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Xanadu Land News

patch notes 3.18

BUG
BUG that chat history rollback lag bug
Modify some Traditional Chinese/English text description bugs

optimization
Added new language channel for chat and information filtering function
Xanadu Land - The stronghold refresh time is adjusted to 3 minutes (originally 5)
The elemental BOSS refresh time is adjusted to 20 minutes (originally 30)
normal Avalon - The stronghold refresh time is adjusted to 10 minutes (originally 15)

Corrupted Xanadu, all BOSS drop requirements are adjusted to
C(0~3%), B(3%~5%), A(5%~8%), S(more than 8%)
B-level drops are the same as before, A and S are gradually increased.

Red weapons adjustment
Thunder Sword, damage affix adjusted to 5 (originally 3)
Woodcutter, speed affix adjusted to defense%
The magic eye and lucky affix are adjusted to reduce the energy consumption of the magic guide by % and remove the built-in CD.
Maple Star Fallen Blade, the speed affix is adjusted to Speed %
Ullal's Stars, the critical strike % affix is adjusted to attack speed %, and the chance of triggering accessories is increased to 15% (originally 12%)
Dragon gun, the speed of large/small fireball barrages triggered by prayer is increased.

patch notes 3.16

Corrupted Xanadu
Added new red weapons, gunner-dragon gun
Corrupted wood/fire element HealthMax reduced by 5%
Increase the drop rate of red weapons for elemental bosses and central bosses
(No guaranteed drop: Each drop is randomly recalculated, will not accumulate, and has no guarantee; but it will be affected by lucky)
(The mobile version needs to get the qoo update package to fix the BUG of no light beam dropped by Red weapons)

patch notes 3.15

A new elemental BOSS has been added to the Corrupted Xanadu
Corruption·Wood Element, now you need to kill 6 bosses to remove the invincibility of the central boss (originally 5)
·A final boss will be added later (appears after killing the central boss)

Added new red weapons, Hunter: Stars of Ural
Heavy Hammer Optimization: The damage done to other monsters by a chainsaw attached to a monster will also be increased by the pure damage attribute.

other
Fashion interface display optimization
Re-adjust the random number algorithm, which may have a certain impact on the drop of fine tile death equipment and monster drops.
New feature: reviews prompt (will appear after new players enters the game for a period of time)

patch notes 3.14

optimization
Hammer: Fink's Timbersaw
The chainsaw attached to the monster when attacking will not only cause damage to the surroundings, but also cause damage to the monster itself.

Added red weapon
Ranger: Maple Star Fallen Blade

Increase the drop rate of red weapons for monsters and characters

patch notes 3.13

BUG
Red weapon’s damage calculation bug fixed

optimization
Horadic cube interface
The display of equipment mastery in the marketplace interface

Added red weapon
Priest: Sphinx's Eye