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“Power to the People” : Age objectives and Super Wonder!

[p]Hello builders,[/p][p]We hope you’re doing well![/p][p]On our side, development is moving forward as planned, and we’re excited to share more about “Power to the People”, the next update for Memoriapolis.[/p][p]With this update, a fresh challenge arrives in your cities: no more Esplanade and The Collection, this time, it’s all about building a Super Wonder. But before you get there, each Age will come with its own objectives to guide your progress and test your skills as a builder.[/p][p][/p][h3]Age Goals and Sub-Objectives[/h3][p]These objectives are tied to the Super Wonder you choose at the very beginning of your game, before Antiquity. If other Super Wonders are added in the future, they will bring their own unique goals to complete.[/p][p]At the dawn of Antiquity, as you lay the foundations of your city, you’ll need to:[/p]
  • [p]Make your dynasty prosper: search for clay, unlock Architectural Office level 2, build 2 cultural buildings, upgrade the dynasty house.[/p]
  • [p]Store resources: search for sand, unlock the Stonemason, build the Horreum, create 6 warehouse districts.[/p]
  • [p]Produce resources : unlock Sculptor and Carpentry, build 12 production buildings.[/p]
[p]You can complete these Age goals in any order. But only by finishing them all will you move forward, in this case, into the Middle Ages, one step closer to the Eiffel Tower!
[/p][p][/p][h3]Wonders[/h3][p]We talked a little about this in our last article: with the new update, you’ll only be able to build a Wonder after unlocking all the buildings of its culture.[/p][p]You’ve made it through the Middle Ages, your city has grown during the Renaissance. But to unlock the Globe Theater, you’ll need to build the Academy, the Archives Repository, the Bottega and the Print Workshop from the Education culture.[/p][p] [/p][p]Of course, you don’t have to build every Wonder… but Wonders are the symbol of an Age, the memory of your city. They also grant powerful bonuses that stack and will help you through the Ages.[/p]
  • [p]Wonders from the Education culture reduce Wonder construction time.[/p]
  • [p]Wonders from the Production culture reduce the resource cost of Wonders.[/p]
[p]And that’s just a glimpse! The bonus screen below will give you a clearer idea of what’s waiting for you.[/p][p][/p][p][/p][p]Remember, builders: a Wonder is a collective effort, one that involves your entire city. Your relations with the Factions will be crucial. To begin construction, you’ll first need the “Building Permit” decree. Better to stay on good terms with them… or your dreams of greatness may face obstacles.[/p][p][/p][h3]Super Wonder: The Eiffel Tower[/h3][p]Every Age has its symbols. [/p][p]Your dynasty shone during the Age of Enlightenment.[/p][p]Now you’ve reached the Industrial Revolution. In this era of iron and steel, one construction rises above all others: the Eiffel Tower. A monument among monuments, it marks the ultimate achievement of your city and your dynasty![/p][p]This Super Wonder is not linked to any specific culture. It represents the culmination of your city, the legacy of your dynasty across the Ages.[/p][p]Its construction is a massive undertaking, divided into several stages:[/p]
  • [p]the base,[/p]
  • [p]the first floor,[/p]
  • [p]the second floor,[/p]
  • [p]and finally… the summit.[/p]
[p]Each step requires resources, prerequisites, and flawless organization. The Factions won’t stand in your way this time but you’ll still need the “Super Wonder Building Permit” decree to start the project.[/p][p] [/p][p]The Eiffel Tower is more than just a building. It is the symbol of your journey, the trace of your passage through History.[/p][p]“Power to the People” is coming soon and with it, the chance to raise your city to the rank of legend.[/p][p]See you very soon for more news![/p][p][/p][p]--[/p][p]Memoriapolis Team [/p]