I wish Monster Hunter Wilds wasn't so afraid of letting me play Monster Hunter

In its first dozen hours, Monster Hunter Wilds felt like a new friend anxious about showing their true, weirder colors. Throughout Low Rank Wilds seemed convinced it had to curb its own character, throwing up guard rails in an effort to keep its dinosaur swordfights pleasantly agreeable. Even before selling eight million copies in three days, it was clear that Wilds would attract Monster Hunter's widest audience yet. Maybe that attention made Capcom nervous...
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