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DCS World Steam Edition News

The All New A-10C II Warthog

A-10C II Warthog

[h2]New Features[/h2]



With the release of DCS: A-10C II Warthog, an important update will be the changes to the HOTAS. This was requested by our professional clients and now represents the true USAF configuration in particular when considering the Thrustmaster HOTAS Warthog™ throttle and stick. Here is an overview of the new feature set that will be available upon release:

Updated External Model
Improved 3D mesh and textures
Removal of TISL pod

Updated Cockpit
Weathered (dirty bird) textures option
Addition of the ARC-210 radio head
Removal of the TISL control panel
Addition of the Scorpion HMCS control head

AGM-65E2/L Laser-Guided Maverick
DSMS Status and Inventory Pages
HUD and Weapon Video Symbology
READY, ACTIVATE, SCAN, TRACK, and SLAVE Modes
Updated Maverick HOTAS Commands
PRF Code Input (DSMS)

Missiles and Guided-Bombs
AGR-20 Advanced Precision Kill Weapon System (APKWS) Laser-Guided Rockets
GBU-54 Laser-JDAM

ARC-210 VHF/UHF Satellite Radio
Radio Start
Menu Pages
Manual Frequency Selection
Preset Channel Selection
Guard Channels Selection
Setting Preset Channels 1–25
Setting Preset Channels 26–30

Scorpion Helmet-Mounted Cueing System (HMCS)
Control Head
HMCS Display
HMCS HOTAS Commands
HMCS Setting STAT Page
Targeting Pod projection window
Data Link PPLI, Mini-SPI, EPLRS, and Designated Target Symbols
Waypoints/Steerpoint Symbols
SPI and Hookship Symbols
TDC and TGP Symbols

Hands on Throttle and Stick (HOTAS)
Updated HOTAS Commands



A-10C II

[h2]Development Report[/h2]



We have now completed the flight dynamics research needed for the new weapons and we are close to completing the cockpit weathered textures.

We are also completing work on the Helmet Mounted Cueing System (HMCS) and the integration of the Targeting Pod projection window over landmasses and buildings.






GBU-54

[h2]Laser-Guided JDAM[/h2]



A low-cost guidance kit that combines combat-proven JDAM (Joint Direct Attack Munition) GPS/INS-based (Global Positioning System/Inertial Navigation System) navigation with a laser seeker achieving outstanding accuracy. Unlike the GBU-31 and GBU-38, the GBU-54 can engage moving targets.



AGR-20

[h2]APKWS[/h2]



The 2.75 diameter, 35-pound, laser-guided rocket is known as the fixed-wing Advanced Precision Kill Weapon System II. The rocket has proven effective in combat operations over Afghanistan.

We look forward to your feedback on these new weapon systems.

Thank you again for your passion and support,

Kind regards,


Eagle Dynamics Team

F-16 Future Features

F-16C Viper

[h2]Future Features[/h2]



As with DCS: F/A-18C Hornet, we are creating a development roadmap for DCS: F-16C Viper. This is an important step in prioritising your wishes and we encourage you to take part in the DCS: F-16C Viper Features Ranking Survey.



F-16C Viper

[h2]Development Report[/h2]



The F-16C Viper Development Team is working on new features and tuning existing ones. These include but are not limited to:

AGM-65D/G Maverick
E-O Visual (VIS)
E-O (BORE)
EO submode selectors have been added to the SMS pages.
Maverick weapon selection functionality has been added.
The power and warm-up timer functions have been added.

Litening Targeting Pod
The video feed has been adjusted.
Video image brightness has been adjusted.
The design specification has been completed and includes cursor zero, new HOTAS commands, new TGP symbology, control page, air-to-air mode, and much more.
Remaining HOTAS commands for track modes and cursor slew. Cursor zero in progress.

AGM-88C HARM
We are currently working on the SMS, WPN and DED pages, as well as the HARM as a Sensor (HAS) mode.

Liveries
In cooperation with several talented community members, highly accurate liveries for the Israeli, Turkish and United States air forces are being finalised. We hope this will be appreciated for all of you who are interested in developing and flying missions in DCS: Syria

Flight Dynamics
Several subject matter experts are involved in further improvements to the flight model and flight control system. This will provide substantial accuracy enhancements and we look forward to your feedback.

Additionally, a white paper has been prepared that describes some of the basics of our Flight Module (FM) programming, in particular with regards to the way we use the sources available to achieve a high level of accuracy in our simulation.



F/A-18C Hornet

[h2]The Serpent's Head 2[/h2]



A 10 mission campaign for the F/A-18C Hornet by our third-party developers Badger 633 is now available to download on Steam. It comprises the next chapter of six previous The Serpent’s Head missions released earlier that are freely available in DCS user files.
Download it from our EShop.

F-86F Sabre

[h2]Hunters Over the Yalu[/h2]



The Hunters over the Yalu Campaign for the F-86F Sabre by Reflected Simulations is also now available to download on Steam.

Command the 67th Fighter Bomber Squadron and attack enemy-held bridges, bomb factories, and strafe supply columns. Support US troops as they fight fiercely on the ground. Survive heavy flak and fighter attacks, and then transfer to the legendary 39th Fighter Interceptor Squadron to carry out large fighter-sweeps in MiG Alley over the Yalu river.


Thank you again for your passion and support,


Kind regards,



The Eagle Dynamics Team



Open Beta Update

DCS World

[h2]Open Beta Update[/h2]

This week we pushed DCS 2.5.6.52437 Open Beta

Introduced a new campaign: F/A-18C The Serpent's Head 2 by Badger 633

[h2]DCS World[/h2]
ME. Added a missing airplane A-20G, Ju-88A4 images in Loadout editor.
AI aircraft dropping guided bombs are horribly inaccurate - fixed.
GUI. Added special options of NS430 Nav System for C-101.
Fixed crash when helicopter landing on deck with Follow task.
DCS hangs after destroying objects - fixed.
MP. Cargo operations. Two clients on a server, take different cargos one by one. At the moment the second client hooks cargo one of the client crashes - fixed.

[h2]DCS C-101 Aviojet by AvioDev[/h2]
Added over-G effect to damage model. Wings will break now under heavy G load
Fixed Air Combat training mission
Air Combat training lesson #5 appears now in training missions list of EN localization
Added Sea Eagle training mission (EN and ES)
Reworked cockpit textures: Reduced instruments and panels wear. IFF console for now. The rest of the cockpit is still WIP.
Fixed animation of C-101CC V/TWU-740 radio frequency selectors. This fix also affects frequency setting when the rotaries pass the 0 digit.
Fixed animation of C-101CC sight depression rotaries.
Systems damage repair is partially fixed.
Implemented extrapolation of all warning flags and gauges animation. All gauges are now animated smoothly, even when the simulation time is slowed down.
Added smooth animation of trim position indicators when electric power is set on/off.
Fixed instantaneous HSI/RMI compass card jump to the new heading once the electric power is available again.
Adjusted speed of min/max reached g pointers when g-meter is reset.
Fixed animation of anemometer speed bug. Now it's animation follows strictly the knob rotation.
Fixed assignment of cockpit clickable commands related to trim and canopy control functions. All clickable commands are now handled by the correct destination seat, disregarding the seat currently occupied.

DCS P-47D Thunderbolt
Updated Flight manuals EN, RU.

DCS F/A-18C Hornet
Updated Flight Manual RU.

DCS Black Shark
Signal flares when used shoot forward and not to side - fixed.

DCS A-10C Warthog
VR hand controllers backwards when used on stick and throttle - fixed.
Autopilot fix.

DCS F-14 Tomcat by Heatblur Simulations
Fixed broken normals on NACA vents on engine nacelles.
Fixed the boxy halo around the afterburners visible at night.
Increased strength of landing (taxi) light.
Corrected countermeasure resistance for AIM-54 missiles.

DCS Supercarrier
Nimitz class. Updated geometry and texture of lights. IFLOLS lights attached to model.
Arleigh Burke. Updated geometry and textures.
Campaigns
Memory of the Hero Campaign by Stone Sky

Mission 4 - Cruiser Moscow destroys the first target before you take off - fixed.
UH-1H Worlds Apart - Spring 2025 Campaign by Low Level Heaven

Mission 4 - Fixed path finding issues.

Two New Campaigns

Dear Fighter Pilots, Partners and Friends,

We have added two campaigns to the steam library!

Hunters Over the Yalu Campaign for the F-86

https://store.steampowered.com/app/1357330/DCS_F86F_Sabre_Hunters_Over_the_Yalu_Campaign/?curator_clanid=4471395

It's early 1953. After completing several tours in WWII, you're yet again putting your neck on the line by flying dangerous combat missions over North Korea. Command the 67th Fighter Bomber Squadron, attack enemy bridges, factories, strafe supply columns, and support the US troops as they fight their fierce battles on the ground. Survive the heavy flak and fighter attacks, then transfer to the legendary 39th Fighter Interceptor Squadron to carry out large fighter sweeps in MIG Alley over the Yalu river, and tangle with massive bandit trains in the stratosphere. Watch out for the honchos, they say Casey Jones is back in business!

The Serpents Head 2 Campaign for the F/A-18C

https://store.steampowered.com/app/1347090/DCS_FA18C_Hornet__The_Serpents_Head_2_Campaign/?curator_clanid=4471395

The “Serpent's Head 2” is a 10 Mission Campaign for the DCS: F/A-18C Hornet. It comprises the next chapter of the 6 Mission “Serpent's Head” Campaign.

As before, it is a story-based campaign following the exploits of “Ford”. He is currently still stationed on the USS John C. Stennis, the heart of the Task Force. In the last campaign they had been sent to the Black sea to address a regional conflict. In this new Campaign, his flying skills and effective operation of the Hornet's weapons will be tested even further.

The campaign ethos, as before, is not to capture reality but create an imaginative, enjoyable and engaging set of missions linked together with a plot narrative.
It has been designed with VR in mind, including F10 menu items allowing coordinates provided over the radio to be recalled back on screen. It includes over 400 actor voice files.

Thank you for your patience while we added these campaigns, we hope you enjoy!

Kind regards,

The Eagle Dynamics Team

DCS: Syria Pre-Order

DCS: Syria

[h2]A DCS World Terrain[/h2]



This 600x500 km map covers much of the eastern Mediterranean, and includes most of Syria, Israel, and Lebanon. Areas of Turkey and Jordan are also included. Major cities like Damascus, Tripoli (Lebanon), Latakia, Tartus, Homs, Aleppo, Hamah, Palmyra, Haifa, Acre, Beirut, and Incirlik/Adana are created in detail with hundreds of unique landmarks. The geography is varied with a temperate western coastline, mountains and an arid desert landscape to the east of the landform.

With such a wide range of historic locations, airfields and targets, mission options are almost endless; all set in the most stunning and scenic environment ever made. Pre-order now and benefit from the pre-order 30% discount on DCS: Syria.



Open Beta 2.5.6

[h2]Development Report[/h2]



We continue to focus on improvements and reliability.

Our most recent Open Beta (OB) release covers a wide range of fixes to some of our most popular modules. We would like to thank our internal and beta-tester friends for their fantastic support.

Please read the full Open Beta 2.5.6.52196 changelog



NS430 Navigation

[h2]System for C-101 Aviojet[/h2]


Our third-party partners Aerges have released two new versions of the NS-430 Navigation System. The module is now compatible with the C-101ER and the C-101CC. There are several bundle options available to ensure you get the most out of this advanced system.



F/A-18C Hornet

[h2]Open Beta Updates[/h2]



The bug-fixing process for DCS: F/A-18C Hornet continues but we have also been enhancing certain cockpit features that include:

Multi-Purpose Display Indicator (MDI)
Added framebuffer validity check
Added helper function to build indices for a convex poly
The indicators are still work in progress, whilst we add support for curved display surfaces

Cockpit
MDI hot fix for backlighting
MDI screen glossiness has been edited
Adjustments to the MDI screen textures and brightness
Additional meshes were added to the MDI screens
MDI screen mapping has been edited
MDI screen self-illumination has also been tuned

Thank you again for your passion and support,


Kind regards,

The Eagle Dynamics Team