Patch 1.1.1
[h2]Ahoy![/h2]
- Introduced a new model for the Luger.
- Introduced a new model for the Courier Luger.
- The Adeline got a unique painting variant.
- Added a helmet to the Milano cuirass.
- Further improvements of the appearance of ceremonial cuirass, brigantine, and wicker armor.
- Updated icons for the new armor where needed.
- Finalized the new lighthouse location.
- Added fishermen to the town piers for better immersion.
- Implemented an auto-save feature.
- Adopted a new dialog display format.
- Made technical adjustments to weather and lighting.
- Resolved the issue of not being able to restore the last 1% of Vitality by visiting a priest, using Cupid's balm, or spending time with a romantic interest.
- Last Lesson questline now unlocks only after completing the Caribbean In A Nutschell to avoid potential conflicts.
- Dangerous Cargo quest was rebalanced to be better suited for the early game.
- Adjusted sounds - volume and overlapping issues.
- Improved the cutscene of Lucas's arrest in Dutch Gambit.
- Addressed various text errors.
- Added a mod in Steam Workshop to remove headgear for all armor.
- Added a mod in Steam Workshop to return to the textures of lesser resolution - for outdated PCs.
- Introduced the first version of a cheat menu in Steam Workshop - if we see it as a highly demanded feature we will continue adding new features to it.
- Over 20 bugfixes.
Task list for 1.2 is looking solid - lots of exciting stuff to do, and with the arrival of 1.1.1, I am finally ready to do a complete playthrough to chart story, content and balance additions for future patches. Super excited for this, having been waiting for a proper playthrough since 2020.
See y'all at the sea.
ːjollyrː