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⚔️Ancient Kingdoms v0.6.23.0 - Mercenaries & Dungeons Update!⚔️

Greetings, adventurers! We're excited to release Version 0.6.23.0, bringing a host of new features, balance adjustments, and quality-of-life improvements to enrich your journey. This update introduces significant mercenary enhancements, dungeon resets, and more. Read on for the full changelog and jump into the action!

🚀 Major Features & Improvements
  • Mercenaries level up with players! No need to re-hire as they grow stronger alongside you.
  • Mercenaries scale with Veteran Levels, gaining power as you progress.
  • Singleplayer: Third mercenary slot unlocks at level 30 for a stronger party.
  • Sage Renewal in every dungeon, enabling dungeon resets for replayability.

🐛 Bug Fixes
  • Fixed chests not opening correctly in some cases.
  • Resolved settings buttons not saving changes properly.
  • Fixed a bug with Radiant Spark functionality.
  • Corrected Skarr's Lair mob faction alignment.

⚖️ Gameplay & Balance
  • Activate traps no longer force combat state.
  • Improved pathfinding to chests, plants, and interactables.
  • Warrior Merc: Battle Shout generates increased aggro.
  • Rogue Balance:
    • Reduced critical chance for "Unstoppable".
    • Increased "Hurt" damage and haste reduction to 30%.
    • Ghoststab now deals poison damage with higher output.
  • Druid Balance: "Swiftness" buff duration extended to 3 minutes.
  • World Bosses: Reduced aggro radius for smoother encounters.
  • Aggro Skills: Better scaling with Max HP for improved tanking.
  • Alchemy Quests: Ingredients remain in inventory after completion.

🛠️ Misc
  • All plant sprites revamped for a fresh look.
  • Added floating gold messages when looting chests.
  • Enhanced Radiant Spark visibility for clearer effects.
  • Lowered snake attack sound volume for a quieter experience.
  • Mercenaries have reduced dialogue frequency.
  • New Winterforge music tracks for an immersive experience.