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Project Zero News

Patch 1.1.4

This patch was supposed to come a lot earlier, but I have been working on a huge thing for Project Zero which is why this came so late.

Some settings and everyone's loadouts have been reset due to this update.

[h3]ADDED[/h3]
  • Added Third-Person animation for holding utility.


[h3]CHANGES[/h3]
  • Increased Spawn Protection time from 2 -> 4.
  • Pistols in Third-Person no longer use "Rifle Run" animation, but instead a "Pistol Run" animation.
  • Switched Bombsites around in Container.
  • SCAR-H now fires & reloads a bit slower.
  • Overhauled Bullet Penetration which is now much more accurate.


[h3]FIXES[/h3]
  • Fixed a bug where in "Create" you could not choose anything.
  • Fixed a bug where players weren't able to fire with Revolver.
  • Fixed Revolver fire animation.
  • Fixed an issue which didn't allow base weapons to be inspected in Lobby.
  • Fixed MiniMap cutting out some objects.
  • Fixed errors & exceptions not being send.
  • Fixed weapons showing up in incorrect positions on Default Team 1 Operator.
  • Fixed Fire Axe, Axe & Butcher playing "swoosh" sound too early if clicking "Fire" rapidly.
  • Fixed "throw" animation looping while holding utility.
  • Fixed Knife & Utility in Third-Person using "Rifle Run" animation.
  • Fixed Foot IK not working correctly when crouching with Pistols.
  • Fixed player being in the air when planting or defusing the Bomb.
  • Fixed not being able to crouch/uncrouch when planting or defusing the Bomb.
  • Fixed some sounds disappearing randomly.
  • Fixed an issue where if you wanted to leave the room while respawning, it would get stuck.
  • Fixed an issue with sliding when releasing crouch key.
  • Fixed player's data resetting due to bad code design.
  • Fixed weapon fire sounds not being audible at times.


[h3]IMPROVEMENTS[/h3]
  • Improved Team Selection user interface.
  • Improved some Pop Up windows in Lobby.
  • Improved how Player Avatars show up in FFA and Gun Game.
  • Lighting has received a lot of improvements.
  • Optimized network traffic usage.
  • Improved Weapon Inspection in Lobby.
  • Improved performance.
  • Improved Third-Person animations.
  • Improved how data is being sent to PlayFab so that loadout changes, etc will be correct.
  • Added "slide" audio for SCAR-H reload animation.
  • Improved Player footsteps sounds so that they are not heard from really far away.


Please report any issues/bugs you encounter either on our Discord server or on Steam Discussions.

Patch 1.1.3

[h3]ADDED[/h3]
  • Added Statistics allowing players to view their personal stats. To access it, click your avatar in the Lobby.


[h3]CHANGES[/h3]
  • Shop now shows Coin Packs & Lootboxes in the same "window". Previously they were in separate "windows".
  • Statistics from a 'Practice With Bots' match will now be saved.


[h3]IMPROVEMENTS[/h3]
  • Performance improvements.
  • Improved Daily Reward implementation.
  • Added new category filter option to Inventory.

Patch 1.1.2

Sell functionality in-game has been disabled for the time being.

[h3]IMPROVEMENTS[/h3]
  • Warm-up time for Bomb and Elimination matches has been adjusted.
    • The initial warm-up time is now 1 minute and 30 seconds.
      If there are 2 players, the warm-up time is reduced to 30 seconds.
      If there are more than 2 players, the warm-up time is reduced to 10 seconds.
  • Improved start-up time by a lot.
  • Improved performance when changing weapons.
  • Improved various parts of the game for maintainability and overall performance.


[h3]FIXES[/h3]
  • Fixed an issue in Gun Game.

Patch 1.1.1

[h3]FIXES[/h3]
  • Fixed a issue where you could not leave an online match if you previously were in Practice With Bots.
  • Fixed a small issue when purchasing Coin Pack or Lootbox.
  • Fixed a issue with AI trying to look at something.
  • Fixed a small issue with Friend List.
  • Fixed some issues with fonts.

Project Zero's Weapon Skins

Hello.

I wanted to make this post to glarify some things about the Weapon Skins and Lootboxes.

All Weapon Skins that are unboxed from Lootboxes will be sellable and tradeable.

Lootboxes in the future will be purchasable with the in-game coins so you don't have to use your Steam Balance to get skins for yourself. These Weapon Skins cannot be sold or traded away..

If you sell or trade away a Weapon Skin you currently have equipped, that slot will be resetted and will not show the Weapon Skin anymore.

Bought Lootboxes will be shown in inventory and can be opened from there. Same goes with Coins if you decide to buy any.

Once a Lootbox or Coin Pack is opened, it will be removed from your inventory.

If you have any further questions about Weapon Skins, please ask on our Discord server or on Steam Discussions.