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Playtest 5 Information

Hello!

I have been talking about the next playtest over the past like 2 months, but now the time has come.

Playtest 5 will be starting on November 24th and will end on December 10th.

Let's go through what has changed.

[h2]ADDED[/h2]
  • Now when staying inside a molotov, the damage you take increases.
  • Added new options: Refresh Rate and Shadow Quality.
  • Added Hit Sound for headshot.
  • Added an pop up for Gun Game which shows what weapon you are going to get next.
  • Added a new command to be able to change binds inside Console.
  • Added translation for Simplified Chinese, Japanese, Russian, Turkish, Korean, German, Finnish and French.


[h2]BUG FIXES[/h2]
  • Fixed couple boxes not showing on City.
  • Fixed some weapons feeling heavier than others.
  • Fixed Team Selection not showing player counts correctly.
  • Fixed Weapon Loadout bug.
  • Fixed a crash when buying something from Shop.
  • Fixed Player Avatars not always showing (hopefully).


[h2]CHANGES[/h2]
  • Reduced Grenade damage radius.
  • Modified UI when successfully buying something from Shop.
  • You are now able to access Console anywhere.
  • Made changes to player animations.


[h2]REWORK[/h2]
  • Reworked Team Selection.
  • Reworked recoil system. Now weapons use spray patterns.
  • Reworked Castle map. (not all textures have been applied due to still being WIP.)


[h2]IMPROVEMENTS[/h2]
  • Improved performance.
  • Improved textures for maps.
  • Improved lighting on Market and Training map.
  • Now when you play against bots, it's fully offline.