1. We Are Not Alone
  2. News
  3. Patch 1.5.2

Patch 1.5.2

Big thank you to everyone who is providing bug reports - I'm trying to fix these as soon as I possibly can!

The patch today brings a few changes. The most notable being that the HARD MODE achievement should no longer accidentally pop when playing in Normal and using the hotspot flash (sorry - it just got harder!)

I'll try avoid spoilers as best I can here. If you encountered ... you'll know what it means.

Notes:
  • Fixed issue where store room encounter could break with a save/load.
  • Hard mode achievement no longer triggers on wrong circumstances.
  • Could avoid decontamination sequence.
  • Fixed double "scream" event in a later room.
  • Game now saves after a lengthy scene, meaning if something goes wrong you'll be OK
  • Crouching during a specific cutscene would cause you to walk slowly after - added fix.
  • Missing highlights in later section of the game have been added.
  • Can no longer repeatedly trigger an end game event (it looked awkward!)
  • Various hotspots have had their names updated
  • Bunch of spelling issues fixed.
  • A few instances of dialogue happening at the wrong times has been fixed.
  • Fixed issue in dorm, where picking up camera could cause something awkward to happen.
  • Added text in incase you solve a puzzle early, rather than Riley refusing to take an item.


Once again a big thank you to everyone, for your patience, and for your support. I'm a solo dev and have tried and will keep trying my hardest to bring the quality YOU deserve.

-Andrew