Patch 1.1.4
This patch was supposed to come a lot earlier, but I have been working on a huge thing for Project Zero which is why this came so late.
Some settings and everyone's loadouts have been reset due to this update.
[h3]ADDED[/h3]
[h3]CHANGES[/h3]
[h3]FIXES[/h3]
[h3]IMPROVEMENTS[/h3]
Please report any issues/bugs you encounter either on our Discord server or on Steam Discussions.
Some settings and everyone's loadouts have been reset due to this update.
[h3]ADDED[/h3]
- Added Third-Person animation for holding utility.
[h3]CHANGES[/h3]
- Increased Spawn Protection time from 2 -> 4.
- Pistols in Third-Person no longer use "Rifle Run" animation, but instead a "Pistol Run" animation.
- Switched Bombsites around in Container.
- SCAR-H now fires & reloads a bit slower.
- Overhauled Bullet Penetration which is now much more accurate.
[h3]FIXES[/h3]
- Fixed a bug where in "Create" you could not choose anything.
- Fixed a bug where players weren't able to fire with Revolver.
- Fixed Revolver fire animation.
- Fixed an issue which didn't allow base weapons to be inspected in Lobby.
- Fixed MiniMap cutting out some objects.
- Fixed errors & exceptions not being send.
- Fixed weapons showing up in incorrect positions on Default Team 1 Operator.
- Fixed Fire Axe, Axe & Butcher playing "swoosh" sound too early if clicking "Fire" rapidly.
- Fixed "throw" animation looping while holding utility.
- Fixed Knife & Utility in Third-Person using "Rifle Run" animation.
- Fixed Foot IK not working correctly when crouching with Pistols.
- Fixed player being in the air when planting or defusing the Bomb.
- Fixed not being able to crouch/uncrouch when planting or defusing the Bomb.
- Fixed some sounds disappearing randomly.
- Fixed an issue where if you wanted to leave the room while respawning, it would get stuck.
- Fixed an issue with sliding when releasing crouch key.
- Fixed player's data resetting due to bad code design.
- Fixed weapon fire sounds not being audible at times.
[h3]IMPROVEMENTS[/h3]
- Improved Team Selection user interface.
- Improved some Pop Up windows in Lobby.
- Improved how Player Avatars show up in FFA and Gun Game.
- Lighting has received a lot of improvements.
- Optimized network traffic usage.
- Improved Weapon Inspection in Lobby.
- Improved performance.
- Improved Third-Person animations.
- Improved how data is being sent to PlayFab so that loadout changes, etc will be correct.
- Added "slide" audio for SCAR-H reload animation.
- Improved Player footsteps sounds so that they are not heard from really far away.
Please report any issues/bugs you encounter either on our Discord server or on Steam Discussions.