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Xanadu Land News

patch notes 3.12

Red weapons are now dropped from Corrupted Xanadu
Elemental boss 1% chance (no guaranteed drop accumulation)
Center boss 3% chance (no guaranteed drop accumulation)

There are currently two red weapons
Warrior: Sunderland's Thunder Sword
Hammer: Fink's Timbersaw
(The attribute will be continuously adjusted according to the situation)

Red weapons rules
·Cannot be blessed, refined, restored, discarded, or traded
·When you die on the Death penalty 3/4 map, there is a 20% chance that it will drop to the ground and everyone can pick it up.
·After the red weapon is obtained, it is in an inactive state. It needs to be activated by using 12 flame elves in the Horadi Cube. It will be valid for 72 hours after activation.
·Every time a Flame Elf is used in the Horadic Cube, the usage time can be extended by 6 hours.
·The offline time will not stop (the current mechanism does not support offline suspension, please handle it this way first)

patch notes 3.11

BUG fix
BUG where items occasionally cannot be purchased in marketplace

Corrupted Xanadu
·Fix the broken bridge on the map
·There is a chance that Demon Fire will be spawned in the aisle at night/Devil Fire has a lower chance of dropping gold level 1 equipment.
·Corrupted Elemental Boss, the drop rate of 1star legendary is 5% (no guaranteed accumulation)
·The central boss of Corrupted Xanadu, the drop rate of 1star legendary is 10% (no guaranteed accumulation)

Tower of Babel-Space
The HealthMax mobs and bosses on floors 14 and 15 is reduced by 5%.
The HealthMax of mobs and bosses on floors 16 and 17 is increased by 5%.

The exp battlepass obtained from daily tasks increased by 35%.

New recipe for Horadli Cube
·Synthetic formula: 10 Blue blessing scroll are synthesized into 1 Purple blessing scroll
·Synthetic formula: 10 blue recast stones are combined into 1 purple recast stone
·Synthetic formula: 3 same fruits are combined into 1 fruit of your choice

other
If a character >= level 15 dies in Elite Avalon, there will also be a system text prompt.
One million points will cause a 10-second earthquake all over the server.

patch notes 3.8

BUG fix
BUG fix for mastery bonus
·Now the power bonus/reduction of the talent will also be directly displayed on the weapon
·If you find that the weapon damage becomes higher or lower during actual combat, please contact the me

Corrupted Xanadu
·Added elemental boss (now only by killing 5 elements can the central boss be released from invincibility)
·The central fire element is replaced by the new BOSS Lava Lord
·The legendary equipment drops from elemental BOSS and central BOSS have been increased.

other
·Added a new NPC (no function yet)

patch notes 3.7

BUG fix
BUG that frequently prompts upgrade when change scenes
Map mastery fixes the BUG that does not take effect
BUG of reset after Tower of Babel rankings update

Talent adjustment
Heavy Armor - Talent abnormal resistance adjusted to 20% (original 17%)
gunner -talent explosion damage adjusted to 20% (original 15%)
Ranger - Talent Dual Sword Strength adjusted to 50 (original 40)
Priest - Talent bond energy limit adjusted to 30 (original 25)

The space tower adds 16-20 floors
Corresponding rewards: Flame Elf 2/3/4/5/ legendary jewelry of your choice, diamond coin*1, gold coin*20

Corrupted Last Island
Increase the probability of the boss dropping legendary equipment

patch notes 3.6

BUG fix
Energy consumption BUG
Prayer interface BUG that does not appear
BUG of mastery bonus
BUG of level error when using ultimate potion
BUG vine Bow mastery 2 lost damage

Corrupted Xanadu Adjustments
·The number of people entering is adjusted to 10 people (originally 20 people)
·Corruption and Remaining - The health of BOSS and mobs is reduced by 50%
·Fire element-AI and barrage optimization
·Wind element-AI and barrage optimization

New prayer added
·Weapons/accessories have a chance to appear: 3/4/5 pure damage +1/2/3% attack speed
·Pets have a chance to appear: pure damage +3/5, agility +3/5

Function adjustment
·Death earthquake optimization - different earthquake sensations depending on the number of fruits 70/85/100/110/120