[v1.0.3] Patch Note
[h2]Changes[/h2]
[h2]Bug Fixes[/h2]
- Added a command to allow entry into a nearby Programming Shrine in rare cases where players using pre-release save data could not enter.
- You can enter by approaching the Programming Shrine and entering /enterprogrammingshrine in the chat.
- You can enter by approaching the Programming Shrine and entering /enterprogrammingshrine in the chat.
- Added a command to display the current number of city tiles.
- You can view it by entering /showtilenum in the chat.
- You can view it by entering /showtilenum in the chat.
[h2]Bug Fixes[/h2]
- Fixed an issue where the Japanese Style Chest of Drawers could become transparent.
- Fixed an issue where performing certain actions with a changed zoom level in the coding editor could cause the game to become unplayable.
- Fixed an issue where fishing could not be performed properly in certain areas.
- Fixed an issue where walls would not snap correctly when rotating pillars.
- Fixed an issue where the Single-Type Container could not snap to the grid when placed on floors.
- Fixed an issue where discs could not be inserted into the phonograph using a controller.
- Fixed an issue where Quick Stack could fail if there was a full Multi-Type Chest in the city.
- Corrected several translations.