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Project Zero News

Project Zero Playtest is now over.

Playtest 4 for Project Zero is over. Thanks everyone who participated!

Thanks to you, I have been able to find several game breaking issues. Going forward, my focus is to get many features done for another playtest, possibly.

I'll keep you all posted on what's coming.

If you haven't yet, go wishlist and follow Project Zero.

Once again, thank you all and I hope to see you again!

https://store.steampowered.com/app/2257910/Project_Zero/

Development Log 8

Hello! I forgot to do an development log last friday so I'm doing this now.

I released "Practice With Bots" 3 days ago which was supposed to come much earlier. I had to cut some corners to get it "done" before the playtest ends. There is many features that are coming for the bots.

I'm going to be using the next month working on a lot of stuff, for example the bots like I mentioned, re-working atleast 3 weapons, starting re-work of bomb, overall performance optimizing, etc.

I'll post about new stuff soon. Stay tuned!

If you haven't yet and you want to support me, wishlist and follow Project Zero!

https://store.steampowered.com/app/2257910/Project_Zero/

Development Log 7

Hello! I started the current Playtest on 31st last month and I said it will end on 11th this month, but I have decided to make it longer by another 2 weeks.

The reason for it is that I'm close to releasing "Practice With Bots". I will post about it soon.

Playtest has been going super well in my opinion. Have been finding more and more stuff that just doesn't work and fixing them.

If you are interested on trying Project Zero now or later when Practice With Bots comes out, go request access or wishlist and follow!

There is more to come. Stay tuned.

https://store.steampowered.com/app/2257910/Project_Zero/

Playtest 4

[h3]Hello again![/h3]

In the last post I briefly talked about the next milestone being Playtest 4, so the time has come.

Playtest will start on May 31st till June 25th. But what has changed?

[h2]ADDED[/h2]
  • Implemented a small notification dot to Lobby Chat to indicate new messages.
  • Added Hitmark trigger when someone takes damage from your molotov/grenade.


[h2]BUG FIXES[/h2]
  • Fixed the issue where Lobby Chat was displaying numbers as user nicknames.
  • Resolved the problem that prevented users from sending messages in Room Chat.
  • Corrected sniper accuracy while in air and scoping.
  • Fixed a game-breaking bug related to Free-for-All (FFA) and Gun Game.
  • Fixed a critical bug related to Team Switching, which caused the game to crash.
  • Fixed the issue where Room Chat was not showing up when a new message was received.
  • Resolved a problem with Notifications in FFA and Gun Game.
  • Addressed various other bugs and stability issues.


[h2]IMPROVEMENTS[/h2]
  • Made enhancements to all Game Mode codebases to perform better.
  • Improved networking for smoother and more reliable online gameplay experience.
  • Improved overall performance of the game for better responsiveness and smoother gameplay.


[h2]REMOVED[/h2]
  • Removed BOMB Game Mode temporarily to allow for a complete overhaul.


[h2]WEAPON UPDATES[/h2]
  • Finalized AK-47 and UMP-45 animations.


If you encounter any problems with the game, please be sure to report them either on our Discord server or on Steam.

Development Log 6

Hi!

Couple weeks back I did a playtest which somewhat helped me on finding bugs, etc.

I have been mainly fixing those bugs, finding/fixing memory leaks & optimizing my network system.

I started working on new AK-47 animations and UMP-45.



My plan is to use this current networking system to get Project Zero out in Early Access and switch when the time is right. The reason why I'm going to switch is because the networking solution is old and not up to date.

Next milestone is Playtest 4, but I'll post about it soon.

There is a lot to come.

Thank you for reading this far. Have a great rest of your day!

Wishlist and follow Project Zero to know right away about new things!

https://store.steampowered.com/app/2257910/Project_Zero/