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Demo 0.8.1 Update



Previous updates focused on making the game more accessible for beginners and those not used to arcade shoot'em ups. This update is aimed at increasing the fun for more skilled players with one main gameplay difference:

[h3]Player helicopters are now completely invincible during the entire elevation change.[/h3]

Before this, players could still be hit by a similar elevation enemy projectile in the duration up until the cockpit switches color halfway into the sequence. Elevation change required some pre-planning for it to be effective for dodging and was meant to be strategic rather than reflex-based.

With full invincibility, it is now possible to perform split-second death-defying maneuvers, encouraging more risk-taking despite the large cockpit hitbox.

Do note that this could result in the game becoming easier to exploit with this mechanic. It may be rolled back if even beginners are able to breeze through with it.

Please give it a try over the next month or so and comment if you feel this lowers the difficulty too much and should be reverted.

Demo 0.8.1 Update Notes:
  • Player helicopters are completely invincible during the elevation change.
  • Added a limiter to prevent excessive load on certain OS versions when the game window is not in focus.
  • Improved performance on lower end devices that are at the borderline of the minimum specs.
  • Improved frame rate stability on macOS Ventura.