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Playtest 4

[h3]Hello again![/h3]

In the last post I briefly talked about the next milestone being Playtest 4, so the time has come.

Playtest will start on May 31st till June 25th. But what has changed?

[h2]ADDED[/h2]
  • Implemented a small notification dot to Lobby Chat to indicate new messages.
  • Added Hitmark trigger when someone takes damage from your molotov/grenade.


[h2]BUG FIXES[/h2]
  • Fixed the issue where Lobby Chat was displaying numbers as user nicknames.
  • Resolved the problem that prevented users from sending messages in Room Chat.
  • Corrected sniper accuracy while in air and scoping.
  • Fixed a game-breaking bug related to Free-for-All (FFA) and Gun Game.
  • Fixed a critical bug related to Team Switching, which caused the game to crash.
  • Fixed the issue where Room Chat was not showing up when a new message was received.
  • Resolved a problem with Notifications in FFA and Gun Game.
  • Addressed various other bugs and stability issues.


[h2]IMPROVEMENTS[/h2]
  • Made enhancements to all Game Mode codebases to perform better.
  • Improved networking for smoother and more reliable online gameplay experience.
  • Improved overall performance of the game for better responsiveness and smoother gameplay.


[h2]REMOVED[/h2]
  • Removed BOMB Game Mode temporarily to allow for a complete overhaul.


[h2]WEAPON UPDATES[/h2]
  • Finalized AK-47 and UMP-45 animations.


If you encounter any problems with the game, please be sure to report them either on our Discord server or on Steam.