Maps now display almost all room connections even if they are not discovered (Default ON)
Long rooms' visuals on mini-map now change if they are not fully discovered
"Landmine" enemies now slow down when attacked by the player
DoT damage to player no longer count as "No. of Hits Received" and "Damage Received"
Fixed "Caprice / Chapter 5 : BOSS 1" can be frozen by some frame perfect pausing
Fixed when "Chapter 6 BOSS 1" debuff both player and themselves with "Defence Down". The boss's "Defence Down" stack never increases. (Now boss can reach "Defence Down 10" instead of just "Defence Down 1")
Fixed "Chapter 6 BOSS 1" do not use Underworld Tyrant in Infernal BBQ difficulty
Fixed some puzzle rooms' destroyable blocks not respawning
Fixed display bug where Map Percent "Completed" is not 100% (even when "Area Completed" is 100%)
Fixed "Free Roam" Vena Battle cannot be triggered again if Vena wins
Fixed "Basic Ground Combo iII (Alt)" missing hits if attack rate is too high
...and some minor bug fixes
Beta Branches are now available. Player can revert to previous version. Or opt-in beta test of upcoming versions (Beta patch note can be found in Steam Discussion's pinned post)
Before opt-in any branch, it is recommended to backup your save files