GLUM Launches in 24 hours!
[h3]Ayo Goblin Gang! [/h3]
We are closing in on what we have been dreaming of for a very long time! The launch of GLUM is right around the corner and we couldn't be more excited!
The only thing we will ask for when you purchase the game is to make a review and tell us what you think!
https://store.steampowered.com/app/2235550/GLUM/
Also, don't hesitate to join our Discord!, where we talk all things games and GLUM. On there you can directly impact the further development of the game!

[h3] Some general FAQ’s for launch [/h3]
When will the game launch?
We are closing in on what we have been dreaming of for a very long time! The launch of GLUM is right around the corner and we couldn't be more excited!
The only thing we will ask for when you purchase the game is to make a review and tell us what you think!
https://store.steampowered.com/app/2235550/GLUM/
Also, don't hesitate to join our Discord!, where we talk all things games and GLUM. On there you can directly impact the further development of the game!

[h3] Some general FAQ’s for launch [/h3]
When will the game launch?
- The game will go live on the 22nd of May at 6 PM CET, 12 PM EDT, 12 AM CST (23rd).
- During the Early Access period, the game will cost approximately $12.49 USD.
- There will be a 20% launch discount for the first 2 weeks.
- The first world of Glum’s journey where you will find wacky enemy interactions, goofy collectibles, trials, a main hub and much more. You can expect around 1-3 hours of gameplay at launch for the story mode.
- An Arena Mode that UNLOCKS after completing the story mode. Arena Mode is a wave-based combat arena, where you have to clear 20 of increasingly more difficult waves, where you can practice your combat skills!
- We are aiming for Summer 2025, but is subject to change depending on community feedback.
- During Early Access we will be implementing new biomes, enemies, abilities and systems based on our internal roadmap as well as community feedback.
- With every major update, the game will increase significantly in content and playtime.
- A brand new wave-based combat Arena Mode!
- The entirety of the first level is available with objectives and a new companion has been added to increase narrative coherence.
- Boot cosmetics and progression system for future ability and basic combat enhancements.
- New exploration elements, tweaks and polish based on user feedback.
- A new wacky boss fight.
- And much more.