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Monster Hunter Wilds News

Steam's latest viral hit with a higher 24-hour player peak than Monster Hunter Wilds is a game about selling baggies of "OG Kush" to guys called Mick Lubbin

You know drugs? No, I'm not a cop. I swear. It's just that they're the central point of the latest indie game taking Steam by storm in a similar fashion to the likes of Lethal Company. It's called Schedule 1, and it's bagged a higher 24-hour player peak on the platform than the uber-popular Monster Hunter Wilds.

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Monster Hunter Wilds is easing up its VRAM hogging, toughening up even more monsters

Ahead of this Friday's big content update for Monster Hunter Wilds, Capcom have put out a new blog from director Yuya Tokuda, detailing more scaly, slimy, and shiny additions. The main theme here is "harder fights", with arch-tempered variants of monsters besides the announced Ray Dau. But there's plenty of other planned smaller tweaks and goodies, including a reduction in VRAM usage coming "very soon".


Friday's update includes long n' purple Mizutsune, plus repeatable fights with Zoh Shia, previously a one-off story monster. There's also a new gathering hub, which I'm especially happy about - I miss what I once referred to as "Astera's gung-ho trumpetbastardry". I want to see people and I want to see lights, and I also want to see virtuosic cat chefs.


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The major problems with Monster Hunter Wilds' UI are finally getting fixed

If you thought Monster Hunter Wilds had a lot of free updates coming throughout the rest of the year, Capcom's plans for the game's future have just got even bigger. As the developer celebrates yet another huge sales milestone, MH Wilds' director outlines an array of new content drops, performance improvements, and quality-of-life changes on the way.


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Monster Hunter Wilds will finally let players transmog their ugly Artian weapons, and there's been some much-needed acknowledgement of PC performance problems




Monster Hunter Wilds has been out for over four weeks now, but that doesn't mean Capcom's finished cooking. We already have a roadmap for future updates, like this week's Title Update 1—introducing Mizutsune, a gathering hub, and arena quests—as well as more updates into May before a second major patch in the summer...
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10 million copies sold later, Monster Hunter Wilds is promising major improvements, balance updates and even harder monsters to fight

After announcing that Monster Hunter Wilds has sold an impressive 10 million units in a month - making it Capcom’s fastest-selling title ever - the developer has addressed player feedback in a wide-ranging new letter.

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