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DCS World Steam Edition News

DCS 2.8.3.37854.1 Open Beta

[h2]DCS World[/h2]
MT. Created a special MT mission uploading mode decreases mission opening time
MT Export viewports corrupted - fixed
MT. VR, Aircraft are missing cockpit tooltips - fixed
MP. Crash when trying to control static via command panel - fixed
MP. Crash when 052B Destroyer use target lock - fixed
MT.Random stretched cockpit/resolution - fixed
МТ. Hypoxia effect visual is broken - fixed
Fixed: Smoke and craters from explosions flicker and lag in TV Mode of Targeting Pod

[h3]Flaming Cliffs 3 by Eagle Dynamics[/h3]
MT: flankers DL displays all targets at same speed and height - fixed

[h3]DCS: F-16C Viper by Eagle Dynamics[/h3]
Fixed: TGP TV picture has extremely high brightness lvl
DCS: A-10CII by Eagle Dynamics
Quick Start missions A-10C II updated for correct use ARC-210 radio

[h3]DCS: AH-64D by Eagle Dynamics[/h3]
Fixed: COOP Rockets always falling at Fixed: RWR don't see radiation from an azimuth of ~270-300 degrees
Fixed: Cursor on TSD desync between PLT and CPG
Fixed: COORD page desync after CPG`s detach and attach again

[h3]DCS: Mi-24P by Eagle Dynamics[/h3]
Fixed: cockpit fan animation effect is missing
DCS: P-51D, TF-51 by Eagle Dynamics
Fixed: TF-51 canopy close keybind opens canopy

[h3]DCS: M-2000C by RAZBAM Simulations[/h3]
Fixed: Broken Aux ADI, IDN, G-Meter, Altimeter switches

[h3]Known Issues:[/h3]
FPS hit with many bullet impacts over time
RWR stops registering contacts with multiple clients ( high priority but needs more time for fix )

Spring Sale | F/A-18C Pilot Model | DCS MT

​[h2]Spring Sale[/h2]
[h3]Save 50% now[/h3]



We are pleased to bring you the 2023 DCS Spring Sale. You can save a massive 30% across our most popular modules and terrains and up to 50% on most of our other jets, warbirds, helicopters, terrains and campaigns. We are also glad to be participating in the 2023 Steam Spring Sale.
 

[h2]F/A-18C Hornet[/h2]
[h3]Pilot Model[/h3]



The ejection animation of the Hornet has been reworked, and this includes the opening of the parachute, walking and idle animations. The basic poses have been improved to be more natural. Attention was paid to important details like the oxygen mask tube and the parachute lines. The pilot geometry also now matches the one in the cockpit.



Work is underway to integrate the completely new and highly-detailed F/A-18C pilot model for the first-person view, which is important for VR. The source materials were obtained by using 3D scanning technology and objects obtained from photographs. We look forward to sharing more details.

Once the Hornet pilot is complete, the DCS: Mi-24P Hind’s pilot and co-pilot models will be updated. We will also be improving the Viper’s pilot.


[h2]Multithreading[/h2]
[h3]Development Progress[/h3]



We are thrilled with the response from the recent preview of the multithreaded version of DCS. A number of bugs have been collected and a list of known issues is visible in the MT FAQ. We would like to give a special thanks to all of you that are contributing so heavily during this important testing phase. Stay tuned for more DCS MT information soon.

Thank you again for your passion and support,

Yours sincerely,

​Eagle Dynamics

DCS Multithreading SPECIAL | MT OpenBeta Patch confirmed | FAQ from ED

DCS Multithreading SPECIAL | MT OpenBeta Patch confirmed | FAQ from ED | FPS Boost in VR and 2D

[previewyoutube][/previewyoutube]

Breaking News about the release of the Multithreading patch in DCS World by HIP Games!!

Multi-Threading FAQ

https://store.steampowered.com/app/1770580/DCS_AH64D/

https://store.steampowered.com/app/1677150/DCS_Marianas/

DCS 2.8.3.37556 Open Beta

In this OB update, we are introducing a multi-threaded version of the DCS for the first time.

DCS Multithreading FAQ: https://forum.dcs.world/topic/320618-dcs-multithreading-faq/

Please note that this is still a beta and may contain bugs and glitches.

Introducing new campaigns:

DCS: Mosquito FB VI - V for Victory Campaign by Reflected Simulations
https://store.steampowered.com/app/2281560/DCS_Mosquito_FB_IV__V_for_Victory_Campaign_Reflected_Simulations/
DCS: AV-8B Kerman Campaign by Ground Pounder Sim
https://store.steampowered.com/app/2288320/DCS_DCS_AV8B_Kerman_Campaign_by_Ground_Pounder_Sims/

DCS: F/A-18C Inherent Resolve Campaign by Looking Glass
https://store.steampowered.com/app/2316470/DCS_FA18C_Inherent_Resolve_Campaign_by_Looking_Glass/

[h2]DCS World[/h2]
  • Rain in cockpit fixed on numerous modules
  • Added LODs to Hangar on Caucasus Map
  • Runway craters cause no damage to aircraft taking off/landing - fixed
  • Weapons. AGM-84. The minimum launch altitude has been reduced to 200 feet
  • AI Aircraft. B-17G. Ailerons are deflected as flaperons on landing - fixed
  • Weapons. Improved AA missile launch catapult mechanics F-15, F/A-18
  • Weapons. AIM-7 and AIM-120 autopilot tuning for FLOOD mode
  • Weapons. Corrected AIM-7E warhead data
  • Weapons. Corrected Mistral missile data
  • Weapons. Adjusted aiming errors for 9M39, FIM-92C and MIM-72G
  • CTD. DCS crashes on heavy missions without pagefile - fixed
  • Added grass to some terrain shelters
  • Fixed excessive amount of triangles and objects when terrain objects shadows set to FLAT/OFF
  • Corrected shadows by mountains
  • ME Triggers. Aircraft 3D model gets corrupted if its given Unit AI Set life equals 0
  • Fixed M-60 MBT
  • Fixed model UAZ-469
  • SON-9 radar elevation fixed
  • Added BDK-775 for Ukraine and Yemen
  • Fixed max speed for BDK-775
  • Added flir details for old model
  • Expanded the list of countries for historical mode for AN/FPS-117
  • CTD. Animation crash in MP, client hangs caused by M1097 Avenger - fixed
  • Campaigns. Custom campaigns shown in the "My Campaigns" menu sometimes won't let the user click the End Mission button - fixed
  • CTD. Crash on server if client is used as leader for a task Big Formation - fixed
  • CTD. Crash during landing at some airfields - fixed
  • Rain in the cockpit - removed
  • Weapons. 8K14 SCUD missile. Explosion very small - fixed
  • Weapons. Low damage from FIM-92C Stinger - corrected
  • AI aircraft. AI can't properly use HD bombs - tuned
  • ME. Error in case of file MissionTheatreCache.lua is empty - fixed
  • AI ground. Dead ground vehicles keep emitting engine sound - fixed
  • TF-51. Fixed flap lever movement
  • AI aircraft. Fixed CBUs distribution along vehicle group
  • Weapons. AGM-62 Walleye missile will not be able to hit targets in pitch-black night
  • AI aircraft. Tuned defensive behaviour in the SAM danger area
  • AI aircraft. MQ-1A can't land in some case - fixed
  • AI aircraft. AV-8B goes 'zombie' when dropping GBU-54 - fixed
  • ME. Triggers Add Radio Item for group and coalition don't work for neutrals - fixed
  • Cockpit. MFD surface render increased from 80 to 150 km range
  • Settings. Add item for Blur Flat Shadows to graphics options
  • VR. Upper part of FOV become black in VR when head pitching down - fixed
  • Helicopters. Sling load feature stuck when unhooking same cargo twice - fixed


[h2]Known Issues[/h2]

[h3]Multithreading:[/h3]
  • NS430 inoperable. Not in 2D neither 3D
  • DCS won’t start on a PC with CPU with more than 32 CPU threads.
  • Sporadic stuttering in 2D and VR
  • Ka-50: IT-23 display is colored.
  • Supercarrier. Signal wands lights and Hold back bar are invisible
  • Supercarrier: there is no picture on LSO displays
  • Supercarrier. Signal wands lights and Hold back bar are invisible
  • Dedicated server doesn't start automatically first time after update, hoster have to launch server manually by clicking on “start” button for mission or server itself in web GUI
  • Rare occasion of stretched cockpit resolution happens randomly on first simulation launch
  • Motion Blur causes blue/black 'fog' (in single-thread only)


Please read the full changelog for more details:
https://www.digitalcombatsimulator.com/en/news/changelog/

Open Beta Summary | F/A-18C Hornet | F-16C Viper | AH-64D Development Progress

​[h2]Open Beta[/h2]
[h3]Development Update[/h3]



With the latest Open Beta updates, you too can now get your first glimpse at the initial iteration of our multithreaded version of DCS. Whilst in an early stage, we are confident that this will be a vast improvement in the long term. If you wish to try it out and learn more about multithreading, please check out the instructions on how to switch correctly by reading the Multi-threading FAQ forum post.

Please note that the Garmin NS340 Navigation System is currently not compatible with the multi-threaded version of DCS. For a full list of all known issues and recent changes in the latest Open Beta, please read the full changelog.

If you wish to try the multithreaded version on the DCS Steam Edition, simply select the ‘Multithreading Preview’ option from the Steam Launcher.


[h2]Hornet and Viper[/h2]
[h3]Development Progress[/h3]



https://store.steampowered.com/app/411950/DCS_FA18C_Hornet/
As you may have noticed, both the Hornet and the Viper are under constant development to improve details and characteristics in addition to adding features and addressing bugs. After many years of determined attention, both modules are approaching a feature complete status. You can view the Hornet roadmap here and the Viper roadmap here on our forum.

Both the Hornet and Viper will benefit from a refactoring of the radar that will provide more realistic behavior with noticeable improvement in the time between detected and tracking, look-down performance, and the effect of azimuth and bar settings. In addition, both will be receiving new 3D pilot models with lifelike animations, associated Mission Editor and Planners Digital Transfer Cards, as well as new bomb fuze support including; programmable fuzes and air burst options.

Finally, the DCS: F/A-18C Hornet is currently undergoing an update to its flight model and Flight Control System, adjusting the external lights, and Loft cues for GPS-guided weapons.



https://store.steampowered.com/app/1090850/DCS_F16C_Viper/
Likewise, the Viper is also undergoing several unique additions like the Velocity Search radar mode, more datalink functions and a radar warning receiver handoff mode. Even after both aircraft exit Early Access, development will continue.

 

[h2]AH-64D[/h2]
[h3]Development Progress[/h3]



https://store.steampowered.com/app/1770580/DCS_AH64D/
Work continues steadily on DCS: AH-64D with much of the focus being on bug fixes and polishing. Before delivering you with more new features, it is very important that we secure a solid foundation to build upon. Additionally, a big push on fixes and tuning has been made to alleviate player confusion and frustration. Some of the notable items that are underway can be found in the forum post here and include:
  • Tuning of the damage model.
  • Engine start issues.
  • Improvements to the flight model, Stability Augmentation System (SAS), and hold modes.

Although bug fixing and tuning has been our priority, we have certainly been working on new features that are not restricted by existing bugs. Some of these include: the option to remove the auxiliary fuel tank for more cannon rounds, the addition of the AGM-114L radar-guided Hellfire, the Improved Data Link Modem (IDM) and Longbow Net, the Fire Control Radar (FCR), the Laser Spot Tracker (LST), animated engine nacelle cooling doors, and wipers to remove rain drops.

Please stay tuned for more information on these new features coming soon.

Thank you again for your passion and support,

Yours sincerely,

​Eagle Dynamics