1. Thronefall
  2. News

Thronefall News

V1.0 Now Available!

Dear Queens, Dear Kings,
The time has come. Thronefall’s full version is out now!

[previewyoutube][/previewyoutube]

We poured our hearts into this the last couple of months and we’re incredibly excited to finally share it with you. Here’s a quick rundown of what awaits you in this update:

[h3]3 new Levels
[/h3]Moorweg: Venture into the misty marshlands of Moorweg, where the terrain is as challenging as the enemies you will face. Utilize the environment to your advantage.

Freifort: Defend the bustling fortress of Freifort. Placed at the top of a beautiful hill with the autumn winds in your back you are well prepared to face any foe who dares to approach here.

Totend: Prepare for the ultimate showdown in Totend, a realm shrouded in darkness and mystery. Face off against the most formidable foes, including the former ruler of the kingdom, who brought the darkness to these lands.



[h3]New Equipment
[/h3]Potion Vials: Support your allies and weaken your enemies with Potion Vials. Throw vials to damage adversaries and heal friendly units, making it a versatile choice for those who value both offense and support.

Battle Axe: Wield the devastating Battle Axe to crush your enemies in close combat. Especially effective against siege weapons, this weapon offers high damage and sustain but requires you to face foes head-on.

Blood Wand: Channel dark magic with the Blood Wand. The longer you attack a single target, the more damage you inflict. Activate its ability to sacrifice a portion of your health for a powerful attack.
New Perks & Mutators: Lots of new options to experiment with your loadout and to discover wild new strategies.

[h3]Quality of Life
[/h3]Future Wave Preview: Plan ahead by viewing upcoming enemy waves during a match. Access this feature through the pause menu and scroll through to strategize your defenses accordingly.

Save File Reset Option: Start anew whenever you wish with the new game progress reset option available in the settings menu.

Color Scheme Cycling: Customize your visual experience on the fly with a new hotkey that allows you to cycle through different color schemes during gameplay.

Updated Death Visuals: Return as a fancy ghost when falling in combat.



[h3]Eternal Trials Season 4
[/h3]New Content Integration: All new maps, weapons, perks, enemies, and color schemes have been added to Eternal Trials, enriching the endless mode with fresh challenges.

Summoning Circles Added: Discover summoning circles on every map, offering new strategic elements to enhance your defenses.

Unlocked Building Choices: Enjoy complete freedom in building your kingdom with all structures unlocked from the beginning of Eternal Trials.

Experimental Balancing:
Shorter Early Stages: Early stages now have fewer waves for a quicker progression.
Adjusted Difficulty Curve: Early stages are a bit easier again.
Enhanced Final Waves: Final waves in each stage are tougher, providing a more epic and satisfying challenge. Within each stage, the difficulty curve is steeper.

[h3]Bug Fixes
[/h3]We fixed a lot of bugs, but here are some noteworthy ones:

Infinite XP Exploit Resolved: Fixed an issue where players could gain infinite experience by continuing a lost match.

Bridge Gold Displayed Correctly: Bridge gold is now accurately counted and displayed in the pause screen.

Localization Improvements: Enhanced translations and text clarity, particularly for German localization.



[h2]Thank you!
[/h2]

With Thronefall’s Early Access period coming to an end we’d like to mention the wonderful people that helped us shape Thronefall into what it is now.

First of all a massive thanks to you all! Thank you for providing us with an endless stream of support, thoughtful feedback and kind words.Thank you for creating a warm and welcoming community around our little game, thank you for playtesting the many iterations of it and thank you for joining us on this journey!

We’d like to thank our amazing community manager Sacha Torikian, who carefully sorted and relayed all community feedback to us, allowing us to truly focus on the development of Thronefall.

We’d like to thank our community moderators Armaxton, ItsMe_Raven, LTU_Adas, Pothencial, SigEnderman, Yän and Zetas2 as well as long term members Anael, BadWolf, donner, Dustbunny, Gertimoshka, GhostMiner, Haidabo and ORANGUTAN for making sure everybody is having a good experience in the Thronefall community. We’d also like to thank FlediX2, who no doubt was the most relentless playtester and found even the rarest bugs.

We’d like to thank our friends and families for tolerating and supporting us through all parts of development — the easy and the tough.

We’d like to thank our former professors and fellow students at the Game Design program of our alma mater HTW Berlin for setting us up to make games for a living.

It’s likely we missed a couple of people here, as so many were so kind and supportive during development. On this behalf, thank you to you all!

We hope you enjoy the new content and we can’t wait to hear what you think!
You can join us on Discord here: https://discord.gg/gVYctptyg8


All the best,
Jonas & Paul



Thronefall 1.0 will release Oct 11th, 3pm CEST!

Dear Queens, Dear Kings,
in anticipation of the release tomorrow, here is the exact time Thronefall's 1.0 version will unlock:

[h3]October 11th, 3pm CEST

[/h3]
We can't wait to finally share it with you and hear what you think! Thank you all for the ongoing support, thoughtful feedback and for being such a great community!

All the best,
Jonas & Paul


[h3]Join us on Discord![/h3]
https://discord.gg/gVYctptyg8

Stunning strategy game Thronefall is leaving Early Access very soon

Games can become overly complicated very easily, the desire to incorporate a wealth of features working at times to bog down the core concept of a project. This tendency can make even the best strategy games difficult to get into, great entries to the genre like Crusader Kings 3, Civilization 6, or Total War: Pharaoh offering a welcome level of complexity to veteran players but, especially in the case of the first game mentioned above, a steep learning curve for newcomers. Because of this, games that simplify genre design, boiling it down to its foundation, are more than welcome. One of the best recent examples of this approach to design is Thronefall, which has just announced that it's leaving Early Access on Steam very soon.


Read the rest of the story...


RELATED LINKS:

Gorgeous strategy game Thronefall is about to get pricier ahead of 1.0

97% positively-rated strategy game gets 15 new modes

Thronefall leaves Early Access October 11th!

Dear Queens and Kings,
We’re excited to finally share some more details on Thronefall’s Full Release with you. Let’s start with the most important one: Thronefall will leave Early Access on October 11th 2024!

[previewyoutube][/previewyoutube]
As promised, we will also launch a big content update with that. Here’s what to expect:

[h3]3 New Levels
[/h3]
The Full Release will come with three brand new levels (more than ever before in a single update): Moorweg, Freifort and Totend. As always they’re coming with unique challenges, new enemies and some boss fights!


[h3]New Equipment!
[/h3]
Get ready to hone your skills with the Potion Vials, the Battle Axe and the Bloodwand. But that’s not all, we will also add 11 new unlockable Perks and 3 new Mutators to the game, allowing you to get even more creative with your strategies and customize each play session to your liking.


[h3]Quality of Life
[/h3]
Along with the new content we introduce, we want to make sure your overall experience playing Thronefall gets even more enjoyable. We’ll add some of the most requested features such as being able to preview information on *all* the coming and past waves while in-game and the option to reset your campaign progress, in case you’d like to start over with a clean slate.


[h3]Eternal Trials
[/h3]
Of course all the new content gets added to the Eternal Trials mode as well. With improved balancing and more content than ever, we’re excited to start a new season (and chapter) for this beloved mode.

We can’t wait to share all of this with you soon! Thank you all so much for being such a fantastic community for the past 1.5 years. Your feedback and support was invaluable! It is thanks to you that we had the chance to turn Thronefall into a better game than we possibly could have dreamed of and it really means a lot!

All the best,
Jonas & Paul

Twisted Tactics Tournament Showcase!


[hr][/hr]
Hear, Hear, Queens and Kings of Thronefall!


[h3]🏆 The Tournament of Twisted Tactics Has Come to a Glorious End! 🏆[/h3]

Brave Commanders, brilliant Strategists, and Thronefall enthusiasts, the time has come to celebrate the champions of our “Tournament of Twisted Tactics”! We are excited to present the five winning strategies that stood out with their ingenuity and style!

Without further ado, let’s honor our victors:
[hr][/hr]
🥇 1st Place – Playing With Mouse & Feet Only " Insanity" by FlediX2

" You have to beat Nordfels, Durststein and Frostsee under the following restrictions:
  • Mouse Only (You may only control the player with the mouse; the escape key is excluded from this)
  • Feet Only (You may only use your feet to control the mouse; the escape key is excluded from this)
  • Castle Only (You may only have the castle constructed after the last night)
  • Deathless (You may never die)
  • 1 Restart (You may restart once! This restart cannot be used after a death or after your castle centre is destroyed. It may however be used to undo a building, wrong upgrade or mistake which did not result in death or loss. I would've loved to make this no restarts, but accidentally built a harbour in the middle of Frostsee and had to restart)
  • One session (You have to complete all three maps back to back. No major breaks are allowed)

Mutators:
  • No Units Pact (You won't buy any barracks)
  • No Towers Pact (You won't buy any towers)
  • No Walls Pact (You won't buy any walls)
  • God of Death (You won't die)
  • Wasp God (eh, why not)"
Video of the run
[hr][/hr]
🥈 2nd Place – Nordfels Blinfolded "The Blind King" by LeonReg

"Playing Nordfels blindfolded. You get lost very easily since you don't hear that you're colliding with walls or buildings yet it's still fun!"
Video of the run
[hr][/hr]
🥉 3rd Place – No Units, No Towers, No King Damage on Durststein "The Peasants Are Revolting!" by Tim von Ahsen

"My peasants decided that the real monster was my militarist regime. So, they disarmed the king, drove off the soldiers and burned the towers. Will the revolutionaries manage to protect their homes, farms, and mines? (No units or towers. The king must never attack. Durstein.)"
Video of the run
[hr][/hr]
🏅 4th Place – Never leaving the top of the hill on Sturmklamm "King of the Hill" by Quontavious

"Don't leave the top of the hill on Sturmklamm for any reason. I put on the no units and no towers pact."
Video of the run
[hr][/hr]
🏅 5th Place – No Walls, No Units, No Economy, No Towers on Wildbach "Wildbach Minimalist Build" by Kuhpunkt

"No walls, no units, no economy, no towers - couldn't get around building a temple for the final round."
Video of the run
[hr][/hr]
Thank you all for participating!! We truly appreciate everyone who took part in the Tournament of Twisted Tactics. We'd love to hear your thoughts on the event—what you enjoyed and any suggestions you have for future challenges.

Feel free to share your feedback with us here or on Discord!

Thank you for your continuous support. It helps us a ton and means a lot to us!!

[h3]Until next time![/h3]