Patch 1.5.2
Big thank you to everyone who is providing bug reports - I'm trying to fix these as soon as I possibly can!
The patch today brings a few changes. The most notable being that the HARD MODE achievement should no longer accidentally pop when playing in Normal and using the hotspot flash (sorry - it just got harder!)
I'll try avoid spoilers as best I can here. If you encountered ... you'll know what it means.
Notes:
Once again a big thank you to everyone, for your patience, and for your support. I'm a solo dev and have tried and will keep trying my hardest to bring the quality YOU deserve.
-Andrew
The patch today brings a few changes. The most notable being that the HARD MODE achievement should no longer accidentally pop when playing in Normal and using the hotspot flash (sorry - it just got harder!)
I'll try avoid spoilers as best I can here. If you encountered ... you'll know what it means.
Notes:
- Fixed issue where store room encounter could break with a save/load.
- Hard mode achievement no longer triggers on wrong circumstances.
- Could avoid decontamination sequence.
- Fixed double "scream" event in a later room.
- Game now saves after a lengthy scene, meaning if something goes wrong you'll be OK
- Crouching during a specific cutscene would cause you to walk slowly after - added fix.
- Missing highlights in later section of the game have been added.
- Can no longer repeatedly trigger an end game event (it looked awkward!)
- Various hotspots have had their names updated
- Bunch of spelling issues fixed.
- A few instances of dialogue happening at the wrong times has been fixed.
- Fixed issue in dorm, where picking up camera could cause something awkward to happen.
- Added text in incase you solve a puzzle early, rather than Riley refusing to take an item.
Once again a big thank you to everyone, for your patience, and for your support. I'm a solo dev and have tried and will keep trying my hardest to bring the quality YOU deserve.
-Andrew