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DCS World Steam Edition News

The end of Single Thread | CH-47F Pilot Models | DCS Upcoming Updates

[h2]Multithreading[/h2]
[h3]Integration process[/h3]



Significant multithreading progress has been made since its release, improving performance and stability substantially. This is particularly true for multiplayer servers with numerous forces. Multithreading has enabled the use of modern multi-core processors by distributing workloads more efficiently across CPU cores. We will continue to improve our multithreading for DCS and focus on performance through the platform.

With multithreading at an advanced and stable state, we will be terminating the older single-threaded version of DCS in the next update.


[h2]CH-47F Pilots[/h2]
[h3]Development Progress[/h3]



The DCS: CH-47F module will soon be receiving first person view pilot models. These models are being crafted to ensure every aspect of the pilot's appearance reflects real-world standards. The flight suits, helmets, and accessories such as body armour and communication gear have all been modelled. This will be a particularly important improvement for those of you flying in virtual reality.



These new models will be fully integrated into the cockpit and animated to correspond with crew actions, control operation, interaction with instruments and more!

In parallel, we are adding new elements and functionality to LCT (Longitudinal Cyclic Trim), AFCS (Automated/Advanced Flight Control System), DAFCS (Digital Advanced Flight Control System), DASH (Digital Air Speed Hold), DCP (Differential Collective Pitch), as well as new display pages and associated functions, new aircraft skins, more advanced sling functions, improvements to the cargo system, new crew-served weapons, and more.


[h2]DCS for Disabilities[/h2]
[h3]MP Server[/h3]



The DCS for Disabilities group focuses on supporting disabled DCS pilots. The Scuttlebutt Lounge Discord channel is a place where disabled DCS pilots can get support, set up controllers, discuss their particular challenges and arrange multiplayer missions that best support their unique needs.

The group flies all DCS modules, and has led to amazing friendships. They strive to place DCS in the homes of mobility challenged individuals, veterans, warriors, and children in need of hope and strong mentorship in a safe community. Join their discord!

Thank you again for your passion and support,

Yours sincerely,

Eagle Dynamics

Screenshot Competition 2024 Results

[h2]Screenshot Competition 2024[/h2]
[h3]Showcasing our talented contenders[/h3]

These screenshots and many others stood out for their beauty, narrative, and technical excellence, making our selection process both challenging and immensely rewarding. We cannot express enough gratitude to our community for your continued support and passion. It is your commitment to the art and science of flight simulation that drives us to continually improve and expand the DCS experience.



First place: Rasboy. $100 of ED Miles




Second place: Golden JAMMER. $50 ED Miles




Third place: Kino_67. $25 ED Miles




Here are the top 20 runners up. $5 ED Miles each.

Thank you to all who participated, we are blown away by your talent and creativity! Please join us in congratulating the winners and all the participants of the DCS Screenshot Competition 2024 and make sure to join us in the next one!

Stay tuned for more events, updates, and community features. Blue skies and safe landings to all!

Thank you again for your passion and support,

Yours sincerely,

Eagle Dynamics

Through the Inferno Server | Dynamic Cargo Fun

[h2]Through the Inferno[/h2]
[h3]User Files[/h3]



Through The Inferno (TTI) by deadlyfishes is a dynamic, open-world PvE experience designed for DCS, offering endless aerial combat missions that cover all DCS aircraft.

Players can choose from different eras of aerial combat, such as World War II, the Korean War, the Cold War, and Modern times. Each mission is tailored to the chosen era, with appropriate enemy units and logistical support. The missions can be adjusted for difficulty, mission type, and time of day, providing a highly personalized experience.

TTI offers extensive in-mission tools, such as the "Zeus" real-time spawning system, AIRBOSS Carrier Ops, and AI traffic customization. The F10 menu provides access to these tools, enabling you to shape their missions as you see fit. Additionally, it’s possible to configure random events, such as enemy reinforcements and air traffic, which adds unpredictability and challenge.

Designed primarily for single-player, TTI supports private co-op play but is not intended for public multiplayer servers. The mission is continually updated, with detailed guides and tutorials available to help players optimize their experience.

For more information, support, or to join the TTI community, visit their official website and join their Discord. TTI is compatible with all DCS modules, offering a versatile and engaging combat experience. Enjoy!

[h2]Dynamic Cargo[/h2]
[h3]New Functionality[/h3]



The launch of the DCS: CH-47F introduced our new cargo and logistics functionality. This Dynamic Cargo feature is still work in progress and is therefore not enabled by default but can be activated on the ‘full info page’ in the warehouse interface. If you are having issues with the system please check out the Cargo System Guide.

We are working towards enabling the feature for other transport capable helicopters, including DCS: UH-1H Huey, DCS: Mi-8MTV2 Magnificent Eight and DCS: Mi-24P Hind. We are in the process of creating many additional cargo loads, so don’t hesitate to inform us if you have good ideas to enhance the logistics game play!

https://store.steampowered.com/app/1593360/DCS_Mi24P_HIND/

Troop movements and animations in and around your helicopter are some of the biggest requests we have received. This is in progress but does require some major re-work to infantry models and animations.

https://store.steampowered.com/app/2943690/DCS_CH47F/

‘Fat Cow’ and dynamic FARP operations will certainly make the DCS: CH-47F a more capable asset on the battlefield. We are currently working to ensure this feature is available soon and will update you as things progress.

Finally, dynamic cargo mass accounting, weight/balance and operational restrictions are being worked on too.

Thank you again for your passion and support,

Yours sincerely,

Eagle Dynamics

DCS 2.9.7.59263 Update

[h3]DCS World[/h3]
  • User Crash Reporting Tool. CTD related to animation of network client-phantom - fixed
  • User Crash Reporting Tool. CTD triggered by aircraft unloading cargo - fixed
  • Multiplayer text chat window not responsive until player spawns in aircraft cockpit - fixed
  • Visual glitches if GUI scale set to more than 1 - fixed
  • Using TAB key while Route Tool is active disables some other commands and input - fixed


[h3]DCS: CH-47F by Eagle Dynamics[/h3]

Tornado 50th Anniversary | Tornado Progress | Screenshot Competition Final

[h2]Tornado[/h2]
[h3]50th Anniversary[/h3]



On the 14th of August 1974, in Manching, Germany, the airfield roared to life with the sound of the Tornado taking to the skies for the first time. This marked the culmination of years of rigorous design and engineering efforts by three European nations: The United Kingdom, Germany, and Italy. The Panavia Tornado was destined to redefine modern warfare and aviation for decades.



The 50th anniversary of the Tornado's first flight was not just a celebration of a remarkable aircraft, but a commemoration of spirit, innovation, and resilience. It was a reminder that when nations come together with a shared vision, they can achieve extraordinary things.

[h3]Development Report[/h3]



The last 18 months of work on the flight model has seen the inaccuracies of the transonic aerodynamics resolved. Aviastorm has worked on fully simulating the unique flight characteristics of all wingsweep positions. The module’s aerodynamic model is matched with a detailed recreation of the mighty RB-199 engines which also power the electrical and hydraulic systems. The team have also simulated the generator electrical loads and the hydraulic pressures required to move the flight control surfaces and other mechanical systems.



The modelling of the complex flight controls and Control And Stability Augmentation Systems (CSAS) is now the biggest task still remaining to ensure correct aircraft handling, ready for comprehensive flight testing. Accuracy is important to mimic the unique flight performance and characteristics of this complex variable geometry aircraft.
The 3D model is also nearing completion and we are delighted to share these work in progress screenshots of the “First flight” Livery. For more updates visit the Aviastorm discord.


[h2]Screenshot Competition[/h2]
[h3]Last chance[/h3]



This is your last chance to enter our DCS Screenshot Competition 2024. Don't miss out on the opportunity to showcase your skill and creativity with the DCS community and win fantastic prizes. Good luck! We look forward to seeing your incredible work.

Thank you again for your passion and support,

Yours sincerely,

Eagle Dynamics