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Update 1.27

Dear Queens and Kings,
This week we implemented some long-wished-for quality of life features. They are meant to speed up things a little bit when growing your realm and deploying troops during daytime. Along with that we also did some small balancing tweaks and minor bug fixes. Here are the details:

Quality of Life:

• The player character’s horse (it’s named Hasty by the way) is 30% faster during the day

• You can now move while you are dead to influence your respawn position

• Your units now immediately teleport to their target location when you place them during the day

• The required button hold time of the unit command button when putting your units in “hold position” mode got reduced from 1 sec to 0.5 sec.

• When purchasing buildings, the coin bar now fills up ~20% faster




Enemies:


• Barrel Knights no longer have the "Armored Against Ranged" tag, they take significantly more damage from ranged attacks now.

Player Units:
• Fire archers splash damage dealt reduced by -10%

• Fire archers "only" deal +200% damage against siege units (down from +300%)


Fixes:

• fixed some rare save/load bugs on Neuland

• it’s possible again to resign/retry during the first day

• when getting defeated in the first night, the “retry day” feature now works as expected

• leaderboard and in-game perk selection screens now display the correct level name



We hope those changes make expanding your realm even more joyful. As always, thank you so much for being such a fantastic community!

All the best,
Jonas & Paul