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Xanadu Land News

2.21 patch-notes

2.21 Server Maintenance
Asia Server Time: 18:30 - 19:30
UTC Time: 10:30 - 11:30

Combat Experience Adjustments

Babel - Time/Space: Dynamic health base value for normal monsters and BOSSes reduced to 40% (previously 50%).
Lava King I adjusted to dynamic health, base health approximately 750,000, scaling up to 1,500,000 with more players.
Lava King II adjusted to dynamic health, base health approximately 1,000,000, scaling up to 1,800,000 with more players.
Elite Wild Nest: Reduced T12 monster spawn count by 10%, and increased monster respawn time by 10%.
Power Optimization

Completing daily loop quests will grant free Power Extraction attempts at 150 activity points (requires Season Talent level 6 and Power function unlocked).
Loop quests at 750 activity points will also grant free Power Extraction attempts.
Bug Fixes

Fixed a bug where Blood Sacrifice Dual Blades dealt no damage.
Fixed a bug where certain weapon/artifact specialization effects (pure damage) were not affected by attribute bonuses (Knight's Longsword/Bloodblade Rapier/Short Bow/Vinewood Bow/Blood Sacrifice Dual Blades/Plague Staff/Starfield Shield/Explosive Bracer/Mist Cloak/Blade Cloak/Holy War Banner/Courage War Banner/Plague Chalice).
Fixed a bug where certain Power skill effects (pure damage) were not affected by attribute bonuses (Poison Swamp/Fire). Increased the range and maximum damage count of Poison Swamp and Fire, and reduced cooldown by 15%.
Balance Adjustments

Blade Cloak's main attribute changed to Pure Damage (previously Magic Damage), with adjusted damage values.
Slow Warhammer: Specialization 1 damage modifier adjusted to 40% (previously 60%). Specialization 2 barrage range increased by 1.5x, damage increased by 45% (previously 30%). Specialization 3 damage modifier adjusted to 15% (previously 20%). Barrage hit cooldown reduced by 10%.
Judgment Banner: Fixed a bug where Specialization 3's hammer did not rotate. Optimized the barrage firing direction of Judgment Banner.

2.18 patch-notes

2.18 Hotfix
Script Detection Optimization

Optimized detection conditions to reduce frequent pop-ups.
Continuous clicking on "Confirm" will no longer be flagged as a detection error.

2.17 patch-notes

2.17 Server Maintenance
Asia Server Time: 17:30 - 18:30
UTC Time: 09:30 - 10:30

Elite Avalon Optimization

When the current map reaches 80% player capacity, a new Elite Avalon room will open (previously 90%).

Cursed monsters in the desert area (T8·Shallow Water Murloc / T10·Desert Sheep Warrior / T11·Desert Skeleton King / T11·Desert Axe Shark) have adjusted AI and bullet patterns. Some monsters will now have debuffs similar to volcanic monsters.

Fixed a bug where T5 monsters were incorrectly dropping White Souls at T7 difficulty.

Elite Wilderness Nest Optimization

Increased White Soul drop rate by 20% and Luck by 15% on the map.
Golden Tier 1 weapons/armor dropped by Dominator Sandworms (Red/Gold) will now always have 2 affixes with Prayers.
Blue/Purple quality weapons and armor dropped by Dominator Sandworms (Red/Gold) will now always have Prayers. The chance for Prayers on dropped artifacts and accessories is 45%.
Added several new Career/Season achievements.
Script Detection Optimization

Improved detection of player behavior data. Players may encounter verification prompts during gameplay.
Multiple failed verifications will result in being kicked offline or temporarily banned (if mistakenly banned, please contact Landlord & Ding Ding).
Accounts with abnormal data or suspected of using scripts will be processed in the following updates.

2.11 patch-notes

2.11 Server Maintenance
Asia Server Time: 17:30 - 18:30
UTC Time: 09:30 - 10:30

Optimized BOSS indicator markers to reduce UI obstruction.
Improved achievement progress display.
Adjusted the aggro range of Lava King I/II to be farther from the spawn point.
Enhanced multi-language translations.
Fixed a bug where the Season Talent - [Blacksmith: Forge] experience was not being applied. The level cap has been adjusted to 4 (previously 5).
Fixed a bug where the kill count for elemental BOSSes in Challenge/Season missions was incorrect.

2.7 patch-notes

2.7 Server Maintenance
Asia Server Time: 16:40 - 17:40
UTC Time: 08:40 - 09:40

Year Beast Drop Optimization

Increased drop rates for horns and cores from all Year Beast Bosses by approximately 30%.
Year Beasts spawned in Elite Avalon now have a chance to drop 1-3 cores or horns upon defeat (previously 1).
(Horns and cores are independent drops and are affected by Luck.)
Year Beast Boss Spawn Rate Optimization

Adjusted spawn rate of Year Beast Bosses in Normal/Elite Avalon Elemental Strongholds to 70% (previously 45%).
Adjusted spawn rate of Dominator Year Beasts to 60% (previously 40%).
Other Changes

Fixed some text-related bugs.