Patch 2.1.1 - Minor QOL and Bugfixes
[h3]Updates[/h3]
- [p]Added a Duplicate Offsets options to the Grid Snap menu to offset duplicated objects in X, Y, and Z, based on either Camera Relative or World Relative space.[/p]
- [p]In Grid Snap options, Scale will now use the defined value as scale increments.[/p]
- [p]The Pocket Watch will now always show the prompt "interact to use" when open. [/p]
- [p]Toggling Keep Placing Objects will no longer auto-deselect objects when toggled.[/p]
- [p]Fixed a bug where you would get locked out of saving if you deselected while transforming an object.[/p]
- [p]Fixed a bug with Individual Transformations and navigating them using Tab.[/p]
- [p]Fixed a bug with reach force not adding proper force until after being grounded atleast once. - Thanks Kaden![/p]
- [p]Fixed a bug with Climbable Ledges.[/p]
- [p]Fixed a bug with the Lantern.[/p]
- [p]Fixed a bug where the Top Texture of a material wouldn't set properly.[/p]
- [p]Fixed a bug with Hex color input not applying to selected objects.[/p]
- [p]Fixed a bug where you could enter the Browse and Edit peaks while holding a Compendium.[/p]
- [p]Other minor fixes.[/p]