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  3. 1.4.0 'META' [25.01.2024]

1.4.0 'META' [25.01.2024]

1.4.0 'META' [25.01.2024]
Pushing previous beta update to all users.

[hr][/hr]
1.4.0-prerelease 'META' [22.01.2024]
More optimizations, new galaxy sizes, and provisional removal of half-added features.

[h2]Added[/h2]
  • Add: Map -> Map -> Duel map size - 50 stars galaxy.
  • Add: Create Map -> Option to select duel stars galaxy map.
  • Add: Create Map -> Recommended settings for duel stars galaxy map such as player count etc.

[h2]Optimized[/h2]
  • Optimize: Resource Manager -> Reworked to use multithreading for most monthly resource calculations.
  • Optimize: Pathfinding -> Reworked to use multithreading for calculating routes, to reduce lag spikes.
  • Optimize: Fleet -> Eliminated large lag spikes when moving fleets (on modern CPUs).

[h2]Fixed[/h2]
  • Fix: Start Game -> Does not open Ubiquity and spawns in the center of galaxy.
  • Fix: Ubiquity -> Regular starbase labels appear huge.

[h2]Changed[/h2]
  • Change: Resource Manager -> Space entity players no longer have resource calculations, reducing lag.
  • Change: Map Generator -> Star counts for each map size are now `100`, `150`, `200`, `250`, `300` instead of `100`, `200`, `300`, `400`, `500` for new games.
    • 400-500 stars is impractically large.
    • Double the smallest map size is too large of an increment.
    • Galaxy visuals were generally poor on map sizes of >300 stars.
    • Loading saves from old map sizes has been tested to work as normal.

[h2]Removed[/h2]
  • Remove: Celestial Squid -> No longer spawns in galaxy, because it is currently too broken.
    • The celestial squid may appear again when more bug fixes and polishes have been done.
  • Remove: Blue galaxy smoke from gold galaxy.


View changes from previous updates: newstarsgame.com/changelog.