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DCS Update 2.9.12.5336

[h2]DCS Core[/h2]
  • Aircraft AI. B-52. Incorrect connection during refueling - fixed
  • Aircraft AI. Helicopters cannot retrieve cargo from moving ship - fixed
  • Aircraft AI. Ka-50. Rotor tip lights do not match blade tips - fixed
  • Aircraft AI. AI BF-109 still benefiting from MW50 even if the MW50 tank is set to empty- fixed
  • Aircraft AI. AI aircraft do not consider obstacles after landing and ram other planes on taxiways - fixed
  • Aircraft AI. S-3B refueling lights adjustment
  • Aircraft AI. WW2 Vic formation No.4 can't keep up - fixed
  • Aircraft AI. KC-135MPRS Losing altitude when called up as tanker - fixed (https://forum.dcs.world/topic/366604-kc-135mprs-losing-altitude/)
  • Ship AI. Fixed 054A CIWS
  • Ship AI. Fixed 071 livery
  • Ship AI. LS Ropucha damaged LOD missing - fixed (https://forum.dcs.world/topic/360244-ls-ropucha-damaged-lod-missing/)
  • Countries. Mi-8MTV2 added to Iraq
  • Dedicated Server. Server completely breaks down when the mission stops in Web GUI - fixed
  • Dedicated Server. Missions list shuffle function do not work - fixed
  • Graphics. Fix artifacts on clouds
  • Graphics. Fix for artifacts at intersection with fog when camera is placed directly on top layer of the fog
  • Ground AI. JTAC is capable off to continue use lase and use IR pointer after his destruction - fixed
  • Ground AI. JTAC. IR pointer is not shifted to other target - fixed
  • Ground AI. KS-19 sounder fixed
  • Ground AI. New sounds for Flak 38
  • Ground AI. New sounds for Flak M42 37mm and Twin Bofors 40mm, autocannon settings sound update
  • Ground AI. New sounds for Oerlikon 20mm Gun
  • Ground AI. New sounds for S-60 57mm gun + minor fixes
  • Ground AI. New sounds for twin and quad 20mm Flak gun
  • Ground AI. S75 ZIL truck model issue with windshield fixed
  • Ground AI. Added desert camo and updated other liveries for T-72B3
  • Ground AI. Sound Update for cannons
  • Ground AI. Added civilian Ural trucks models and updated liveries
  • GUI. Radio messages clipped by F10 map bar - fixed
  • GUI. Message history window won't close after exiting track - fixed
  • GUI. Most logbook A-10 patches are not usable - fixed
  • Scripting API. onPlayerTryChangeSlot() not called for dynamic spawns - fixed
  • MP. Events of user draw visibility control doesn't applied to client connected after trigger was fired - fixed
  • MP. FARP warehouses not synchronized on player join - fixed
  • Weapons. Active Maverick camera starts to shake at certain camera angles - fixed
  • Weapons. AGM-114L. In the case where not the entire target is visible in the AH-64 sighting system, the missile will hit the designated target, and not the neighboring ones.
  • Weapons. BLG-66 animation corrected
  • Weapons. Buk SA-11. 9M38 missile guidance method changed to proportional navigation
  • Weapons. FFAR Mk 5 engine fire is detached far from exhaust nozzle - fixed
  • Weapons. IR missiles began to ignore flares more often - fixed. Flare efficiency has been returned to previous values.
  • Weapons. Kh-29T. Eliminate erratic maneuvers to the loft trajectory transition
  • Weapons. SA-2, V-755 missile. Liquid engine smoke of second stage tuned. Added inversion contrail at low temperature.
  • Weapons. Оnce LS-6-500 bomb it is released from the pylon, it transforms into an LS-6-250 bomb - fixed
  • Weapons. Rail launcher disappear after helicopter fires last missile against air targets - fixed
  • NS430 memory leak - fixed


[h3]DCS: F-16C Viper by Eagle Dynamics[/h3]
  • Fixed Crash when click OVRD on MFD.
  • Fixed: Radar elevation control freeze after fail to track in VSR.
  • Fixed: RWS DTT attempting to drop single track drops both and resets radar back to search.
  • Fixed: While in STT the radar footprint freezes in HSD in the last azimuth setting and does not follow the target.
  • Fixed: HMCS Boresight locking - No rad but locking anyway.
  • Fixed: A-A radar false targets appear with radar not emitting.
  • Fixed: AGM-154A fired off angle but in-zone has a chance of not guiding.
  • Fixed: FCR TWS Can reset/drop track even if radar maintains trackfile/trackfile is not dropped.


[h3]DCS: F/A-18C by Eagle Dynamics[/h3]
  • Fixed: EXP radar scanning speed and aperture seems tied to aircraft's speed.
  • Fixed: If Auto CPL is used with TOT it does not account for the waypoints in the sequence.
  • Fixed: DL13 display no longer shows the video feed from the AGM-62 Walleye before launch.


[h3]DCS: AH-64D by Eagle Dynamics[/h3]
  • Added default value of the VRS audio notification in the Special Options to disabled/un-checked.
  • Fixed crash when George AI try detect targets.
  • Fixed crash when trying to display all targets (left long) in the George target list. (Crash in DLC Mission).
  • Fixed: George AI detects unactivated units and fires at them.
  • Fixed: George AI does not see the targets when fog is in Auto mod.
  • Fixed: When the aircraft is at a sufficient bank angle (estimating >20 degrees perhaps) and slew inputs are applied to the TADS with LMC enabled, the LMC slew behavior becomes bizarre.
  • Fixed: FCR RF Handover does not work with the front seater.
  • Fixed: TSD Cursor show option should be independent between phases.
  • Fixed: Closing AI Interface while player is in CPG seat is disabling C-Scope in CPG crewstation.
  • Fixed: Wheel сhocks miss texture.


[h3]DCS: Supercarrier by Eagle Dynamics[/h3]
  • Fixed: Starting cold & dark the crew will not direct planes (multiplayer).
  • Forced option 'disable deck crew' don't work.
  • Fixed: Switching to Airboss view shows incomplete player aircraft.
  • Fixed: Wheel chocks are placed permanently in some cases.
  • Fixed: Stuck at Awaiting requested crew member.
  • Fixed: MT IFLOS lights are difficult to see.


[h3]DCS: F-5E by Eagle Dynamics[/h3]
  • Fixed errors in liveries:
  • Added tie-down hooks (under the fuselage and under the wings) to the Aggressors. Changed the side numbers.
  • Removed the extra antenna on the Swiss and Austrian aircraft, under the fuselage in the nose.
  • Made a version of the antenna set for the 70s on the MiG-28, as well as on the Vietnamese and Iranian liveries. Removed the RWR antennas and installed a Skyspot antenna. Partially painted over the steel plates on the engine nacelles.
  • Returned the formation lights to some liveries.
  • Added protective brushes to the gaps under the flap rod on the fuselage.
  • Removed and corrected several minor errors and inaccuracies in the liveries.
  • Added template.
  • Added livery:
  • Aggressor VFC-13 11
  • Aggressor VFC-13 21
  • Sundowners VFC-111 01
  • USAF "Southeast Asia"
  • IRIAF F-5E Standard
  • IRIAF - 43rd TFS
  • IRIAF - 41rd TFS
  • Fixed: Some activities take up to 5 times longer.
  • Fixed: Attitude Indicator rotation is backwards.
  • Fixed: Flight Manual - Errors and typos in Hydraulic Systems diagram.
  • Fixed: The antenna crashes into the hatch.
  • Fixed: Fix the profile shape of the front of the suspension tank.
  • Fixed: The texture of the cross under the screwdriver has shifted from the screw cap and dirt.
  • Fixed: The RWR antenna is missing, on the rear, on the right.


[h3]DCS: Mi-24P Hind by Eagle Dynamics[/h3]
  • Fixed: “Launcher arm” usage leads to rockets being fired in some cases


[h3]DCS: Mi-8MTV2 Magnificent Eight by Eagle Dynamics[/h3]
  • Fixed: Helicopter weight is different from the one that was set in ME in certain cases


[h3]DCS: Flaming Cliffs 2024 by Eagle Dynamics[/h3]
  • А-10A. Added new IA missions for Marianas and Caucasus
  • Su-25. Added new IA missions for Caucasus
  • MiG-29. Added new IA missions for Afghanistan
  • F-15C. Added new IA combat missions for Marianas


[h3]DCS Mirage F1 by Aerges[/h3]
  • Input and clickability:
  • Clickability of F1BE rear canopy left handle (“Canopy open/close”) is now operative.
  • F1BE ejection handles clickspots tooltips were updated (the word “Alternative” was removed).
  • Fixed some 'Wrong connector name' messages in dcs.log.
  • Removed 'Fuel transfer sequence selector switch' from F1BE input as being not applicable to that version.
  • Both TRAP 136 (“Green”) and TRAP 137B (“Red”) radio panels frequency, channel and function selectors can now be controlled by both left/right mouse buttons and by mouse wheel.
  • IFF Mode 1 and Mode 3A code selectors now work with both left/right mouse buttons, as well as with mouse wheel.
  • F1EE IDN "Additional vector bearing/distance adjustment switch" values of acceleration with time were reviewed to make fine adjustments possible.
  • Systems and general:
  • Pylon loadout configuration standardized with modern DCS standards: Now the default setup is empty pylons but pylons can be removed to have a 'clean' aircraft.
  • Fixed engine fire lights that stayed lit after all electrics were turned off.
  • The F1BE rear seat safety pin doesn't block the front seat ejection anymore.
  • F1BE rear seat VOR/ILS control panel is now properly initialized to 'ON' state at hot start.
  • Fixed pre-programmed radio frequencies of F1BE and F1EE Iraq quickstart missions.
  • F1BE rear seat cockpit lighting is off, and rear seat safety pin is installed now when the 'Solo Flight' option is enabled.


[h3]DCS: C-101 Aviojet by AvioDev[/h3]
  • CLB-200, BIN-200, BR-250 and BR-500 models improved.
  • Jettisoned canopy is restored now at aircraft repair.
  • Batteries’ temperature and capacity are now restored to initial values at aircraft repair.
  • Rear seat cockpit lighting is off, and rear seat safety pin is installed now when 'Solo Flight' option is enabled.


[h3]DCS: MB-339A/PAN by IndiaFoxtEcho Visual Simulations[/h3]
  • Fixed: ADI does not move when mission starts in cold & dark


[h3]DCS: MiG-21bis by Magnitude 3[/h3]
  • Increased radar return signature brightness
  • Added missing pointers for VR controls


[h3]DCS: Christen Eagle II by Magnitude 3[/h3]
  • Fixed floating radio and fuel gauge displays
  • Fixed propeller blur effect