1. Cozy Keep
  2. News

Cozy Keep News

Quick Fix EA_v0.0.2b

  • Items no longer fall through the basement floor if you go upstairs and come back.
  • Collision for beehives and planters has been improved so dropped seeds, vegetables, honey and wax should no longer fall through them if your inventory is full.
  • Fixed the Debt Quest not updating correctly if you had penalties in the first 100 days. It should now allow you to pay the penalties and finish the quest.
  • Fixed an issue where the thief's pouch was sometimes non-interactable if it spawned near the front door.

Quick Fix EA_v0.0.2a

  • Fixed some spelling errors.
  • Fixed mounds spawning on paths and becoming non-interactable.
  • Fixed beehive loot dropping through the beehive if the inventory was full.
  • Fixed thief's stolen items not being able to be picked up.
  • Fixed mounds being placed when digging soil and clay.
  • Fixed mounds not disappearing if you use the shovel on them again (if a sapling wasn’t planted).
  • You can no longer sell sand to the king.
  • Fixed newly added items having a price of 0 when ordered on the day of the update.
  • Fixed mounds being placed after removing a stump.

EA_v0.0.2 Patch Notes

Hello there, Shopkeepers!
This is the first of many updates, so let's get straight to the details.

What's new?
  • Cows: We've added cows to provide a constant source of fresh milk. To get the milk, all you need is an empty bucket.
  • Beehives: Now you have a steady source of honey and wax. You can find some beehives on the map, but you can also build your own on the farmland using an iron hammer or better.
  • Tree Planting: You can now plant trees around the shop using a shovel and a tree sapling, which you can buy from NPCs or obtain by chopping trees. Trees will grow in 2-3 days, depending on your luck.
  • Egg Respawn: Eggs will now respawn in the chickens' nests near Beatrice's Farm.
  • Sand Extraction: You can now extract sand with your shovel and craft empty bottles using the smelter.


Bugs & Issues
  • Fixed a bug that caused Henry to get stuck in certain places; he should now move freely.
  • Fixed players being able to get stuck in Goubie's camp.
  • Fixed floating clay near Goubie's camp.
  • Fixed a bug that prevented players from getting their bucket back after cooking a recipe.
  • Fixed a bug that caused Henry to sleep excessively, even for a cat!
  • Fixed a bug where customers ignored certain items due to a calculation issue.
  • Fixed a bug causing storage chests to transform into storage racks after loading the game.
  • Fixed an exploit allowing players to unlock skill perks by pressing the unlock button and hovering over another skill rapidly.
  • Fixed the one-slot planter not returning the seed if the inventory was full.
  • Fixed a bug that prevented the name and action popup from refreshing when changing tools.


Additionally, I'd like to share the first version of the EA Roadmap. I haven't had much time to make it detailed or visually appealing, but it clearly states my intentions with CK. In the coming weeks, I'll polish the Roadmap, add more details, and create a dedicated topic in Discussions to keep you updated.

Quick Fix EA_v0.0.1e

  • Fixed the broom attack action not working properly on controllers.
  • Fixed the "Farewell" option when interacting with a customer, which wouldn't remove the interaction UI.
  • Fixed an issue with a wall in the storage room that was difficult to paint unless positioned precisely.
  • Fixed an issue where shelves could not be built on some walls if neighboring walls already had a shelf.
  • The 5-slot cupboard now displays the correct number of slots.
  • Fixed a bug that caused planter boxes to show some vegetable slots as growing when, in reality, they were ready to be harvested.
  • Fixed the beer crafting recipe; you should now receive your empty bucket back.
  • Fixed the paper recipe; you should now receive 3x Paper for 1x Log, instead of the inverse.
  • Fixed the key rebinding for controllers; you can now bind the B key as desired, while closing actions are now done using the Gamepad Special Right Button.

Quick Fix EA_v0.0.1d

  • Fixed storage racks not displaying the correct state mesh.
  • Fixed a bug that allowed you to collect planted vegetables when you only had one free inventory slot, resulting in the loss of seeds. Now, if you have only one free slot, the seeds or vegetables will be dropped on the ground, and you can return to pick them up.
  • Fixed thieves stealing too many items. Additionally, slightly increased the time you have to pick up the thief's pouch and its contents.
  • Fixed consumables, such as water bottles, not returning the empty bottle if you had no space in the inventory. The empty bottle will now be dropped on the floor.
  • Fixed bones being able to be placed on the planks rack.
  • Fixed the gold helmet's recipe and crafting yield.
  • Fixed the postbox and its "take all" system, which caused items to stack even when they shouldn't have been able to.
  • Fixed a location on the map that allowed players to go outside the map bounds and "fall, Interstellar-style."

  • Slightly increased running speed.

  • For Steam Deck players: slightly increased the panning speed of the map as you reported it was moving too slowly.