Going Hands-On With Everwind—Wind in the Sails
I’ll admit that my interest in Everwind was somewhat split between genuine curiosity and mild cynicism—I am a critic after all. I’ve lived through the rise and subsequent rule of Minecraft and seen no shortage of imitators go after their planet-sized pie, so every time I see a voxel-based game based around the idea of both mining and crafting, I always roll my eyes a little.
But there was definitely something different about Everwind that made it look much more ambitious than “just another Minecraft.” Fortunately for me, CGM was invited to sit down with Enjoy Studio S.A. to learn a little about the game, as well as get our own hands-on with it. It’s been a while since I’ve been captivated by a game like this, primarily because it feels as inventive as Minecraft did when it first launched.

What initially stood out to me was how Everwind feels much more in line with an RPG-oriented experience than one of a survival crafting one. Players aren’t simply dropped into a... Read more