Devlog 2 - Style system, testing and bling
[h3]Hey Goblin Gang![/h3]
Three short updates for you!
We are still working towards a new version of the Demo as well as preparing for Early Access later this year!
So what have we been working on lately?
As mentioned last time, our Style System (or Menace System) has been through some iterations and we have received a lot of valuable feedback!
[hr][/hr]

We are still want to pimp out the style system, but we are moving in a good direction!
[hr][/hr]
We also just this weekend had a bigger test, where we have gotten a lot of awesome feedback from testers.
Based on that feedback, we will working on improving:
[hr][/hr]
And also, look at this beautiful team??? (We got some new team merch)
We are super excited about the weeks to come, so stay tuned!

[hr][/hr]
Stay Glum!
-Sebastian, Team CinderCat
Three short updates for you!
We are still working towards a new version of the Demo as well as preparing for Early Access later this year!
So what have we been working on lately?
As mentioned last time, our Style System (or Menace System) has been through some iterations and we have received a lot of valuable feedback!
[hr][/hr]

We are still want to pimp out the style system, but we are moving in a good direction!
[hr][/hr]
We also just this weekend had a bigger test, where we have gotten a lot of awesome feedback from testers.
Based on that feedback, we will working on improving:
- Even more different Menace Actions, that emphasizes your gameplay! Ideally we would love for it to be able to react to everything you do, but at the same time not over do it.
- We are still playing around with the general movement speed of Glum, as some people find him a little too fast and difficult to control while airborne.
- Improving the exploration spots and collectibles to enhance incentive.
- Improving minor stuff in tutorial such as wording and moving a barrel or two.
[hr][/hr]
And also, look at this beautiful team??? (We got some new team merch)
We are super excited about the weeks to come, so stay tuned!

[hr][/hr]
Stay Glum!
-Sebastian, Team CinderCat

