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1.0.0120 Update

Notice: Those with this icon(💌) are inspired by the players’ opinions. Thank you so much again.

[h2]Patch List[/h2]

â–¶ 4 New structures has been added.

    Water Pump

      A new block-like structure that can move water from place to place.


    Slime Block

      A new block-like structure that slows the targets moving on it.


    Hall of Guardians

      A new military training structure that can train Guardian and Firerat.


    âš¡Repair Station

      A new bed that can recharge and repair assigned Ratron.

▶ 💌Adjusted resource price.

    Frog: 40 → 35

▶ 💌Adjusted the usage prices for service structures

    Some service structures were adjusted because they were generating almost no income compared to the cost of materials. Additionally, the number of service provisions per item has been standardized to four times.

    School: 15 -> 25
    Atelier: 25 → 35
    Pub: 20 → 35
    Salon: 30 → 50
    Snailtrack: 25 → 35
    Massage Bed: 25 → 30
    Flea Removal Facility: 20 → 35
    Tooth Care Center: 30 → 35
  
â–¶ Adjusted number of the Den of Plagues and plague rats generated from each burrow.

    There was an issue with the difficulty of each invasion disproportionately increasing as more Dens were activated. To address this, we have reduced the maximum number of the Dens, but increased the number of enemies produced by each of the dens to alleviate early-game difficulty while maintaining late-game difficulty.

    Den of Plagues: 5 → 4
    Infected: 4 → 6
    Spitter: 4 → 5
  
â–¶ Adjusted the HP and attack power of the weasels.

    Due to the relatively high attack power of the weasels, soldiers and barricades were falling too easily. To address this, while maintaining the combat difficulty, we have decreased the attack power of the enemies and increased their health.

    Weaseeker: HP 60 → 80
    Weasly: HP 120 → 140, ATK 12 → 10
    Weasnapper: HP 80 → 100, ATK 9 → 8
    Weaszard: ATK 8 → 5
    Weasenom: ATK 6→ 4
  
â–¶ 3 new types of soldiers have been added.

    Legionary

     Legionary increases DEF of soldiers in the same squad.
     Legionnaires can be trained at the Combat Academy.



    Guardian

     Guardian has high bonus on HP and DEF.
     Guardian pushes back the enemies approaching.
     Guardians can be trained at the Hall of Guardians.



    Firerat

     The Firerat sets the ground on fire, dealing damage to all targets on the fire.
     Firerat can be trained at the Hall of Guardians.


â–¶Combat Ratrons can be assembled at the Ratron Assembly Plant


     Combat Ratrons can be deployed in military structures.
     Combat Ratrons have base stats of 70 HP, 2 STR, 1 DEX, and 1 INT.
     When a Combat Ratrons's health reaches 0, it explodes, causing 5 damage to nearby targets.
     Combat Ratrons can gain one of the following stat enhancements through a mini-game:

      - Attack power +2
      - Defense +1
      - Movement speed +20%
      - Explosion damage +30%


â–¶ Adjusted the difficulty of the Ratron Assemply mini-game.

    The Ratron assembly mini-game initially had an overly short grace period, making it difficult to consistently succeed even with practice. Therefore, we have increased the grace period to make it easier to achieve assembly effects.

    Maximum output reach time: 1.2 Sec → 2.1 Sec


â–¶ Improved the Royal Forge and Ratron Assembly Plant so that inserting resources is no longer necessary.

    They will now use resources from across the city.
    Existing resources that were in the structures will be ejected in front of the buildings.

â–¶ For convenience, the effects of structures have been moved to the effects of the soldiers.

    The stat increase amounts per soldier type remain unchanged.


- 💌 Added a sorting feature to the UI for selecting resources and Ratizens.
- 💌 Improved the alarm check feature to enable viewing the destinations of lost Ratizens.
- Added a direction setting feature to Wooden Doors and Iron Gate
- Added convenience features to doors, transport stations, and military training structures.
- Adjusted the invasion cycle on normal difficulty to every 4-6 days from 3-5 days.
- Increased the spawn speed of fish.
- Added an auto-placement feature to the Ratron Recharger.
- Added one new basic hairstyle each for male and female Ratizens.
- Added one new hairstyle for the leader.
- Added a new variation of the spring season's background music.
- Added some missing sound effects.
- Slightly modified the Government Savings statistics window layout.


[h2]Bug Fix[/h2]

- 💌 Fixed an issue where the order of Ratizen changes was being recorded in reverse.
- Fixed a bug with loading the trade history.
- Fixed a bug that caused the mod manager to reset.
- Fixed an issue that Flamone was chasing the enemies.
- Fixed an issue where Ratizens intermittently could not use their assigned beds.
- Fixed an issue where Ratrons intermittently could not use their assigned charging stations.
- Fixed an issue where drones were not properly performing tasks.
- Fixed an issue where copying building functions were not properly copying the features.
- Fixed an issue where the taxed information on individual taxes was not being recorded correctly.