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  3. Patch 2.1.2 - Force Zones, Invincibility Zones, and Previous Art Entries

Patch 2.1.2 - Force Zones, Invincibility Zones, and Previous Art Entries

[h2]Updates[/h2]
  • [p]Added Force Zones. You can set these to push the player when entering the zone once, or constantly while they're in the zone. For things like jump pads and whatnot, you're best off enabling the Reset Velocity toggle, so the Force Zone won't have to work against your existing velocity. You can find Force Zones under Tools > World. [/p]
  • [p]Added Invincibility Zones. When the player is inside this zone, they cannot be knocked out / fall to death. Can be found under Tools > World.[/p]
  • [p]Added Opaque water. You'll find these under Environment > Water. [/p]
  • [p]Ice Climbables can now be set as slippery friction type.[/p]
  • [p]The Art Contest Painting will now show previous artworks. You can cycle through them with Left and Right when interacting with the painting. Also added the Art Contest painting to the Workshop Outpost.[/p]
[h2]Bugfixes[/h2]
  • [p]Fixed an issue with some runtime objects not getting culled by the Distance Activator in custom levels.[/p]
  • [p]Fixed some bugs with Summit Stamps in a custom level and showing the correct stamps.[/p]
  • [p]Fixed a bug with Collectible Removal Zones visible in the peak page camera.[/p]
  • [p]Fixed some UI input field where it wouldn't automatically set decimal values if you started with a full-stop.[/p]
  • [p]Fixed a bug with Climbable Ledges (for real this time).[/p]
  • [p]Fixed a camera position issue when switching between Quick Playtest mode at large distances.[/p]
  • [p]Fixed a bug with the Lantern not enabling and having collision while used as a tool pickup.[/p]
  • [p]Fixed some issues with the Object Friction toggle not applying to Duplicates.[/p]
  • [p]Fixed some issues with visible UI and certain Zones in the Peak Page Camera.[/p]
[p][/p][h3]2.1.2a Hotfix[/h3]
  • [p]Fixed some Input Field issues.[/p]
[h3]2.1.2b Hotfix[/h3]
  • [p]Reversion of some input changes.[/p]