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Monster Hunter Wilds News

Man builds Monster Hunter switch axe, complete with working flamethrower, because why not




In what we can all agree is a sensible, reasonable decision, a man going by the name Captain Steel has made a fully transforming Switch Axe straight out of Monster Hunter, complete with "elemental charge" that shoots a blast of flame. It's just what you need to round off a week of Monster Hunter Wilds fever...
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Monster Hunter Wilds' true difficulty isn't the battles: it's navigating the horrible menus




Everyone wants to talk about whether Monster Hunter Wilds is "too hard" or made the series "too streamlined" but I say damn your difficulty discourse. The real difficulty curve in Monster Hunter has nothing to do with whacking big lizards—which is probably going to get harder later anyhow—and has everything to do with its shambling monstrosity of a user interface...
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Capcom is punishing me for wanting to play Monster Hunter Wilds with my friends




When Monster Hunter Wilds finally launched at the tail end of February, I was excited to finally start teaming up with my buddies to hasten the extinction of every large animal we encountered. I had big dreams, full of murder and chopped off tails. Capcom had other ideas...
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Monster Hunter Wilds joins GeForce Now, providing a sneaky Steam Deck performance workaround

Trying to run Monster Hunter Wilds on the Steam Deck is a futile endeavour, as is trying to run it on any other PC hardware that might variously be called cheap, old, or otherwise low-end. However, today’s arrival of the beast-stabbin’, consent-grantin’ RPG on Nvidia’s GeForce Now streaming platform does enable a sort of bodged alternative: a way to play Wilds on this most modest of handhelds, potentially at a sturdy 60fps.

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