1. Xanadu Land
  2. News

Xanadu Land News

2.1 patch-notes

2.1 Server Maintenance
Asia Time: 17:00 - 18:00
UTC Time: 09:00 - 10:00

Year Beast Drop Optimization

Increased drop rates for horns and cores from all Year Beast Bosses by approximately 20%.
(Horns and cores are independent drops and are affected by Luck.)
Year Beast Boss Spawn Rate Optimization

Adjusted spawn rate of Year Beast Bosses in Normal/Elite Avalon Elemental Strongholds to 45% (previously 35%).
Adjusted spawn rate of Dominator Year Beasts to 40% (previously 30%).
Merchant: Event Exchange Requirement Adjustments

Headwear: Fireworks adjusted to 150 (previously 200).
Backwear: Snake Spirit adjusted to 275 (previously 375).
Headwear: Lantern adjusted to 75 (previously 100).
Backwear: Auspicious Dragon adjusted to 125 (previously 175).
Emote: Point adjusted to 110 (previously 150).
Other Changes

Optimized the aggro range of Year Beast Bosses.
Dominator Year Beasts in Elite Avalon will now display their names on the minimap after spawning.
Fixed a bug where Year Beasts could still spawn during the final phase.
Added new career achievements: Reach a character equipment strength of 1100, and several hidden achievements.

1.27 patch-notes

1.27 Server Maintenance
Asia Server Time: 15:30 - 16:30
UTC Time: 07:30 - 08:30

Bug Fixes

Fixed an issue where Lava Hammer's basic attack dealt no damage.
Fixed an issue where the S5 Season Decoration Luck Bonus was not displayed correctly.
Combat Optimization
New Mechanic - Skill Stacking (Can be released simultaneously, with separate cooldowns for each use):

Marksman Energy Bracer, Priest Energy Covenant, Warrior Starfield Shield, Rogue Blade Cloak, and Gunsmith Sentry Grenade can stack up to 2 times.
Guardian Judgment Banner can stack up to 3 times.
Blood Sacrifice Dual Blades reworked: Main attribute changed to Pure Damage (previously Physical Damage).
Gunsmith Talent - [Firearms] Critical Damage+: Cap increased to 30% (previously 20%).
Gunsmith Talent - [Artifact] Strength+: Cap increased to 40 (previously 30).
Gunsmith Talent - Energy Fruit cap changed to Agility Fruit cap (10).
Other Changes

Glory Level cap increased to 75, with new corresponding career achievement rewards.
Companion Beast Exploration: Daily Tier III location fruit rewards adjusted to 4 (previously 5). Tier I/II fruit rewards remain unchanged.
Improved translation of block text descriptions.
The Year Beast Boss event will run from January 29th to February 26th. Year Beast Bosses may spawn in the following locations:
Strongholds in the Isle of Lingering Souls, Avalon, and Elemental Strongholds.
Elite Avalon Elemental Strongholds and World Boss Strongholds.
Defeating them drops materials, which can be exchanged for rewards at the [Merchant: Event].

1.23 patch-notes

1.23 Server Maintenance
Asia Server Time: 18:00 - 19:00
UTC Time: 10:00 - 11:00

Optimized network environment to resolve login issues in certain regions.
Bug Fixes:

Fixed an issue where ally invitation rewards were not being counted.
Fixed an issue where background music disappeared.
Fixed an issue with career achievement calculations.

S5 Season 2025.1.23 11:30- 2025.4.30 11:30

1.22 Maintenance (S5 Season Update)
Asia Server Time: 1.22 17:00 - 1.23 11:30
UTC Time: 1.22 09:00 - 1.23 03:30

[h2]S5 Season Duration:
1.23 11:30 - 4.30 11:30[/h2]

[h3]Season Content[/h3]
  • Year Beast Boss Event: Defeat the Year Beast Boss to obtain materials and exchange them for rewards (Lantern Headwear and Lucky Dragon Backwear return).
  • Goblin Event: Goblins will randomly appear in Avalon (Normal/Elite) on Dusk Island. Defeat them for rewards.
  • Elite Nest Wilderness: New mechanic added — 15-player monster invasion defense (unlocked as the season progresses).
  • Platinum Shop: New additions include the “Red Heat” Emote, Rainbow Headwear, and Pumpkin Ghost Backwear.
  • New Class (in development).


[h3]New Features[/h3]
  • Season Boost: Players joining at different stages of the season will receive rewards such as Dark Souls, Missed Sign-in Cards, and Proficiency Buffs.
  • Companion Recruitment: Recruit companions and claim rewards upon meeting certain conditions.


[h3]Feature Optimizations[/h3]
  • Prayers: Certain affixes will not appear on incompatible artifacts (e.g., physical damage prayers won’t appear on gear with primary magic damage).
  • Powers: Extraction costs for White Souls and Soul Dust increased by approximately 5%.
  • Powers: Extracted powers can now be equipped on any available page (after unlocking).
  • Shop - Hot Sale: Added Steam Adventurer’s Pack DLC.
  • Shop - Treasure: Introduced the [Popular Pick] module, with cosmetics periodically rotating into the treasure shop.
  • Shop - Honor Insignia: The first 50 purchases now cost 50 gold coins (previously the first 30).
  • Trading Post: Base prices for blue and purple gear will dynamically adjust as the season progresses.


[h3]New Player Experience[/h3]
  • Improved the early-game tutorial.
  • Adjusted early-game honor quests and honor level rewards.
  • Made it easier for new players to obtain gear for their current class.


[h3]Text Optimizations[/h3]
  • Standardized names for monsters, items, and NPCs.
  • Optimized a large number of in-game texts.
  • Enhanced translations for Traditional Chinese, English, and Japanese.
  • Added crafting formulas for Infinite Blocks.
  • Gameplay Optimizations
  • Adjusted dynamic HP for Time Tower and Space Tower monsters to reduce solo challenge difficulty.
  • Added new rotatable affixes to the Space Tower.
  • Introduced new permanent and seasonal achievements.


[h3]Equipment Adjustments[/h3]
  • Warrior Talent - Guardian Shield: Block duration adjusted to 1.6 seconds (green) and 1.8 seconds (blue) (previously 1.5 and 1.7 seconds).
  • Hunter - Falcon Specialization 4: Attack power scaling improved by quality tier.
  • Falcon Bracers: Summoned unit attack frequency increases with quality.
  • Ancestor’s Cloak: Bonus scaling per quality tier adjusted to 0.12/0.13/0.14/0.16. Summoned unit attack frequency scales with quality.
  • Sentinel Grenade: Summoned unit attack frequency scales with quality.
  • Natural Codex: Bonus scaling per quality tier.


[h3]Relic Adjustments[/h3]
  • Removed class restrictions for Shadow Boots, Scorching Amulet, Starflower Wreath, and Energy Mushroom.
  • Talent Adjustments
  • Season Talent: Luck bonus for seasonal backwear/headwear increased to 5% per level (previously 4%).


[h3]Bug Fixes[/h3]
  • Fixed an issue where headwear and backwear positions were abnormal in the wardrobe.

1.15 patch-notes

January 15 - Server Maintenance

Asia Server Time: 17:30-19:30
UTC Time: 09:30-11:30
Pre-update for S5 Season Content
A full package update is required:

Launching the game on Qoo, iOS, or Google will redirect to the respective platform for the update
Steam will automatically push the update