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DCS World Steam Edition News

South Atlantic Development Report | Grim Reapers

[h2]South Atlantic[/h2]
[h3]Development Report[/h3]



This update will bring various improvements, including a major technology change for city blocks throughout the entire map. New points of interest (POIs) for cities, starting with Punta Arenas and Port Stanley have been added. Razbam are now using new city block models that are in line with the region's aesthetic. Additionally, they have made significant adjustments to tree distribution that aims to eliminate repetitive patterns across the map.



The roads in all cities have undergone a major revamp, with new textures, models, and layouts. Rural areas have also received attention with the addition of new villages across the map. Furthermore, we have introduced a deep water port for Rio Grande, and completely reworked Port Stanley and Goose Green from the ground up.

[h2]Grim Reapers[/h2]
[h3]Multiplayer Server[/h3]



With a community of over 12,000 members, the Grim Reapers run a number of multiplayer servers covering basic flight for newer players to a more advanced server. They also run a WWII server and a couple of helicopter servers. Stay tuned on Sunday nights at 18:00 GMT for the Sunday Funday public event where anyone can come along and take part in a mass mission. Make sure to join their discord for details!

Thank you again for your passion and support,

Yours sincerely,

Eagle Dynamics

Summer Sale | Syria Development Report | Flying Legends

[h2]Summer Sale[/h2]
[h3]Up to 50% OFF[/h3]



Summertime is in full swing, and so are our thrilling discounts! We are excited to offer you the perfect opportunity to expand your collection at jaw-dropping prices. Whether you're a veteran or new to our world, this is an event you won't want to miss!

From now until the 16th of July, 2023 on our Shop, take advantage of our unbeatable offers on a wide range of breathtaking DCS modules, campaigns, terrains and important add-ons.

[h2]Syria[/h2]
[h3]Development Progress[/h3]



The Syria map has been enhanced to maximise performance, while still striving to uphold an even greater level of detail. Notably, night time illumination has been enhanced throughout the map, rendering night flights even more captivating. Furthermore, we have diligently upgraded a significant portion of our cars fleet, implemented right-hand traffic on the island of Cyprus, updated the map's legend, and augmented damaged vehicle models.



A lot of work has been done to optimise the map, which provides an increase in FPS from 10-20%. Moreover, this update encompasses numerous minor refinements to heighten the realism and immersion. It is with great enthusiasm that we present this update in the next Open Beta update and kindly await your feedback.

Please remember that during the on-going DCS Summer Sale, you can benefit from a huge 30% discount on this map. With the imminent update, DCS: Syria at $41.99 USD is a steal.
https://store.steampowered.com/app/1120300/DCS_Syria/


[h2]Flying Legends[/h2]
[h3]The return[/h3]



Hosted by The Fighter Collection at the truly historic ex RAF base, Church Fenton UK, this is your chance to get up close and personal with a superb line-up of important and iconic piston-engine aircraft. Click here to buy tickets.



An un-matched gathering of wartime aircraft will perform acrobatic aerial displays and this year will see some unique choreographed flying from aircraft once based at RAF Church Fenton. Visit the website to browse the line-up of aircraft attending this year.

In addition to the flightline walk amongst many Flying Legends and Fighter Collection favourites, Vintage themed entertainment, re-enactor groups, trade stands and numerous food & bar concessions will deliver an unforgettable day out for the whole family.



Over three hours of legendary flying will culminate in the world famous Flying Legends Balbo, a massed warbird formation finale.

The Fighter Collection and DCS have a special historic relationship. The Fighter Collection provides DCS unprecedented access to many WWII aircraft to assist in the understanding and development of these warbirds. The Fighter Collection was additionally a publisher of DCS and continues to be a close collaborator in the physical and digital preservation of these legendary flying machines.

So take your inspiration from history and jump into the cockpit of your favourite warbirds in preparation for the incredible Flying Legends Airshow. To learn more and buy tickets, click here.

Thank you again for your passion and support,

Yours sincerely,

Eagle Dynamics

Summer Sale | GFM Development | B-17G Livery Contest

[h2]Summer Sale[/h2]
[h3]Massive Discounts[/h3]



Most aircraft, terrains, modules and campaigns are on sale with huge 50% savings. Please take this opportunity whilst it lasts on our Shop. We will also be participating in the Summer Sale on Steam. Please note that the DCS Summer Sale 2023 ends on the 16th of July, 2023, at 25:59 GMT.


[h2]GFM[/h2]
[h3]Development Progress[/h3]



Following the completion of tight formation GFM implementation our current GFM task is development of algorithms loose formation behavior. Due to the large turn radius for loose formation modes, wingmen must follow their own independent trajectories in order to position correctly on the leader. New algorithms are being developed to take both kinematic trajectories and pilot/aircraft visibility conditions into account, similar to what real pilots must to keep their lead aircraft always in sight.

[h3]Stab and trim position during speed changes[/h3]



The above graph is a recording of the stab trim position during acceleration and deceleration. As increased power creates a nose-up pitching moment, the stab trim positions are not the same for acceleration at max AB and deceleration at idle, especially at low speeds and requires more nose-down input. Mach-related changes are noticeable near Mach 1. We are really excited with the progress being made and are confident that the wingman GFM and general AI aircraft GFM will be unique in any simulation worldwide. Please follow the news for more information as we continue to enhance this highly complex general flight model.


[h2]B-17 Flying Fortress[/h2]
[h3]Livery Contest[/h3]



Contest details: The livery must be created using this template. The livery must be based on historical liveries in use for the B-17G in the timeline of 1943-45. The livery should be associated with a country who genuinely operates the B-17G, USAAF, RAF, etc. If you do a specific livery with nose art and aircraft name, please also include a generic version with no nose art, aircraft name or bort numbers. This will give users more options.

Here are instructions for saving textures with MIP levels using NVIDIA Texture Tools for Adobe Photoshop. After submitting your file to User Files, please post in the B-17G Livery Competition forum topic with a screenshot and link to your file from the ED user files.

The contest will run until the 30th August 2023. The top five winners will receive a free copy of the DCS: World War II Assets Pack or a module of their choice. The top ten will have their liveries added to DCS. The top winner will also receive two additional modules of their choice. Good luck!

Thank you again for your passion and support,

Yours sincerely,

Eagle Dynamics

DCS: F-15E is here

[h2]F-15E [/h2]
[h3]Early Access[/h3]

https://www.youtube.com/watch?v=_dmLypv8jkw
The Early Access release includes:
● Study level simulation of the F-15E Suite 4E+ software, present in the F-15E since 2003
● Advanced Flight Model that provides ultra-realistic performance and flight characteristics for the F-15E with P&W F100-PW-229 engines
● Exceptionally detailed 6-degrees of freedom, fully-clickable and functioning cockpit
3D textured model for the most accurate F-15E available today
Fully simulated hydraulic and electric systems
Next level pilot modeling and animations
● Laser-guided and unguided weapons - INS/GPS-guided weapons will follow
● Detailed and thorough simulation of the F-15E’s AN/APG-70 Radar
● A free copy of Be Afraid of the Dark by Steve Davies about the inception, development, and operational history of the F-15E up to 2002
● Interactive training missions covering the most important aircraft weapons and systems
● DCS: F-15E flight manual
● Instant Action and Single Missions

During the Early Access period, RAZBAM will be continuously adding and enhancing the capabilities and content of the aircraft, systems, missions, and documentation.



For those of you who want a little bit of extra reading, please enjoy the sample of Steve Davies’s latest digital book: F-15E Be Afraid of the Dark (Part 1). You will receive the entire book as part of the DCS: F-15E download.


https://store.steampowered.com/app/2316890/DCS_F15E/
Download the DCS: F-15E today and save 20% while in early access. Take your combat skills to the next level. For more information, please visit the RAZBAM F-15E forum here.
If you encounter any issues that you’d like to report, kindly report them here.

Thank you again for your passion and support,

Yours sincerely,

Eagle Dynamics

DCS 2.8.6.41363 Open Beta

Early Access Launch of the DCS: F-15E by RAZBAM

DCS: F-15E Top Tips
Radar channels are modelled, so if in MP many players on the same coalition are close together and on channel A, then they will see interference that looks like jamming on the radar - they need to deconflict channels.
PACS - All none smart weapons have to be manually input into the jet on each in game rearm.
Mic switch needs to be set to "on" to communicate with ground crew if canopy is closed - default it is off.
A/P button on the UFC keypad not only shows the autopilot menu, but also enables autopilot. If they want to just look at the menu, then use the UFC PB9 from the main menu. (This is correct behaviour)
LANTRIN pod will prohibit laser use above 25kft - intended behaviour.
LANTRIN Pod has only FLIR function, no CCD/TV.
There is an option in F-15E special options to set how many processor cores are used for the radar - adjusting this will help with FPS issues.
Cold Start - Apply the parking brake before setting INS to ALIGN, otherwise the process may fail. Avoid rearming whilst alignment is in progress.
Cold Start - Some systems can only be powered up from WSO seat (TGP & Countermeasures) so single crew will need to hop in the back to power on.

DCS: F-15E by RAZBAM - Known Issues
Bombs dropped in AUTO mode can land long of target for wings level release. It is recommended to do a dive bombing for improved accuracy.
CBUs can open prematurely, specially if dropped above 1500 ft AGL
HUD Repeater in MPCD sometimes not visible
MFD exports not yet implemented
Volume control for TEWS & TACAN WIP
WSO HOTAS commands WIP
AA/AG Gun piper aims high.
Some items on UFC not synced between front and back cockpit - WIP
Cockpit Mirrors not symmetrical
Rear cockpit MFD displays cannot be programmed.
It is not possible to change the GBUs laser code with the kneeboard.
Sometimes PACS does not automatically recognize a weapons load. It must be manually entered.
GUARD is not monitored when selected in the Presets and active mode is Manual Frequency
Using AG Radar HRM mode can cause a drop in FPS during the image digitalization phase. This depends on the running computer specs.
Very Rarely, when using AG Radar, DCS will freeze for a second while checking the terrain. This depends on the running computer specs.
It is recommended to use the AG radar with DCS MT.
AI wingmen will attack with gun only despite having more relevant ordnance.
Dumping fuel will cause fuel totalizer to read 0.
Only High rate of fire available for gun

DCS World
New IA mission for Sinai Map: MiG-15bis, F5E, and Su-25T
MT. Shaded 3D models in ME and Encyclopedia
ME exits without Save prompt when closing Encyclopedia with a double-click - fixed
MP. Server. Missions lists are now separated. MP mission launched from ME would be always shown as a single one in list while ordinary mission list accessible from MP menu will not be purged
Train horn sound fixed
Cancel button not working in game options/system - fixed
ME. Egypt. Historical database checked and corrected
ME. The crew's radio is enabled
MANPAD units will not have smoke damaged effect after being hit
Fixed several crashes in certain situations
NS430 Persian Gulf crash on zoom out to 200 nm - fixed

DCS: Flaming Cliffs by Eagle Dynamics
Su-33. Heavy sky mission 20, Immobile Kuznestov makes takeoff impossible - fixed
Fixed Sinai QS missions
Fixed radio communication in the IA mission F-15C
Fixed CTD when leaving Gazelle slot then spawning in a FC3 aircraft

DCS: A-10C II Tank killer by Eagle Dynamics
ARC-210:Incorrect display of the symbol "," on comm page. -minor: comma will also be filtered out from ARC-210 preset name

DCS: F/A-18C Hornet by Eagle Dynamics
Fixed: Using SEQ UFC wp delete function causes crash

DCS: Mi-24P Hind by Eagle Dynamics
Fixed: Searchlight multicrew desync
Fixed: Petrovich AI switch targets in the loop sometimes
Fixed: Fuel shut-off valve sound

Campaigns
DCS: F/A-18C Inherent Resolve Campaign by Looking Glass
Just one mission and a new PDF

DCS: AV-8B Hormuz Freedom Campaign by SorelRo
Weapons loadout changed as per latest AV-8B update for mission 12 and 7 and briefing text changed for mission 3.