1.7 Beta Hotfix#3
Changelog
Added:
Fixes:
Added:
- Captured captains now take rank difference into account when you try to recruit them. They won’t sign on under an overly weak captain.
- Improved the algorithm for finding a character to talk to — characters standing in room corners now interact properly.
- Reintroduced a temporary Story completion bonus during the infiltration of Porto Bello in Caribbean Customs.
- Longway and Charlie Knippel, recruited in punitive squadrons in Free Play, can now be sacrificed to Aruba.
- The current Hangman bonus is now shown in the tooltip. The bonus has been strengthened.
- You can now search the cabin of a surrendered ship via a button on the ship exchange screen. Loot will be placed in the chest in the hold.
Fixes:
- Boarding officers can now be assigned as captains when capturing a ship.
- Two-handed firearms can now be equipped on officers without unequipping the previous weapon.
- Quick saves no longer get corrupted.
- Two-handed firearm melee damage has been returned to normal.
- Van Dorn now correctly counts victories over other legendary captains in the first conversation at the Office.
- Fixed numerous quest script errors.
- Stories no longer start during a land assault on a colony.
- Highlighting of suitable amulets during trading now works correctly.
- Fixed a rare bug where a church quest could be turned in infinitely.
- Boarding squads in bays during story quests no longer cause a soft lock.