Ancient Kingdoms v0.6.23.2
* Fixed bug causing some mercenaries and players to generate excessive aggro
* Mercenaries now attempt to avoid area-of-effect attacks
* Fixed issue where loot was blocked if a pet or mercenary reached maximum aggro and died before the enemy
* Ranger Balance: Extended duration of "Eagle's Eye" buff and increased its mana cost
* Ranger Balance: Boosted "Strength of Nature" damage percentage and increased its mana cost
* Rogue Balance: Reduced "Fury" damage percentage and increased its rage cost
* Warrior Mercenary: Lowered rage cost for skills
* Warrior Balance: Increased aggro generated by "Threat" skill
* Mercenaries now attempt to avoid area-of-effect attacks
* Fixed issue where loot was blocked if a pet or mercenary reached maximum aggro and died before the enemy
* Ranger Balance: Extended duration of "Eagle's Eye" buff and increased its mana cost
* Ranger Balance: Boosted "Strength of Nature" damage percentage and increased its mana cost
* Rogue Balance: Reduced "Fury" damage percentage and increased its rage cost
* Warrior Mercenary: Lowered rage cost for skills
* Warrior Balance: Increased aggro generated by "Threat" skill