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Quick Fix v0.0.7a

  • Fixed a bug that caused Beetroot and Cabbage seeds to not appear in the Planter UI.

Farm Land - Update 0.0.7

Hello there, Shopkeepers!
2025's first update is here, bringing a bigger farm land, new workbenches, recipes, and lots more!

[h2]A Bigger Farm Land[/h2]
Many players have been struggling to manage the limited space on their farm land and have asked for more room to grow their favorite crops. Good news: the space has been tripled!

The new system is simple: you'll still need to visit the Tax Collector to pay 100 coins to unlock the main farm land plot. After that, you can purchase additional plots by interacting with the sales signs.

To accommodate the expanded farm, two new storage racks have been added, ensuring you have enough space for your growing needs.


Another exciting change is that starting from now on, you’ll be able to place crafting benches both in the basement and on the farm land.


[h2]Scarecrows & Crows[/h2]
Scarecrows are now 100% effective if the targeted crop is within their range.
You’ll also be able to interact with the Scarecrow to display its effective radius and see the number of crows it has scared away.
To make things easier for new Shopkeepers, crows will only start appearing once you have a certain number of crops growing at the same time. The more crops you grow, the more crows you’ll attract!

[h2]Planter UI for Trees[/h2]
Previously, planting trees involved equipping fruit tree seeds to the quick slots and planting them by looking at the mound created with a shovel. While this was convenient for mouse-and-keyboard players, controller users found it cumbersome and time-consuming.
Now, you’ll also have access to the same planting system used for crops, making it easier and more intuitive for everyone. It's up to you which system you use!


[h2]New Recipes/Items[/h2]
A total of 29 new items have been added to the game, most of which require specific crops for cooking or crafting.


[h2]New Crafting Benches[/h2]
[h3]The Juicer[/h3]
Use it to squeeze fruits and vegetables into refreshing drinks.


[h3]The Crusher[/h3]
Process raw ingredients into refined goods, such as turning sunflower seeds into oil or wheat into flour.


Future updates will bring more recipes based on your feedback and suggestions. New crafting benches will also be introduced as these systems expand.

[h2]Changelog[/h2]
  • Christmas Event has been removed.
  • Deleting items now returns trash.
  • Fruits, vegetables, and dishes have been rebalanced to provide more hunger and thirst benefits.
  • Wild berries can now be planted.
  • Items from quick slots no longer appear when placing items on shelves.
  • Crop assets have been optimized to improve FPS.
  • The Map UI has been updated with a new texture to reflect recent changes.
  • Fixed carrot juice recipe using mushrooms.
  • Fixed interaction system not updating when equipping a different item in a quick slot.
  • Fixed planter boxes having inconsistent heights.
  • Fixed an issue where harvesting crops affected the growth time of other crops in the same planter box.
  • Fixed planter boxes and crops not updating when nearby.
  • Fixed sugarcane displaying as carrots in planter boxes.
  • Fixed the Seeds Table UI not being navigable with keys.
  • Fixed a rare bug where players could get stuck in the Log Rack.
  • Fixed a bug which prevented some players from seeing newly added items
  • Increased the speed of cycling through quick slots for a smoother experience.

[h2]Final Notes[/h2]
We want you to know that we receive and read all your feedback and bug reports. Your input is invaluable, and we consider everything for future updates.
If you encounter any issues, please don’t hesitate to reach out to us on Discord or Steam Discussions!
Thank you all for your support!❤️

EA_v0.0.6 Patch Notes

Hello there, Shopkeepers!

First of all, I'd like to wish everyone happy holidays!
I hope you are all safe and spending quality time with your loved ones.

I wanted to make one last update for 2024 to address a few issues mentioned by many players. Let's dive into what's new with this patch!

[h2]Inventory[/h2]

The inventory now has 10 additional slots, addressing concerns from players who found it frustrating to constantly transfer items to storage before heading out to explore.
The default weight limit has been increased from 50 kg to 70 kg.
A new sorting option has been added to organize the inventory more efficiently.

[h2]Quickslots[/h2]

An additional 4 Quickslots have been added, bringing the total to 9. This change allows you to keep all tools ready for use without frequently switching them between the Inventory and Quickslots.

[h2]Storage Chests[/h2]

The UI has been completely reworked to match the Inventory's art style.
Previously, the list UI was functional but made it difficult to locate and transfer items. The new UI should fix all these previous issues.

A new sorting option has also been added for Storage Chests.
Slot capacity and max stack size have been increased, enabling more efficient storage.

Custom-named Storage Chests now display their label as 3D UI when nearby.


[h2]A Small Winter Event[/h2]

Gerry the Snowman has arrived in the Valley!
He’s hiding from the Sun under the Special Orders Board (because someone ran out of time to add snow). Gerry will ask you to bring him specific products, rewarding you with top coins in return.
This event is entirely optional, so take your time and enjoy it at your own pace.

[h2]Changelog[/h2]
  • Trash Bags are now stackable
  • Gamepad users can now view detailed Player Stats in the Inventory UI.
  • New loading screens have been added.
  • Closing the renaming UI now requires a single button press instead of two.
  • Fixed a location near the Mine where players could get stuck.
  • Fixed a bug causing incorrect behavior when hovering over certain settings.
  • Fixed the inverted horizontal/vertical setting so it no longer applies after resetting gameplay settings to default.


[h2]A Big Thank You[/h2]
As we wrap up 2024, I want to take a moment to thank each and every one of you for your incredible support, feedback and passion for the game. Your enthusiasm is what keeps this journey so rewarding, and I couldn’t have done it without you!

I wish you all happy holidays and a fantastic start to 2025. May your new year be filled with joy, adventure and plenty of good fortune—both in-game and in real life.

Thank you for being part of this community!

Quick Fix EA_v0.0.5b

  • Fixed the shop's safety not increasing after catching a thief.
  • Fixed new key mappings not being saved correctly.
  • Fixed trees and fruit trees not growing correctly over time.
  • Fixed UIs getting stuck if one was on-screen when you died (e.g., unlocking a chest in the Mine and getting killed by archers).
  • Fixed the fainting system, which caused rare bugs with fruit tree growth times as well as special and normal orders.
  • Fixed the scarecrow failing at its sole purpose of scaring crows.

    Please note that some crows are exceptionally brave and may still steal crops even if a scarecrow is near your planters. The chance is very small —about 1%— but it can still happen if you're unlucky.
    I'll continue gathering feedback on this!

Quick Fix EA_v0.0.5a

  • Fixed saplings growing in just a few seconds instead of 2–3 days.
  • Fixed gamepad sensitivity being affected by the FPS and VSync, which caused the sensitivity setting to be ignored.
  • Fixed the settings menu showing resolutions unsupported by your monitor.
  • Added an option to display the names of items requested by customers for players using controllers, as they cannot hover over the items to view more details. (basically the same system used to see the ingredients for crafting recipes)