[Dev Note] Richard: REMORE's Bridle

Hello, Survivors.
In our last Dev Note, we introduced Georg, the figure at the heart of tragedy in REMORE’s Outer District. Georg plays a pivotal role in the chaos that unfolds in the Guild District. Yet the turning point that escalated the situation was the dispatch of REMORE’s general, Richard.
[h3]Richard: Loyal to the Bone[/h3]
Richard leads the forces sent to the Outer Ward by REMORE’s ruling council. A native of the city, he is defined by his deep pride and unwavering devotion to Remore. The council trusted his loyalty implicitly, sending him to oversee the Outer Ward and keep foreign merchants—including Georg—under control.
Richard did not disappoint. He sought to impose an order that placed Remoreans above all others. From the perspective of REMORE—or from that of any proud Remorean—this might have seemed both reasonable and justified but it was far from right. Putting Remore first inevitably turned into discrimination against outsiders.
As we’ve mentioned before, REMORE has a long-standing bias against outsiders. As a port city connected to the sea, it has endured frequent raids from seafaring marauders. Naturally, those coming from across the waters were viewed with suspicion, and this wariness hardened into a fear of the unfamiliar. For Richard, who grew up witnessing these invasions firsthand, outsiders were never someone to be trusted or treated kindly.

[h3]Richard’s Method[/h3]
Yes, Richard did treat outsiders differently, but he wasn’t openly brutal. Doing that would have caused immediate chaos, so he took a subtler approach—one that made it hard for those being discriminated against to push back.
Under the excuse of keeping “order” in the Outer Ward, he cracked down harder on foreign merchants and enforced the rules more strictly than for locals. Since these actions were technically part of his official duties, outsiders couldn’t protest, yet they still felt the pressure. It was a smart, low-profile way to keep them in check. Over time, foreign merchants lost influence, and REMORE’s native guilds were all too happy to see it.
At the same time, Richard worked on securing this Remorean “order” even further. To keep putting pressure on outsiders, his forces needed control over where they stayed—and ideally, positions that would give them an advantage if conflicts broke out. So he fortified key spots and slowly increased his troop numbers. Eventually, the Outer Ward became more or less a “military zone” under Richard’s command.
Of course, this kind of planning and execution isn’t something one person could pull off alone. Supporting him were three captains, each praised for their wisdom, courage, and loyalty. These knights helped Richard expand his influence steadily and effectively.

Sir Gilbert, famed for his bravery and aggressive tactics, carried out missions boldly at the front lines. Because of this, to Richard and the people of REMORE, he was seen as a reliable shield who stood foremost against the “tyranny” of outsiders, including Georg. Of course, from the outsiders’ perspective, he was far from endearing.
Sir Edmund, a wise knight recognized by all for his wisdom, strategy and keen situational awareness, carefully assessed the conflicts between outsiders and the REMORE people, finding the most efficient ways to empower the REMORE side. He was especially skilled at monitoring Georg and anticipating his insidious intentions.
Sir Fitzwalter, a knight respected for his loyalty to Richard and REMORE, provided great support to Richard, who struggled with the burden of maintaining leadership and control of the people in the outer wards. He protected Richard from the selfish attitudes of the leadership and the various plots and schemes that unfolded.
Thus, from the perspective of “REMORE” thanks to these excellent generals and knights, the situation in the outer districts gradually stabilized. Yet, in truth, it was a crisis on the verge of erupting.
[h3]Deepening Tensions, Igniting Conflict[/h3]
Richard’s actions greatly heightened Georg’s intense wariness. Georg carried a trauma from nearly losing his life due to his own helplessness, so he could never stand by while Richard’s moves harmed his trading guild. The path Georg chose was to form a private army under the guise of “guards.” He built his forces under the pretext of escorting merchant ships and guarding warehouses, eventually amassing a force that could no longer be ignored.
Using this private force, Georg pushed back against the native guilds, which ultimately sparked the Hammer Rebellion. The uprising escalated to a serious level, yet Richard responded very passively, letting the revolt drag on. He expected that the conflict would weaken Georg’s forces and inflict losses on his property.

However, Georg managed to suppress the Hammer Rebellion faster than expected, and the damage he suffered was minimal. Richard’s expectations were off, and Georg was furious that Richard’s forces—who had always oppressed them under the pretext of “maintaining order”—had taken such a passive approach during the rebellion. As a result, the clash between Georg and Richard reached a breaking point.
Amidst this chaos, the Memolith erupted, and the two groups—each fueled by their own hatred—continued their cycle of animosity, even as they became lost in the darkness. For the rest of the story about REMORE’s Outer Ward and its two main figures, Georg and Richard, check it out in-game!

Thanks as always Survivors and see you in the next Dev Note!
REMORE