1. Project Zero
  2. News
  3. Patch 1.1.4

Patch 1.1.4

This patch was supposed to come a lot earlier, but I have been working on a huge thing for Project Zero which is why this came so late.

Some settings and everyone's loadouts have been reset due to this update.

[h3]ADDED[/h3]
  • Added Third-Person animation for holding utility.


[h3]CHANGES[/h3]
  • Increased Spawn Protection time from 2 -> 4.
  • Pistols in Third-Person no longer use "Rifle Run" animation, but instead a "Pistol Run" animation.
  • Switched Bombsites around in Container.
  • SCAR-H now fires & reloads a bit slower.
  • Overhauled Bullet Penetration which is now much more accurate.


[h3]FIXES[/h3]
  • Fixed a bug where in "Create" you could not choose anything.
  • Fixed a bug where players weren't able to fire with Revolver.
  • Fixed Revolver fire animation.
  • Fixed an issue which didn't allow base weapons to be inspected in Lobby.
  • Fixed MiniMap cutting out some objects.
  • Fixed errors & exceptions not being send.
  • Fixed weapons showing up in incorrect positions on Default Team 1 Operator.
  • Fixed Fire Axe, Axe & Butcher playing "swoosh" sound too early if clicking "Fire" rapidly.
  • Fixed "throw" animation looping while holding utility.
  • Fixed Knife & Utility in Third-Person using "Rifle Run" animation.
  • Fixed Foot IK not working correctly when crouching with Pistols.
  • Fixed player being in the air when planting or defusing the Bomb.
  • Fixed not being able to crouch/uncrouch when planting or defusing the Bomb.
  • Fixed some sounds disappearing randomly.
  • Fixed an issue where if you wanted to leave the room while respawning, it would get stuck.
  • Fixed an issue with sliding when releasing crouch key.
  • Fixed player's data resetting due to bad code design.
  • Fixed weapon fire sounds not being audible at times.


[h3]IMPROVEMENTS[/h3]
  • Improved Team Selection user interface.
  • Improved some Pop Up windows in Lobby.
  • Improved how Player Avatars show up in FFA and Gun Game.
  • Lighting has received a lot of improvements.
  • Optimized network traffic usage.
  • Improved Weapon Inspection in Lobby.
  • Improved performance.
  • Improved Third-Person animations.
  • Improved how data is being sent to PlayFab so that loadout changes, etc will be correct.
  • Added "slide" audio for SCAR-H reload animation.
  • Improved Player footsteps sounds so that they are not heard from really far away.


Please report any issues/bugs you encounter either on our Discord server or on Steam Discussions.