for Olivia’s upcoming attacks—they’ll be your only warning! Remember: half-measures will only lead to more summoned enemies… and ultimately, defeat.



[h3]Sweep: Lethal Elegance[/h3]
To welcome guests properly, one must always keep a clean home, right?

Olivia’s “Sweep” is a large-scale skill that sweeps across nearly the entire boss stage. Her attack moves from one end of the field to the other, hitting everything in its path. While it doesn’t deal massive damage in a single hit, repeated exposure can easily lead to your team being quite literally swept away.

To avoid being caught in the sweep, you’ll need to take cover behind the “Sprouting Branches” Olivia summons on the stage. That means you’ll need to anticipate the pattern—identify the direction the skill will start from and locate the branches ahead of time to stay safe.



[h3]Exploitation and Hospitality: Sometimes It’s Better to Bend Than Break[/h3]
The stage where the Olivia boss battle takes place is shrouded in Crimson Lily Mist, and many of the creatures that appear on this stage use Charm to their advantage. While it’s a good strategy to use stones scattered around the area to help your allies snap out of it, in certain situations, using Charm to your advantage might actually be more beneficial.

Characters designated as “Exploitation Targets” by Olivia will have their health absorbed, while those under the charm status will have their health restored. Additionally, characters marked as “Hospitality Targets” will not only heal if they are charmed but also gain a significant attack power buff.



The battle against Olivia is designed to provide you with an overwhelming experience. Our Dev team is working hard to ensure that future boss battles are even more polished and refined. We hope you're looking forward to the full-scale battle with Olivia!

Thank you, Survivors!
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