1.0.0501 Hot Fix
β»This patch note includes the changes made over the past week.β»
[h2]Patch List[/h2]
Notice: Those with this icon(π) are inspired by the playersβ opinions. Thank you so much again.
-π The product amount of electricity-related structures in the Science theme has been generally increased.
-π Effects related to Faith Duration in the Shaman theme have been generally increased.
- The probability of disease progressing to the next stage on Easy difficulty or lower has been adjusted.
- Infection probability from Disease Secretions has been adjusted.
- π A Relocate feature has been added to the convenience functions of Structures, excluding a few exceptions.
- π Exiting during the Blueprint placement phase now correctly brings up the construction UI for Structure selection.
- π A new function button has been added to the Structure info window to view the assigned Ratizen.
- π V-Sync has been added as a new feature.
- π Water tiles now evaporate when in contact with lava.
- π The middle and The high now gain +5% and +10% movement speed respectively.
- π Some translations have been revised.
[h2]Bug Fix[/h2]
- π Fixed an issue where door access conditions set by Ratizen groups were not being saved.
- π Fixed an issue where a Ratizen would temporarily disappear if the Leader used a skill while carrying them.
- π Fixed a mismatch between some achievement images and the Frame of Proof.
- π Fixed an issue where the image in the Frame of Proof changed after saving and loading.
- π You can now modify units via mouse click at the Trading Post.
- π Fixed an issue where the Shrew remained even after resetting the Tamer's perk.
- π Adjusted the layout of the income statistics window in the Savings and Ratizen Info panels.
- π Fixed some tutorial highlights being misaligned.
- π Corrected a translation error related to Prosperity in the statistics window.
- π Fixed an issue where the frame rate spiked excessively on the first launch of the game.
- π Fixed an issue where Ratizensβ hands turned mechanical when the Leader wore a Ratron skin.
- π Improved the smoothness of UI scroll behavior.
[h2]Patch List[/h2]
Notice: Those with this icon(π) are inspired by the playersβ opinions. Thank you so much again.
-π The product amount of electricity-related structures in the Science theme has been generally increased.
- - Ratpower Generator: 15 β 18
- Wind Turbine: 8 β 10
- Hydroelectric Generator: 1 β 1.5
- Solar Pannel: 12 β 15
- Thermal generator
γγ- Required Workload has been increased from 600 β 800 for all types.
γγ- Charcoal
γγγγ- Required Resource: 3 β 2
γγγγ- Product amount: 120 β 200
γγ- Coal
γγγγ- Product amount: 180 β 300
γγ- Flamone
γγγγ- Product amount: 150 β 250
-π Effects related to Faith Duration in the Shaman theme have been generally increased.
- - Idol of Sloth: 3 β 4
- Idol of Gluttony: 3 β 4
- Idol of Joy: 3 β 4
- Idol of Cleanliness: 3 β 4
- Chapel: 8 β 9
- Dream Catcher: 30 β 36
- Relic: 30 β 36
- The probability of disease progressing to the next stage on Easy difficulty or lower has been adjusted.
- - Mid-stage Disease β Late-stage Disease: 50% β 20%
- Late-stage Disease β Death: 50% β 20%
- Infection probability from Disease Secretions has been adjusted.
- - Secretion infection chance: 15% β 10%
- π A Relocate feature has been added to the convenience functions of Structures, excluding a few exceptions.
- - Using this function consumes Savings.
- The Blueprint can be moved and placed again all at once while preserving the original Structure's settings.
- π Exiting during the Blueprint placement phase now correctly brings up the construction UI for Structure selection.
- π A new function button has been added to the Structure info window to view the assigned Ratizen.
- π V-Sync has been added as a new feature.
- π Water tiles now evaporate when in contact with lava.
- π The middle and The high now gain +5% and +10% movement speed respectively.
- π Some translations have been revised.
[h2]Bug Fix[/h2]
- π Fixed an issue where door access conditions set by Ratizen groups were not being saved.
- π Fixed an issue where a Ratizen would temporarily disappear if the Leader used a skill while carrying them.
- π Fixed a mismatch between some achievement images and the Frame of Proof.
- π Fixed an issue where the image in the Frame of Proof changed after saving and loading.
- π You can now modify units via mouse click at the Trading Post.
- π Fixed an issue where the Shrew remained even after resetting the Tamer's perk.
- π Adjusted the layout of the income statistics window in the Savings and Ratizen Info panels.
- π Fixed some tutorial highlights being misaligned.
- π Corrected a translation error related to Prosperity in the statistics window.
- π Fixed an issue where the frame rate spiked excessively on the first launch of the game.
- π Fixed an issue where Ratizensβ hands turned mechanical when the Leader wore a Ratron skin.
- π Improved the smoothness of UI scroll behavior.