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TEVI News

Patch Note 1.02

[h2]New changes:[/h2]
  • Added 5 new Sigils in craft menu
  • Added a new Custom Game setting
  • Players can now change custom game settings in Tevi's bed (Not all custom game settings can be changed)
  • Players can now change difficulty in Tevi's bed to Infernal BBQ once they beaten it, in all the save files
  • Players can now upgrade "Explorer's Compass" once cleared at least three Memine Challenges
  • New setting option in the setting menu, which allows players to trigger the Jetpack with just holding "JUMP"
  • Added shortcut to retry/abort during Memine Challenge
  • Added a small hint in Misty Maze about how to solve it, and now it is now possible to remove the fog once the player reaches the last room
  • Added visual hint in Dreamer's Keep
  • Requirement of some unlockable settings are lowered



[h2]Balance:[/h2]
  • Balance to chapter 6+ bosses' health, attack and break gauge (Hard+ and higher)
  • All Sigils with "All melee attack power +1.5%" effect changed to "All melee attack power +3.0%"
  • Sigil "EP Booster: Melee Menace" effect changed (1.5% -> 3.0% , EP +1 -> EP +2)
  • Sigil "EP Booster: Perfectionist" negative effect changed (2 -> 3)


[h2]Fixes:[/h2]
  • About the Hellfire underflow bug. The bug behavior is kept as we like the strat, but in greater difficulties, this bug is now less effective.
  • Fixed "Random Sigil" mode's seed bug
  • Fixed Sable C's bomb having the same break mod as cluster/cross bomb's (Break effect is kept but less effective)
  • Fixed Chapter 6 "Boss 2" refight not triggering
  • Fixed Chapter 8 "Boss 3" : Sometimes dark fog does not disappear when boss battles starts
  • Safemode now deletes corrupted setting file (not save files)
  • Game will now stop loading corrupted save/setting files to prevent crashes. If tevisystem.sav is corrupted, the game will try to recreate a new copy based on your Steam Achievement process. (If you lost your tevisystem.sav, you can force this recreation by pressing F9 on the title screen, a sound effect will be played once it is done)
  • ...and some minor bug fixes


[h2]Hotfixes:[/h2]
  • Fixed Train/Airship NPC Dialog box text position
  • Fixed a room in Cloister of Redemption
  • Chapter 6+ bosses break gauge balance now based on number of Cherry Bunny Potion collected
  • Now Chapter 5 bosses no longer affected by the balance change


[h2]What's coming next:[/h2]
As previously mentioned, in next update we will focus on the Boss Rush in the Colosseum. Also, we will add the option to show room connections in the map system without discover them first (togglable in setting menu).
There will be more updates in the future. Please stay tuned!

Genshin Impact and Hollow Knight collide in new Steam Metroidvania

Genshin Impact. Renowned for it's stunning open world, colorful cast of characters, and flashy, magical combat, it feels like a far cry from the underground caverns of the iconic Metroidvania, Hollow Knight. But what if you combined the two into a dark, twisted adventure, whilst simultaneously throwing in the bullet hell elements of Vampire Survivors and a pair of cute bunny ears? Well, you'd get Tevi.


Read the rest of the story...

Patch Note 1.01b & Upcoming Updates

[h2]New changes:[/h2]
  • Added two new Custom Game settings (Custom Game is unlocked by completing the game)
  • Basic carrying capacity is now 3 consumables
  • Changed some rooms/item blocks for better flow of gameplay
  • Added Voice Replay function in "Chat Log"
  • Explorer's Compass Level 2 now detects resources
  • Jetpack now activated faster
  • Now it is possible to enter the final area earlier in Free Roam
  • Changed position of "Slick Boots", and "Rabi Boots" in Free Roam mode for easier access
  • Chapter 8 "BOSS 3" : Added information for a certain attack
  • Player can now set how to trigger "Tornado Spin" and "Spanner Bash" in setting menu:
    - Strong Attacks Control : Can be activated after melee attack hits
    or
    - Strong Attacks Control : Can be activated anytime

    *In some non-battle situations this setting is ignored
    *1.01b fixed in some rooms when player is near white blocks, this setting is not ignored

[h2]Fixes:[/h2]
  • Fixed some event voices not playing correctly
  • Fixed a rare situation where the boss break meter becomes very hard to break
  • Fixed Notebook's "Boss Data" showing incorrect value of Total Damage Dealt
  • Fixed achievement "One Trick Bunny" not unlocking
  • Fixed game freezing if Alt+Tab/unfocus the game for too long period of time
  • Fixed boss's stats after clearing the game
  • Fixed frame rate related bug with sigil "MP Quicken: Bloodlust"
  • Fixed issue with "Elite Challenge E" which sometimes would stop spawning enemies when frame rate is very high
  • Finishing an Elite Challenge now displays the resources obtained (Before this patch, resources are obtained but did not show on screen)


[h2]What's coming next:[/h2]

First, thank you everyone for playing our game!
Currently there are some areas in the game that are tricky to navigate, especially when trying to 100% them. We will optimize those areas in upcoming patches.
For the new content, the first free update will be Boss Rush in the colosseum. There may be some twist in this Boss Rush?
There will be more updates in the future, please stay tuned!

Put on your bunny ears and go to bullet hell in indie metroidvania Tevi




recent indie release out of Japan is getting positive buzz. Tevi, a combination bullet hell-metroidvania-RPG, stands out among the genre with not just interesting and novel gameplay mechanics but an emphasis on a longer story and the kind of flashy character design you expect from a Japanese release...
Read more.

TEVI is OUT NOW!

Hi everyone,

We are happy to announce that TEVI has officially launched on Steam today!
The developer of the game, Ein Lee, shares an illustration for this special moment.



Team TEVI and CreSpirit would like to express our gratitude for your support and enthusiasm thus far. Developing a game is a lengthy and challenging process, but if it brings some enjoyment and fun into your life, then that makes it all worth it. Now it's your turn to open the doors to Az and enter the world of TEVI. Gear up, grab your waffles, and steel yourself, this is going to be one heck of an adventure!


[h2]Voice Actors List[/h2]

Additionally, we'd like to thank all the voice actors who participating in the game.
We are honored to have invited these professional voice actors to interpret the diverse and charming characters in TEVI. We hope to enhance the auditory experience and provide players with a richer gaming experience. Their outstanding performances have infused the characters with soul, bringing depth and fullness to their images. Their exceptional skills have successfully added a significant touch to the overall storytelling experience!

We are deeply grateful for the captivating performances of the voice actors and the hard work of every behind-the-scenes team member.



[h2]Bundle![/h2]

To celebrate the launch, we are offering a 10% discount for the first week!

https://store.steampowered.com/app/2230650/TEVI/


For those who love bullet hell games, you can check out our "Bullet Hell Bundle" for a collection of bullet hell games at a discounted price!

https://store.steampowered.com/bundle/28691


[h2]Bug Report[/h2]

We sincerely hope TEVI can bring all the players an joyful and memorable experience.
If you encounter any bugs during gameplay, please report them in the #GameBugReport section in TEVI's Discord, or in Bug Reports of the Steam Community Hub.

TEVI Discord

Once again, Thank you for all the support and appreciation!
CreSpirit & the team behind TEVI