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Zet Zillions News

Patch 1.2 Is Live

Hey everyone,

It's just under one week since we launched Zet Zillions and oh boy has it been a busy time. We are happy to push our 3rd patch which addresses key issues related to progression reported by QA and you, the players.

Ok check out the notes:

  • Fixed issue with delayed outcomes
  • Fixed Chapter 4 Softlock after loss to Thanatos
  • Fixed issue where mission card's tooltip and button active in wrong moments
  • Fixed issue where Gnomin is drawing the wrong card with same name
  • Fixed Mission Target speech bubble remaining from previous act map
  • Fixed issue with card/gear selection feedback on event's reward
  • Enemies will not finish all multiple attacks if they die by spikes
  • Vacine Effect now blocks burn and Poison Effects
  • Fixed Trash Zero frame texture
  • Red Dwarf hitbox review
  • Thanatos Zero Review
  • Possible fix to Evil Eye Questline
  • Fixed issue with shop keys shortcuts
  • Fixed description from destroy armor effect
  • Removed Planet Nodes from Trash Zero Chapters
  • Reward View Selection Animation Polish
  • Fixed Tutorial Blocker
  • Fixed Spike description icon




Sidenote: If you're having loading issues from the start screen it's likely your save file has become corrupted. That has been addressed in the forums and there's some fix recommendations in there. You would have to correct this manually from the player side by deleting a folder, as unfortunately we cannot patch your save file from here, but this is worth trying: https://steamcommunity.com/app/2229560/discussions/0/4334230493280262405/

We're still working really hard on everything critical, and once that's out of the way we can move toward quality of life changes and meta tweaks etc. More on that really soon.

Thank you again for joining us on the week of our launch and being super patient while we work on all of the things we need to address.

Ota Imon/Raw Fury

Patch 1.1

Hello everyone,

Thank you for your continued patience and support during our launch of Zet Zillions.

It's been a very busy and challenging weekend for our little team however we've been hard at work trying to respond to everything you have raised with us.

Onto the notes then:


  • Fixed issue with increase fusion cards not resetting fusion level correctly after player unselects the card during fusion preview
  • Fixed an issue where missions would fail after a previously completed objective node was destroyed by Thanatos
  • Update Credits
  • Fixed an issue where some bosses would never be randomized when a map is created
  • Fixed stun visual from enemy Bandit Mosquito-
  • Evil Eye quest can now be found on chapters 1 and 2
  • Change how system loads battle music to play background music correctly during specific battles
  • Improve encyclopedia organization-
  • Fixed issue where settings ui was not shows all resolution options
  • Fix Pineapple God Issue when inspecting a card-
  • Loading UI will block mouse clicks correctly
  • Show tooltips from traits, cards and promotions correctly when player inspects the card
  • Update Localizaton Files-
  • Changed Spike, Thorns and pineapples description icons
  • Fixed Issue with possible Promotions not opening Promotion Reward UI Correctly
  • Old Planet's trait effect now makes enemy lose hp directly
  • Fixed Act 2 Companion Event on Chapters 3 and 4
  • Remove Trait Trade event from Chapters 1 and 2
  • Add Gilgamon and Evil Sentinel to Zillionspedia
  • Add Correct Enemies to Evil Eye Quest Battles
  • Change Black Mars enemy type to planet
  • Heal Station added to Chapter 4 - Act 1
  • Fixed issue with Cryo Plates description
  • Improved Rewards UI options selection
  • Added 2560x1440 resolution option
  • Unlock new deck card art correctly
  • Fixed Zombie Planet Mission Crash
  • Added Colonize Geckoball Mission
  • Better Zillionspedia Organization
  • More Encyclopedia Organization
  • Fixed async damage animations
  • Fixed Evil Eye quest progression
  • Fix Heal UI Selection Highlight



We'll be responding to as many conversations as possible in here where we can be of help.
There's still a lot of work to do and your feedback has been imperative in that process.

Thanks again for all of your support.

Ota Imon/Raw Fury

Patch 1.0

Hey everyone,

First of all we want to thank each and every one of you for joining us on day one of Zet Zillions release.

We're working very very hard to address the bugs you folks have helped us to discover and we hope to push our next update in the coming 24-48 hours. Keep an eye on the forums for more information over the weekend.

We've addressed as much as possible in this patch without disrupting all of our other systems, though we hope you'll continue to provide feedback to us here on Steam, on our discord or by whatever means you want to reach out.

Onto the notes:

  • Change how system loads battle music to queue correct files
  • Fix Pineapple God Issue when inspecting a card
  • Show tooltips from traits, cards and promotions correctly
  • Fixed Issue with possible Promotions not opening Promotion Reward UI Correctly
  • Fixed several events and related UI issues and softlocks
  • Fixed Act 2 Companion Event on Chapters 3 and 4
  • Remove Trait Trade event from Chapters 1 and 2
  • Add Gilgamon and Evil Sentinel to Zillionspedia
  • Add Correct Enemies to Evil Eye Quest Battles
  • Heal Station added to Chapter 4 - Act 1
  • Fixed Zombie Planet Mission Crash
  • Added Colonize Geckoball Mission
  • Better Zillionspedia Organization
  • Fix Heal UI Selection Highlight
  • Update Localizaton Files
  • Update Credits
  • Additional minor fixes and adjustments
  • Corrected art versioning in various areas


That's all for now. We're going to be back really soon with more updates and corrections.

Thank you again for your patience and support, it really means the world to us.


Ota Imon/Raw Fury

Join our Q&A with Ota Imon, Game Director of Zet Zillions

Do you have any pressing questions about Zet Zilliions? Perhaps you want to know more about Dok's childhood? Or manifest your devotion to the Pineapple God?
You can chat about this and more today with Ota Imon, Game Director of Zet Zillions, in our Q&A! Join us today, on Discord, at 6PM CEST / 5PM BST / 9AM PT.

https://store.steampowered.com/app/2229560/

Stylish, sadistic new roguelike deckbuilder is Slay the Spire in space

News of Slay the Spire 2 is still ringing in our ears, yet there are plenty more contenders to the roguelike deckbuilder throne waiting in the wings. After the huge success of Balatro, the next challenger has now arrived in Zet Zillions, a stylish, satirically sinister space strategy game from Ota Imon and Raw Fury where you're fighting literal planets. If you're in the mood to deal out a fresh hand of cards, Zet Zillions has just landed on Steam, and it's certainly worth your attention.


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This spacefaring Slay the Spire rival lets you fight sentient planets