Shape Your Own Challenge
[p]Hello builders,[/p][p]With the “Power to the People” update, we want everyone to shape their own playstyle — whether you’re looking for a chill city-building experience or a real management challenge.[/p][p]Here’s what’s coming![/p][p][/p][h3]DIFFICULTY LEVELS[/h3][p]The three difficulty levels stay the same: easy, medium, and hard.[/p][p]What changes between them are several parameters, such as food consumption, satisfaction generated by buildings, the ratio of workers to population, decree costs, incident risks, and other values.[/p][p]The goal is simple: to let every player find the experience that fits them, whether they just want to take it slow or aim for a true challenge.[/p][p]
[/p][p][/p][h3]OBJECTIVES[/h3][p]The final goal of the game is to build a Wonder.[/p][p]Please note: older wonders like the Circus Maximus, Notre-Dame, or the Leaning Tower of Pisa will now be called Monuments.[/p][p]The Eiffel Tower becomes a Wonder, representing the ultimate end-goal. Three Wonders will be available:[/p][p]Each Wonder offers age-related objectives of varying difficulty:[/p]
[/p][p][/p][h3]CHALLENGE[/h3][p]The main challenge comes from completing the Age Objectives.[/p][p]The codex has been updated to make mechanics easier to understand, and new data will now be available throughout your playthrough. You’ll also see these stats at the end of each age:[/p]
[/p][p]At the end of each age, a short sentence will describe the way you ruled your city.[/p][p]Examples:[/p]
[/p][p]Choose your difficulty, follow your objectives, and show your city-building skills across the ages.[/p][p][/p][p]We can’t wait to see what kind of ruler you become in Memoriapolis.[/p][p][/p][p]See you soon,
[/p][p]–[/p][p]The Memoriapolis Team[/p]
- [p]Eiffel Tower: perfect for players discovering Memoriapolis. Its objectives will teach you the basics and help you understand the core mechanics to make your city prosper.[/p]
- [p]Neuschwanstein Castle: an intermediate choice, with objectives that are a bit less precise but don’t require deep planning.[/p]
- [p]Statue of Liberty: designed for experienced players. Few objectives, lots of freedom. You decide how to reach the final goal.[/p]
- [p]Number of cycles[/p]
- [p]Number of citizens[/p]
- [p]Satisfaction earned[/p]
- [p]Infos on built and available buildings[/p]
- [p]Resource details[/p]
- [p]Faction data (trust level, successful negotiations)[/p]
- [p]Number of events[/p]
- [p]Number of incidents[/p]
- [p]Number of celebrations[/p]
- [p]Completed research[/p]
- [p]A modern and greedy ruler, you guided your city toward new horizons.[/p]
- [p]A conciliatory and ambitious governor, you led the city through the deep transformations of the Middle Ages.[/p]
[/p][p]–[/p][p]The Memoriapolis Team[/p]