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[Dev Note] Weapons of Remore



Last time, we looked at how to prepare for combat and how the battle itself unfolds.

Today, we’re going to dive into one of the most important elements of battle in Remore: Infested Kingdom, the weapons



What we consider important when developing the weapons for Remore, is that they each have a unique role that affects how the game is played and also that they match the setting of our world.

To that end we decided :

  • Our weapons should be based on real medieval weapons to give the feeling that in Remore, the survivors are living through a real medieval apocalypse.
  • Weapons should have the characteristic of ‘manipulating the battlefield’ which is the basis of the way the game is played.


When choosing weapons for our game we checked that they would satisfy both of these conditions.

We identified and organized the features of medieval weapons by referencing various media, including other medieval focused games and also anything we could find that talked about the construction and reproduction of these kinds of weapons.

After researching the weapons and thinking about how to interpret their features we selected those that we felt gave us a broad selection of characteristics that we could use to form a deep and challenging combat system.



In the end we selected 14 weapons which ranged from more commonly used weapons like swords and morning stars to ones which would be used in a desperate situation like a pitch-fork or cleaver.



The first weapon we’ll take a look at is the ‘two-handed sword’. The two-handed sword is one of the most destructive weapons in our game, with powerful attack skills such as a wide ranging swing which damages all enemies caught in its path or an attack capable of delivering a devastating blow to a single enemy.



The ‘bill hook’ is an interesting weapon that we learned about while playing Battle Brothers, which has a unique shape and ability which makes it stand out from other weapons. It’s a very useful weapon which can manipulate the battlefield in a variety of ways such as pulling an opponent towards the user using the hook or attacking multiple enemies using its long pole range.



The shield is a secondary piece of equipment which focuses on defense. However, in Remore, the shield is not just capable of defense but also a weapon that can shove or attack enemies.

The above weapons represent the overall battle progress in our game, attack, battlefield manipulation and defense. In addition to these, various other weapons will have strengths and weaknesses when dealing with the various Infested you will come across throughout play.

That’s just a taste of what’s to come. To check out these as well as the unique capabilities and features of other weapons, keep an eye out for the upcoming demo that we’re currently working hard on putting together for you!

Until then, we hope you’ll join us next time when we’ll introduce the survivors who are going to be brandishing the weapons we showed today.