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  3. S7 Season UTC 2025.8.1 03:30- 2025.10.31 03:30

S7 Season UTC 2025.8.1 03:30- 2025.10.31 03:30

[p]S7 Season Update[/p]
  • [p]Asia: 8.1 11:30 - 10.31 11:30[/p]
  • [p]UTC: 8.1 03:30 - 10.31 03:30[/p]
[p]Season Features[/p]
  • [p]Added Peak Function (expected to unlock on Day 27). Peak upgrades require consuming Erosion Essence, Black Souls, White Souls, Soul Dust, Blazing Souls, etc.[/p]
  • [p]Talent Bonds are temporarily disabled in S7. Talent Bonds will enter the Feature Rotation Pool (the pool will gradually expand, with random features enabled each season).[/p]
  • [p]Elite Hive Wasteland optimized: new map mechanics, new boss (expected on Day 16; exploration rewards removed).[/p]
  • [p]Added Wasteland Hunt Event: defeat bosses to earn materials for exchanging gear or items (unlocks with Elite Wasteland; check with Event Angel).[/p]
  • [p]Babel Tower new rotating affixes: Rage, Awakening, Poison Pool, Explosion, Dead Soul.[/p]
  • [p]Might Energy's HP and Energy bonuses are disabled in S7.[/p]
  • [p]Season settlement now has higher score caps for Talent/Expertise/Hero levels.[/p]
[p]Season Talents[/p]
  • [p]New: Tower of Condemnation affix reset function (outside battles).[/p]
  • [p]New: Season Decoration Luck Bonus (max +14% Luck at full level).[/p]
  • [p]New: Pet EXP Bonus Talent (+20%).[/p]
  • [p]Removed: Talent Bond slots 1/2/3.[/p]
  • [p]Proficiency Bonus adjusted to max +30% (was 25%).[/p]
  • [p]Luck+: Max level cap adjusted to 6 (was 5), max +18% Luck (was 15%).[/p]
  • [p]White Soul+: Prerequisite talent level reduced to 3 (was 4).[/p]
  • [p]Balance adjustments to talent upgrade costs.[/p]
[p]Season Shop[/p]
  • [p]Talent Book price adjusted to 180 White Coins (was 150).[/p]
  • [p]New: Golden Egypt Outfit; removed Burger Outfit.[/p]
  • [p]New: Gravestone Thinker; removed Gravestone Blocks.[/p]
  • [p]New: Blue Universal Card.[/p]
[p]Balance Adjustments[/p]
  • [p]Red Armor "Bone Chant": Pure Fire DMG reduced to 65 (was 100); DMG reduction per 80 lost HP adjusted to 5.5% (was 6%).[/p]
  • [p]Guard Shield: Expertise 1 DMG scaled by rarity to 100/110/125/140% (was 160%); range reduced to 5 tiles (was 6).[/p]
  • [p]Bear Horn: Base stats adjusted to 9/13/23/32/39/47/52 (was 10/15/29/40/50/60/67).[/p]
  • [p]Eagle Horn Expertise 4: Boss DMG reduction adjusted to 19/20/22/25%; Boss DMG increase to 6/7/8/10%.[/p]
  • [p]Gunsmith Talent: Removed "\[Gun] Energy+" and "Energy Potion Effect+".[/p]
  • [p]Archer Talent: Bow Crit DMG increased to +25% (was 20%).[/p]
  • [p]Priest Talent: Added branching paths for Nature Covenant and Earth Covenant.[/p]
  • [p]Beastmaster Talent: "Bear Spirit DMG" adjusted to fixed values (8/16/24, 6.5/13/19.5%).[/p]
  • [p]Beastmaster Expertise 4 (Handcannon): Implemented dual-shot barrage, homing, +10% DMG.[/p]
  • [p]Attack-type Pet DMG reduced by 10% globally.[/p]
  • [p]Balance adjustments to all class talent upgrade costs.[/p]
  • [p]Talent Reset Cost: Added tiers (3000/4000/5000 Silver) between 2000 Silver and 20 Gold.[/p]
[p]QoL Improvements[/p]
  • [p]Reduced difficulty of Isle of Lingering stronghold boss (projectile speed/range nerfed).[/p]
  • [p]Isle of Lingering boss respawn time increased to 100s (was 60s).[/p]
  • [p]Blacksmith: Added Furnace Level rewards.[/p]
  • [p]Wardrobe Level: New bonus—Soul Dust gain.[/p]
  • [p]Improved display for Glory Level and Season Talent Level.[/p]
  • [p]Added batch dismantle for Purple-quality Marks.[/p]
  • [p]Babel Tower: Floors 10+ now drop Black Souls from monsters.[/p]
  • [p]Battle Pass reward Pray Stones changed to universal type.[/p]
  • [p]Unified Hero Talent upgrade costs.[/p]
  • [p]Tab Mini-map: Now displays boss appearances.[/p]
  • [p]Pet Exploration \[Daily]: Initial pet requirement changed to Support-type (was Combat).[/p]
  • [p]Pet Exploration \[Daily]: Rewards adjusted to 2/3/4 Attribute Fruits (was 3/3/4) based on Season Talent Level (0–3/4–6/7+).[/p]
  • [p]Elite Avalon Elemental Bosses: No longer drop elemental materials (e.g., Wood Essence/Storm Crystal).[/p]
  • [p]Elite Avalon Elemental Bosses: Elemental Spirits replaced with Erosion Essence.[/p]
  • [p]Elite Hive Wasteland Warlords: Now drop Erosion Essence.[/p]
[p]Relics[/p]
  • [p]Every 30 Diamond Tokens spent grants 1 self-select Purple Relic (was 25 for random).[/p]
  • [p]Permanent Relic Lv8→9: Cost increased to 150k Silver (was 100k).[/p]
[p]New Player Experience[/p]
  • [p]Adjusted unlock levels for Glory Level features.[/p]
  • [p]Season Boost Effects: Added "Dana's Blessing" (randomly boosts Intensity/Attributes/Expertise during season).[/p]
  • [p]New players now more likely to obtain class-specific gear in Normal Avalon.[/p]
[p]Monetization[/p]
  • [p]S7 Decorations: Luck bonus increased to 35% (was 30%).[/p]
  • [p]Limited Shop: Added selectable Pet Marks; added Relic/Furnace category filters.[/p]
  • [p]Treasure Shop: Added "Gravestone Master Sword" and "Gravestone High Heels".[/p]
  • [p]Beastmaster price reverted to original 888 Gold.[/p]
[p]Events[/p]
  • [p]Recruit-a-Friend: Added Raccoon Avatar Frame reward.[/p]
[p]Bug Fixes[/p]
  • [p]Void Tower matchmaking: Now displays correct avatars/frames.[/p]
  • [p]Death Penalty 4: Added Lava King I/II count and score display to结算界面[/p]