Introducing our new name – STAND-ALONE is now Ovis Loop
Hello again, Protectors!
We’ve been so inspired by the passion you’ve shown throughout our playtests and our recent Demo period. Alongside the changes mentioned in our DevLog, we wanted to let you know of another change coming to STAND-ALONE, as well as our brand-new playtest which is available now.
Before that, though, we wanted to send a heart-felt thank you to every player who has followed, supported and joined us on our journey with STAND-ALONE so far. Your enthusiastic encouragement and honest feedback have meant so much to our small development team.

[h3]Time for a new beginning – Introducing Ovis Loop![/h3]
After seeing all of your passion and feedback for STAND-ALONE, we decided that a change was needed. A lot of you mentioned how difficult it was to find STAND-ALONE on the web. Obviously this is a big deal for us, as no matter how good the game is, players must be able to search for it. So, you may have noticed already, but you’ll now find our game under our new name, and we’d like to introduce you to Ovis Loop!
As a name, Ovis Loop represents our core mechanics, with our Ovian (sheepish) main character as well as the looping gameplay synonymous with rogue-lite adventures. We believe that Ovis Loop fits perfectly with our core themes, including:

[h3]Another chance to get your hooves dirty[/h3]
We also wanted to let you know that you can get hooves-on with Ovis Loop right now as part of our new playtest on Steam. You can experience an upgraded Ovis Loop, looking at the improvements our team have made so far – all based on your incredible feedback.
This is an open playtest and we’re not limiting numbers, so you can get in game between the 30th of May and the 6th of June by requesting access on Steam.
We hope that you’ll jump in and take a look at what we’ve been working on since the last playtest, earlier this year. The team have been going through your incredible feedback, and we’ve been implementing a lot of changes to improve the user experience.
This includes balance adjustments to skills and modules, and a good number of quality of life improvements. We’ve also added fixes, tutorial elements, unique boss modules, new stories and more. Overall, even if you have been playing in our previous playtests, it’s definitely worth jumping in for one more go.
If you can’t make this playtest period, we’ll also be letting you get into Ovis Loop within Steam Next Fest, though as we’ve had to submit things early there it will look a little different! You may see Ovis Loop still referred to as STAND-ALONE during Steam Next Fest, but rest assured it’s still the sheepish hero that we know and love.

[h3]Thank you, once more![/h3]
Another huge thank you to those have already tried out the game into our playtest, joined us on Discord or X (Twitter) and wishlisted Ovis Loop.
We are doing our best to incorporate all of your feedback from these sessions into the game. We’re only a small team here, so we can’t get around to it all at once, so we ask would you kindly give us a little time to get it all built in.
We’ll be bringing you more development insights, stories and news in the coming weeks, so make sure to stick around.
We’ve been so inspired by the passion you’ve shown throughout our playtests and our recent Demo period. Alongside the changes mentioned in our DevLog, we wanted to let you know of another change coming to STAND-ALONE, as well as our brand-new playtest which is available now.
Before that, though, we wanted to send a heart-felt thank you to every player who has followed, supported and joined us on our journey with STAND-ALONE so far. Your enthusiastic encouragement and honest feedback have meant so much to our small development team.

[h3]Time for a new beginning – Introducing Ovis Loop![/h3]
After seeing all of your passion and feedback for STAND-ALONE, we decided that a change was needed. A lot of you mentioned how difficult it was to find STAND-ALONE on the web. Obviously this is a big deal for us, as no matter how good the game is, players must be able to search for it. So, you may have noticed already, but you’ll now find our game under our new name, and we’d like to introduce you to Ovis Loop!
As a name, Ovis Loop represents our core mechanics, with our Ovian (sheepish) main character as well as the looping gameplay synonymous with rogue-lite adventures. We believe that Ovis Loop fits perfectly with our core themes, including:
- Our rogue-lite action mechanics
- Our main character, the sheep Omega
- Our post-apocalyptic sci-fi universe
- Our cycle of live – fight – shop – rest – die – repeat
- Your ongoing battle against Doctor Wolf’s minions

[h3]Another chance to get your hooves dirty[/h3]
We also wanted to let you know that you can get hooves-on with Ovis Loop right now as part of our new playtest on Steam. You can experience an upgraded Ovis Loop, looking at the improvements our team have made so far – all based on your incredible feedback.
This is an open playtest and we’re not limiting numbers, so you can get in game between the 30th of May and the 6th of June by requesting access on Steam.
We hope that you’ll jump in and take a look at what we’ve been working on since the last playtest, earlier this year. The team have been going through your incredible feedback, and we’ve been implementing a lot of changes to improve the user experience.
This includes balance adjustments to skills and modules, and a good number of quality of life improvements. We’ve also added fixes, tutorial elements, unique boss modules, new stories and more. Overall, even if you have been playing in our previous playtests, it’s definitely worth jumping in for one more go.
If you can’t make this playtest period, we’ll also be letting you get into Ovis Loop within Steam Next Fest, though as we’ve had to submit things early there it will look a little different! You may see Ovis Loop still referred to as STAND-ALONE during Steam Next Fest, but rest assured it’s still the sheepish hero that we know and love.

[h3]Thank you, once more![/h3]
Another huge thank you to those have already tried out the game into our playtest, joined us on Discord or X (Twitter) and wishlisted Ovis Loop.
We are doing our best to incorporate all of your feedback from these sessions into the game. We’re only a small team here, so we can’t get around to it all at once, so we ask would you kindly give us a little time to get it all built in.
We’ll be bringing you more development insights, stories and news in the coming weeks, so make sure to stick around.