⚔️Ancient Kingdoms v0.6.23.0 - Mercenaries & Dungeons Update!⚔️
Greetings, adventurers! We're excited to release Version 0.6.23.0, bringing a host of new features, balance adjustments, and quality-of-life improvements to enrich your journey. This update introduces significant mercenary enhancements, dungeon resets, and more. Read on for the full changelog and jump into the action!
🚀 Major Features & Improvements
🐛 Bug Fixes
⚖️ Gameplay & Balance
🛠️ Misc
🚀 Major Features & Improvements
- Mercenaries level up with players! No need to re-hire as they grow stronger alongside you.
- Mercenaries scale with Veteran Levels, gaining power as you progress.
- Singleplayer: Third mercenary slot unlocks at level 30 for a stronger party.
- Sage Renewal in every dungeon, enabling dungeon resets for replayability.
🐛 Bug Fixes
- Fixed chests not opening correctly in some cases.
- Resolved settings buttons not saving changes properly.
- Fixed a bug with Radiant Spark functionality.
- Corrected Skarr's Lair mob faction alignment.
⚖️ Gameplay & Balance
- Activate traps no longer force combat state.
- Improved pathfinding to chests, plants, and interactables.
- Warrior Merc: Battle Shout generates increased aggro.
- Rogue Balance:
- Reduced critical chance for "Unstoppable".
- Increased "Hurt" damage and haste reduction to 30%.
- Ghoststab now deals poison damage with higher output.
- Reduced critical chance for "Unstoppable".
- Druid Balance: "Swiftness" buff duration extended to 3 minutes.
- World Bosses: Reduced aggro radius for smoother encounters.
- Aggro Skills: Better scaling with Max HP for improved tanking.
- Alchemy Quests: Ingredients remain in inventory after completion.
🛠️ Misc
- All plant sprites revamped for a fresh look.
- Added floating gold messages when looting chests.
- Enhanced Radiant Spark visibility for clearer effects.
- Lowered snake attack sound volume for a quieter experience.
- Mercenaries have reduced dialogue frequency.
- New Winterforge music tracks for an immersive experience.